parent
0ceb4765a2
commit
7ac817e9ae
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@ -217,7 +217,7 @@ public abstract class AEBaseGui extends GuiContainer
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// All lines after the first are colored gray
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for( int i = 1; i < lines.size(); i++ )
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{
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lines.set(i, TextFormatting.GRAY + lines.get(i));
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lines.set( i, TextFormatting.GRAY + lines.get( i ) );
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}
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this.drawHoveringText( lines, x, y, fontRendererObj );
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@ -317,7 +317,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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}
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//TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
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// TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
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@Override
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int mouseButton, final ClickType clickType )
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{
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@ -325,7 +325,7 @@ public abstract class AEBaseGui extends GuiContainer
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if( slot instanceof SlotFake )
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{
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final InventoryAction action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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final InventoryAction action = mouseButton == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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if( this.drag_click.size() > 1 )
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{
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@ -369,7 +369,7 @@ public abstract class AEBaseGui extends GuiContainer
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else
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{
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// Craft stack on right-click, craft single on left-click
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action = (mouseButton == 1) ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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action = ( mouseButton == 1 ) ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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}
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final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
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@ -409,10 +409,10 @@ public abstract class AEBaseGui extends GuiContainer
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switch( clickType )
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{
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case PICKUP: // pickup / set-down.
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action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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action = ( mouseButton == 1 ) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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break;
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case QUICK_MOVE:
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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action = ( mouseButton == 1 ) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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break;
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case CLONE: // creative dupe:
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@ -445,7 +445,7 @@ public abstract class AEBaseGui extends GuiContainer
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switch( clickType )
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{
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case PICKUP: // pickup / set-down.
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action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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action = ( mouseButton == 1 ) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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stack = ( (SlotME) slot ).getAEStack();
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if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
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@ -455,7 +455,7 @@ public abstract class AEBaseGui extends GuiContainer
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break;
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case QUICK_MOVE:
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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action = ( mouseButton == 1 ) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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stack = ( (SlotME) slot ).getAEStack();
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break;
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@ -848,6 +848,7 @@ public abstract class AEBaseGui extends GuiContainer
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final ResourceLocation loc = new ResourceLocation( AppEng.MOD_ID, "textures/" + file );
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this.mc.getTextureManager().bindTexture( loc );
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}
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protected GuiScrollbar getScrollBar()
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{
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return this.myScrollBar;
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