Fixed Issue with Interface and Gui, and Derpy Automation( Hoppers )
This commit is contained in:
parent
d10033fb50
commit
79a8da50a8
4 changed files with 26 additions and 3 deletions
|
@ -4,6 +4,7 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
|
||||
public class AppEngSlot extends Slot
|
||||
{
|
||||
|
@ -51,7 +52,11 @@ public class AppEngSlot extends Slot
|
|||
@Override
|
||||
public void onSlotChanged()
|
||||
{
|
||||
super.onSlotChanged();
|
||||
if ( inventory instanceof AppEngInternalInventory )
|
||||
((AppEngInternalInventory) inventory).onInventoryChanged( getSlotIndex() );
|
||||
else
|
||||
super.onSlotChanged();
|
||||
|
||||
isValid = hasCalculatedValidness.NotAvailable;
|
||||
}
|
||||
|
||||
|
|
|
@ -319,6 +319,8 @@ public class DualityInterface implements IGridTickable, ISegmentedInventory, ISt
|
|||
|
||||
public void onInventoryChanged()
|
||||
{
|
||||
for (int slot = 0; slot < storage.getSizeInventory(); slot++)
|
||||
onChangeInventory( storage, slot, InvOperation.onInventoryChanged, null, null );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -360,8 +362,8 @@ public class DualityInterface implements IGridTickable, ISegmentedInventory, ISt
|
|||
|
||||
public boolean hasWorkToDo()
|
||||
{
|
||||
return requireWork[0] != null || requireWork[1] != null || requireWork[2] != null || requireWork[3] != null || requireWork[4] != null || requireWork[5] != null
|
||||
|| requireWork[6] != null || requireWork[7] != null;
|
||||
return requireWork[0] != null || requireWork[1] != null || requireWork[2] != null || requireWork[3] != null || requireWork[4] != null
|
||||
|| requireWork[5] != null || requireWork[6] != null || requireWork[7] != null;
|
||||
}
|
||||
|
||||
private boolean updateStorage()
|
||||
|
|
|
@ -137,6 +137,15 @@ public class AppEngInternalInventory implements IInventory, Iterable<ItemStack>
|
|||
}
|
||||
}
|
||||
|
||||
// for guis...
|
||||
public void onInventoryChanged(int slotIndex)
|
||||
{
|
||||
if ( te != null && eventsEnabled() )
|
||||
{
|
||||
te.onChangeInventory( this, slotIndex, InvOperation.onInventoryChanged, null, null );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
|
@ -242,4 +251,5 @@ public class AppEngInternalInventory implements IInventory, Iterable<ItemStack>
|
|||
{
|
||||
return new InvIterator( this );
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -124,6 +124,12 @@ public class TileInterface extends AENetworkInvTile implements IGridTickable, IS
|
|||
return duality.getInternalInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInventoryChanged()
|
||||
{
|
||||
duality.onInventoryChanged();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue