Multiple variables in one declaration

This commit is contained in:
thatsIch 2015-03-26 12:13:34 +01:00
parent b609b08f98
commit 81c32d5181
26 changed files with 103 additions and 37 deletions

View file

@ -48,8 +48,14 @@ public class GuiCraftAmount extends AEBaseGui
GuiButton next;
GuiButton plus1, plus10, plus100, plus1000;
GuiButton minus1, minus10, minus100, minus1000;
GuiButton plus1;
GuiButton plus10;
GuiButton plus100;
GuiButton plus1000;
GuiButton minus1;
GuiButton minus10;
GuiButton minus100;
GuiButton minus1000;
GuiBridge OriginalGui;

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@ -309,7 +309,8 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
IAEItemStack pendingStack = this.pending.findPrecise( refStack );
int lines = 0;
boolean active = false, scheduled = false;
boolean active = false;
boolean scheduled = false;
if ( stored != null && stored.getStackSize() > 0 )
{

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@ -47,8 +47,14 @@ public class GuiLevelEmitter extends GuiUpgradeable
GuiNumberBox level;
GuiButton plus1, plus10, plus100, plus1000;
GuiButton minus1, minus10, minus100, minus1000;
GuiButton plus1;
GuiButton plus10;
GuiButton plus100;
GuiButton plus1000;
GuiButton minus1;
GuiButton minus10;
GuiButton minus100;
GuiButton minus1000;
GuiImgButton levelMode;
GuiImgButton craftingMode;

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@ -97,7 +97,8 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
GuiImgButton SortByBox;
GuiImgButton SortDirBox;
GuiImgButton searchBoxSettings, terminalStyleBox;
GuiImgButton searchBoxSettings;
GuiImgButton terminalStyleBox;
final boolean viewCell;
final ItemStack[] myCurrentViewCells = new ItemStack[5];

View file

@ -51,8 +51,14 @@ public class GuiPriority extends AEBaseGui
GuiNumberBox priority;
GuiTabButton originalGuiBtn;
GuiButton plus1, plus10, plus100, plus1000;
GuiButton minus1, minus10, minus100, minus1000;
GuiButton plus1;
GuiButton plus10;
GuiButton plus100;
GuiButton plus1000;
GuiButton minus1;
GuiButton minus10;
GuiButton minus100;
GuiButton minus1000;
GuiBridge OriginalGui;

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@ -46,7 +46,11 @@ public class GuiSecurity extends GuiMEMonitorable
this.standardSize = this.xSize;
}
GuiToggleButton inject, extract, craft, build, security;
GuiToggleButton inject;
GuiToggleButton extract;
GuiToggleButton craft;
GuiToggleButton build;
GuiToggleButton security;
@Override
public void initGui()

View file

@ -606,9 +606,15 @@ public class BaseBlockRender
{
Tessellator tess = Tessellator.instance;
double offsetX = 0.0, offsetY = 0.0, offsetZ = 0.0;
double layerAX = 0.0, layerAY = 0.0, layerAZ = 0.0;
double layerBX = 0.0, layerBY = 0.0, layerBZ = 0.0;
double offsetX = 0.0;
double offsetY = 0.0;
double offsetZ = 0.0;
double layerAX = 0.0;
double layerAY = 0.0;
double layerAZ = 0.0;
double layerBX = 0.0;
double layerBY = 0.0;
double layerBZ = 0.0;
boolean flip = false;
switch (orientation)

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@ -45,7 +45,9 @@ public class CableRenderHelper
private void setSide(ForgeDirection s)
{
ForgeDirection ax, ay, az;
ForgeDirection ax;
ForgeDirection ay;
ForgeDirection az;
switch (s)
{
@ -205,7 +207,9 @@ public class CableRenderHelper
IPart part = cableBusContainer.getPart( s );
if ( part != null )
{
ForgeDirection ax, ay, az;
ForgeDirection ax;
ForgeDirection ay;
ForgeDirection az;
switch (s)
{

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@ -28,7 +28,9 @@ public class ContainerOpenContext
{
public World w;
public int x, y, z;
public int x;
public int y;
public int z;
public ForgeDirection side;
final public boolean isItem;

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@ -59,7 +59,9 @@ public class ContainerUpgradeable extends AEBaseContainer implements IOptionalSl
this.upgradeable = te;
World w = null;
int xCoord = 0, yCoord = 0, zCoord = 0;
int xCoord = 0;
int yCoord = 0;
int zCoord = 0;
if ( te instanceof TileEntity )
{

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@ -109,7 +109,8 @@ public enum Achievements
public final ItemStack stack;
public final AchievementType type;
private final int x, y;
private final int x;
private final int y;
private Achievement parent;
private Achievement stat;

View file

@ -38,7 +38,9 @@ import appeng.util.item.AEItemStack;
public class PacketAssemblerAnimation extends AppEngPacket
{
final public int x, y, z;
final public int x;
final public int y;
final public int z;
final public byte rate;
final public IAEItemStack is;

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@ -35,7 +35,9 @@ public class PacketCompassRequest extends AppEngPacket implements ICompassCallba
{
final public long attunement;
final public int cx, cz, cdy;
final public int cx;
final public int cz;
final public int cdy;
EntityPlayer talkBackTo;

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@ -32,7 +32,9 @@ public class PacketCompassResponse extends AppEngPacket
{
final public long attunement;
final public int cx, cz, cdy;
final public int cx;
final public int cz;
final public int cdy;
public CompassResult cr;

View file

@ -32,7 +32,10 @@ import appeng.parts.PartPlacement;
public class PacketPartPlacement extends AppEngPacket
{
int x, y, z, face;
int x;
int y;
int z;
int face;
float eyeHeight;
// automatic.

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@ -313,7 +313,8 @@ public class MeteoritePlacer
int verticalBits = 0;
final int cx, cz;
final int cx;
final int cz;
public ChunkOnly(World w, int cx, int cz) {
super( w );

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@ -32,7 +32,8 @@ public class Splotch
this.color = col;
this.lumen = lit;
double x, y;
double x;
double y;
if ( side == ForgeDirection.SOUTH || side == ForgeDirection.NORTH )
{

View file

@ -35,7 +35,9 @@ public class CompassManager
final int hash;
final long attunement;
final int cx, cdy, cz;
final int cx;
final int cdy;
final int cz;
public CompassRequest(long attunement, int x, int y, int z) {
this.attunement = attunement;

View file

@ -253,7 +253,9 @@ public class ItemMultiPart extends AEBaseItem implements IPartItem, IItemGroup
@Override
public String getUnlocalizedGroupName(Set<ItemStack> others, ItemStack is)
{
boolean importBus = false, exportBus = false, group = false;
boolean importBus = false;
boolean exportBus = false;
boolean group = false;
PartType u = this.getTypeByStack( is );

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@ -70,7 +70,9 @@ public class PartCraftingTerminal extends PartTerminal
@Override
public GuiBridge getGui( EntityPlayer p )
{
int x = (int) p.posX, y = (int) p.posY, z = (int) p.posZ;
int x = (int) p.posX;
int y = (int) p.posY;
int z = (int) p.posZ;
if ( this.getHost().getTile() != null )
{
x = this.tile.xCoord;

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@ -80,7 +80,9 @@ public class PartPatternTerminal extends PartTerminal
@Override
public GuiBridge getGui( EntityPlayer p )
{
int x = (int) p.posX, y = (int) p.posY, z = (int) p.posZ;
int x = (int) p.posX;
int y = (int) p.posY;
int z = (int) p.posZ;
if ( this.getHost().getTile() != null )
{
x = this.tile.xCoord;

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@ -45,7 +45,8 @@ public class CompassService implements ThreadFactory
public final World world;
public final int chunkX, chunkZ;
public final int chunkX;
public final int chunkZ;
public final int doubleChunkY; // 32 blocks instead of 16.
public final boolean value;

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@ -158,7 +158,8 @@ public class StorageHelper
*/
public Entity teleportEntity(Entity entity, TelDestination link)
{
WorldServer oldWorld, newWorld;
WorldServer oldWorld;
WorldServer newWorld;
EntityPlayerMP player;
try

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@ -20,9 +20,6 @@ package appeng.transformer.asm;
import java.util.Iterator;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import org.apache.logging.log4j.Level;
import org.objectweb.asm.ClassReader;
import org.objectweb.asm.ClassWriter;
@ -38,6 +35,9 @@ import net.minecraft.launchwrapper.IClassTransformer;
import cpw.mods.fml.relauncher.FMLRelaunchLog;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
public class ASMTweaker implements IClassTransformer
{
@ -49,7 +49,8 @@ public class ASMTweaker implements IClassTransformer
this.desc = desc;
}
final String name, desc;
final String name;
final String desc;
}

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@ -26,7 +26,9 @@ public class BlockUpdate implements Callable
{
final World w;
final int x, y, z;
final int x;
final int y;
final int z;
public BlockUpdate(World w, int x, int y, int z) {
this.w = w;

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@ -327,7 +327,9 @@ public class Platform
if ( isClient() )
return;
int x = (int) p.posX, y = (int) p.posY, z = (int) p.posZ;
int x = (int) p.posX;
int y = (int) p.posY;
int z = (int) p.posZ;
if ( tile != null )
{
x = tile.xCoord;
@ -1602,7 +1604,8 @@ public class Platform
public static void configurePlayer(EntityPlayer player, ForgeDirection side, TileEntity tile)
{
float pitch = 0.0f, yaw = 0.0f;
float pitch = 0.0f;
float yaw = 0.0f;
player.yOffset = 1.8f;
switch (side)