Implemented ME chest item + block model.

This commit is contained in:
Sebastian Hartte 2016-08-27 18:12:54 +02:00
parent 5465527ea0
commit 81984b3ad7
31 changed files with 330 additions and 23 deletions

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@ -22,12 +22,16 @@ package appeng.block.storage;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.api.AEApi;
@ -43,10 +47,19 @@ import appeng.util.Platform;
public class BlockChest extends AEBaseTileBlock
{
private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create( "slot_state", DriveSlotState.class );
public BlockChest()
{
super( Material.IRON );
this.setTileEntity( TileChest.class );
this.setDefaultState( getDefaultState().withProperty( SLOT_STATE, DriveSlotState.EMPTY ) );
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { SLOT_STATE };
}
@Override
@ -55,6 +68,30 @@ public class BlockChest extends AEBaseTileBlock
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
DriveSlotState slotState = DriveSlotState.EMPTY;
TileChest te = getTileEntity( worldIn, pos );
if( te != null )
{
if( te.getCellCount() >= 1 )
{
slotState = DriveSlotState.fromCellStatus( te.getCellStatus( 0 ) );
}
// Power-state has to be checked separately
if( !te.isPowered() && slotState != DriveSlotState.EMPTY )
{
slotState = DriveSlotState.OFFLINE;
}
}
return super.getActualState( state, worldIn, pos )
.withProperty( SLOT_STATE, slotState );
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{

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@ -0,0 +1,23 @@
package appeng.block.storage;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor;
public class ChestRendering extends BlockRenderingCustomizer
{
@Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// I checked, the ME chest doesn't keep its color in item form
itemRendering.color( new StaticItemColor( AEColor.Transparent ) );
rendering.blockColor( new ColorableTileBlockColor() );
}
}

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@ -19,25 +19,57 @@
package appeng.block.storage;
import net.minecraft.util.IStringSerializable;
/**
* Describes the different states a single slot of a BlockDrive can be in in terms of rendering.
*/
public enum DriveSlotState
public enum DriveSlotState implements IStringSerializable
{
// No cell in slot
EMPTY,
EMPTY( "empty" ),
// Cell in slot, but unpowered
OFFLINE,
OFFLINE( "offline" ),
// Online and free space
ONLINE,
ONLINE( "online" ),
// Types full, space left
TYPES_FULL,
TYPES_FULL( "types_full" ),
// Completely full
FULL
FULL( "full" );
private final String name;
DriveSlotState( String name )
{
this.name = name;
}
@Override
public String getName()
{
return name;
}
public static DriveSlotState fromCellStatus( int cellStatus )
{
switch( cellStatus )
{
default:
case 0:
return DriveSlotState.EMPTY;
case 1:
return DriveSlotState.ONLINE;
case 2:
return DriveSlotState.TYPES_FULL;
case 3:
return DriveSlotState.FULL;
}
}
}

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@ -70,22 +70,7 @@ public class DriveSlotsState
}
else
{
switch( chestOrDrive.getCellStatus( i ) )
{
default:
case 0:
slots[i] = DriveSlotState.EMPTY;
break;
case 1:
slots[i] = DriveSlotState.ONLINE;
break;
case 2:
slots[i] = DriveSlotState.TYPES_FULL;
break;
case 3:
slots[i] = DriveSlotState.FULL;
break;
}
slots[i] = DriveSlotState.fromCellStatus( chestOrDrive.getCellStatus( i ) );
}
}
return new DriveSlotsState( slots );

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@ -75,6 +75,7 @@ import appeng.block.storage.BlockDrive;
import appeng.block.storage.BlockIOPort;
import appeng.block.storage.BlockSkyChest;
import appeng.block.storage.BlockSkyChest.SkyChestType;
import appeng.block.storage.ChestRendering;
import appeng.block.storage.DriveRendering;
import appeng.block.storage.SkyChestRenderingCustomizer;
import appeng.bootstrap.BlockRenderingCustomizer;
@ -288,7 +289,11 @@ public final class ApiBlocks implements IBlocks
.useCustomItemModel()
.rendering( new DriveRendering() )
.build();
this.chest = registry.block( "chest", BlockChest::new ).features( AEFeature.StorageCells, AEFeature.MEChest ).build();
this.chest = registry.block( "chest", BlockChest::new )
.features( AEFeature.StorageCells, AEFeature.MEChest )
.useCustomItemModel()
.rendering( new ChestRendering() )
.build();
this.iface = registry.block( "interface", BlockInterface::new ).build();
this.cellWorkbench = registry.block( "cell_workbench", BlockCellWorkbench::new ).features( AEFeature.StorageCells ).build();
this.iOPort = registry.block( "ioport", BlockIOPort::new ).features( AEFeature.StorageCells, AEFeature.IOPort ).build();

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@ -0,0 +1,60 @@
{
"forge_marker": 1,
"defaults": {
"model": "appliedenergistics2:chest/base"
},
"variants": {
"slot_state": {
"empty": {
"submodel": {
"lights": {
"model": "appliedenergistics2:chest/lights_off"
},
"state": {
"model": "appliedenergistics2:chest/cell_state_empty"
}
}
},
"offline": {
"submodel": {
"lights": {
"model": "appliedenergistics2:chest/lights_off"
},
"state": {
"model": "appliedenergistics2:chest/cell_state_offline"
}
}
},
"online": {
"submodel": {
"lights": {
"model": "appliedenergistics2:chest/lights_on"
},
"state": {
"model": "appliedenergistics2:chest/cell_state_online"
}
}
},
"types_full": {
"submodel": {
"lights": {
"model": "appliedenergistics2:chest/lights_on"
},
"state": {
"model": "appliedenergistics2:chest/cell_state_types_full"
}
}
},
"full": {
"submodel": {
"lights": {
"model": "appliedenergistics2:chest/lights_on"
},
"state": {
"model": "appliedenergistics2:chest/cell_state_full"
}
}
}
}
}
}

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@ -0,0 +1,12 @@
{
"parent": "block/cube",
"textures": {
"particle": "appliedenergistics2:blocks/chest/side",
"up": "appliedenergistics2:blocks/chest/top",
"down": "appliedenergistics2:blocks/chest/bottom",
"north": "appliedenergistics2:blocks/chest/front",
"east": "appliedenergistics2:blocks/chest/side",
"south": "appliedenergistics2:blocks/chest/side",
"west": "appliedenergistics2:blocks/chest/side"
}
}

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@ -0,0 +1,14 @@
{
"textures": {
"state": "appliedenergistics2:blocks/chest/cell_state_empty"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#state"}
}
}
]
}

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@ -0,0 +1,23 @@
{
"uvlMarker": true,
"textures": {
"backdrop": "appliedenergistics2:blocks/chest/cell_state_backdrop",
"state": "appliedenergistics2:blocks/chest/cell_state_full"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#backdrop" }
}
},
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#state", "uvlightmap": { "block": 0.007, "sky": 0.007 }}
}
}
]
}

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@ -0,0 +1,14 @@
{
"textures": {
"state": "appliedenergistics2:blocks/chest/cell_state_offline"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#state"}
}
}
]
}

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@ -0,0 +1,23 @@
{
"uvlMarker": true,
"textures": {
"backdrop": "appliedenergistics2:blocks/chest/cell_state_backdrop",
"state": "appliedenergistics2:blocks/chest/cell_state_online"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#backdrop" }
}
},
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#state", "uvlightmap": { "block": 0.007, "sky": 0.007 }}
}
}
]
}

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@ -0,0 +1,23 @@
{
"uvlMarker": true,
"textures": {
"backdrop": "appliedenergistics2:blocks/chest/cell_state_backdrop",
"state": "appliedenergistics2:blocks/chest/cell_state_types_full"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#backdrop" }
}
},
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"texture": "#state", "uvlightmap": { "block": 0.007, "sky": 0.007 }}
}
}
]
}

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@ -0,0 +1,14 @@
{
"textures": {
"lights": "appliedenergistics2:blocks/chest/lights_off"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"up": { "texture": "#lights", "tintindex": 0 }
}
}
]
}

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@ -0,0 +1,31 @@
{
"uvlMarker": true,
"textures": {
"lights_bright": "appliedenergistics2:blocks/chest/lights_on_bright",
"lights_medium": "appliedenergistics2:blocks/chest/lights_on_medium",
"lights_dark": "appliedenergistics2:blocks/chest/lights_on_dark"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"up": {"texture": "#lights_bright", "tintindex": 0, "uvlightmap": { "block": 0.007, "sky": 0.007 }}
}
},
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"up": {"texture": "#lights_medium", "tintindex": 1, "uvlightmap": { "block": 0.007, "sky": 0.007 }}
}
},
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"up": {"texture": "#lights_dark", "tintindex": 2, "uvlightmap": { "block": 0.007, "sky": 0.007 }}
}
}
]
}

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@ -0,0 +1,11 @@
{
"parent": "block/cube",
"textures": {
"up": "appliedenergistics2:blocks/chest/top_item",
"down": "appliedenergistics2:blocks/chest/bottom",
"north": "appliedenergistics2:blocks/chest/front_item",
"east": "appliedenergistics2:blocks/chest/side",
"south": "appliedenergistics2:blocks/chest/side",
"west": "appliedenergistics2:blocks/chest/side"
}
}

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