Merge pull request #677 from yueh/feature-remove-annihilation-buffer
Removed buffer from annihilation plane
This commit is contained in:
commit
a5a80b58d5
1 changed files with 239 additions and 206 deletions
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@ -18,9 +18,8 @@
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package appeng.parts.automation;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.Callable;
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import com.google.common.collect.Lists;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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@ -29,7 +28,6 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.WorldServer;
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@ -59,23 +57,27 @@ import appeng.api.storage.data.IAEItemStack;
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import appeng.client.texture.CableBusTextures;
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import appeng.core.settings.TickRates;
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import appeng.core.sync.packets.PacketTransitionEffect;
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import appeng.hooks.TickHandler;
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import appeng.me.GridAccessException;
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import appeng.parts.PartBasicState;
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import appeng.server.ServerHelper;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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public class PartAnnihilationPlane extends PartBasicState implements IGridTickable, Callable
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public class PartAnnihilationPlane extends PartBasicState implements IGridTickable
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{
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public PartAnnihilationPlane(ItemStack is) {
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private boolean isAccepting = true;
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private final BaseActionSource mySrc = new MachineSource( this );
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public PartAnnihilationPlane( ItemStack is )
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{
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super( PartAnnihilationPlane.class, is );
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
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@SideOnly( Side.CLIENT )
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public void renderInventory( IPartRenderHelper rh, RenderBlocks renderer )
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{
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rh.setTexture( CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon(),
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CableBusTextures.PartTransitionPlaneBack.getIcon(), this.is.getIconIndex(), CableBusTextures.PartPlaneSides.getIcon(),
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@ -89,32 +91,40 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
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@SideOnly( Side.CLIENT )
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public void renderStatic( int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer )
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{
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int minX = 1;
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int minY = 1;
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int maxX = 15;
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int maxY = 15;
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ForgeDirection e = rh.getWorldX();
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ForgeDirection u = rh.getWorldY();
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final ForgeDirection e = rh.getWorldX();
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final ForgeDirection u = rh.getWorldY();
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TileEntity te = this.getHost().getTile();
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final TileEntity te = this.getHost().getTile();
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) )
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{
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minX = 0;
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}
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) )
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{
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maxX = 16;
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}
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) )
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{
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minY = 0;
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}
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) )
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{
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maxY = 16;
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}
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boolean isActive = (this.clientFlags & (this.POWERED_FLAG | this.CHANNEL_FLAG)) == (this.POWERED_FLAG | this.CHANNEL_FLAG);
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final boolean isActive = ( this.clientFlags & ( this.POWERED_FLAG | this.CHANNEL_FLAG ) ) == ( this.POWERED_FLAG | this.CHANNEL_FLAG );
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this.renderCache = rh.useSimplifiedRendering( x, y, z, this, this.renderCache );
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rh.setTexture( CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon(),
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@ -134,47 +144,55 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
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this.renderLights( x, y, z, rh, renderer );
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}
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private boolean isTransitionPlane(TileEntity blockTileEntity, ForgeDirection side)
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private boolean isAnnihilationPlane( TileEntity blockTileEntity, ForgeDirection side )
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{
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if ( blockTileEntity instanceof IPartHost )
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{
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IPart p = ((IPartHost) blockTileEntity).getPart( side );
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final IPart p = ( ( IPartHost ) blockTileEntity ).getPart( side );
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return p instanceof PartAnnihilationPlane;
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}
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return false;
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}
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@Override
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public void getBoxes(IPartCollisionHelper bch)
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public void getBoxes( IPartCollisionHelper bch )
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{
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int minX = 1;
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int minY = 1;
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int maxX = 15;
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int maxY = 15;
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IPartHost host = this.getHost();
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final IPartHost host = this.getHost();
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if ( host != null )
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{
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TileEntity te = host.getTile();
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final TileEntity te = host.getTile();
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int x = te.xCoord;
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int y = te.yCoord;
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int z = te.zCoord;
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final int x = te.xCoord;
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final int y = te.yCoord;
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final int z = te.zCoord;
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ForgeDirection e = bch.getWorldX();
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ForgeDirection u = bch.getWorldY();
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final ForgeDirection e = bch.getWorldX();
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final ForgeDirection u = bch.getWorldY();
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) )
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{
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minX = 0;
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}
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) )
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{
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maxX = 16;
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}
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) )
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{
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minY = 0;
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}
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if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) )
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if ( this.isAnnihilationPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) )
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{
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maxY = 16;
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}
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}
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bch.addBox( 5, 5, 14, 11, 11, 15 );
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@ -187,56 +205,21 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
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return 1;
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}
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boolean breaking = false;
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final LinkedList<IAEItemStack> Buffer = new LinkedList<IAEItemStack>();
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final BaseActionSource mySrc = new MachineSource( this );
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@Override
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public void writeToNBT(NBTTagCompound data)
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{
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super.writeToNBT( data );
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data.setInteger( "bufferSize", this.Buffer.size() );
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for (int x = 0; x < this.Buffer.size(); x++)
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{
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NBTTagCompound pack = new NBTTagCompound();
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this.Buffer.get( x ).writeToNBT( pack );
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data.setTag( "buffer" + x, pack );
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound data)
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{
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super.readFromNBT( data );
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int size = data.getInteger( "bufferSize" );
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this.Buffer.clear();
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for (int x = 0; x < size; x++)
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{
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NBTTagCompound pack = (NBTTagCompound) data.getTag( "buffer" + x );
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IAEItemStack ais = AEItemStack.loadItemStackFromNBT( pack );
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if ( ais != null )
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this.Buffer.add( ais );
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}
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}
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/**
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* If the plane is accepting items.
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*
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* This might be improved if a performance problem shows up.
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*
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* @return true if planes accepts items.
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*/
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private boolean isAccepting()
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{
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return this.Buffer.isEmpty();
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}
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@Override
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public void getDrops(List<ItemStack> drops, boolean wrenched)
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{
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for (IAEItemStack is : this.Buffer)
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if ( is != null )
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drops.add( is.getItemStack() );
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return this.isAccepting;
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}
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@Override
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@MENetworkEventSubscribe
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public void chanRender(MENetworkChannelsChanged c)
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public void chanRender( MENetworkChannelsChanged c )
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{
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this.onNeighborChanged();
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this.getHost().markForUpdate();
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@ -244,107 +227,91 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
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@Override
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@MENetworkEventSubscribe
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public void powerRender(MENetworkPowerStatusChange c)
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public void powerRender( MENetworkPowerStatusChange c )
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{
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this.onNeighborChanged();
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this.getHost().markForUpdate();
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}
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public TickRateModulation EatBlock(boolean eatForReal)
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public TickRateModulation breakblock()
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{
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if ( this.isAccepting() && this.proxy.isActive() )
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{
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try
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{
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TileEntity te = this.getTile();
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WorldServer w = (WorldServer) te.getWorldObj();
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final TileEntity te = this.getTile();
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final WorldServer w = ( WorldServer ) te.getWorldObj();
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int x = te.xCoord + this.side.offsetX;
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int y = te.yCoord + this.side.offsetY;
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int z = te.zCoord + this.side.offsetZ;
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final int x = te.xCoord + this.side.offsetX;
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final int y = te.yCoord + this.side.offsetY;
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final int z = te.zCoord + this.side.offsetZ;
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Block blk = w.getBlock( x, y, z );
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final Block blk = w.getBlock( x, y, z );
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IStorageGrid storage = this.proxy.getStorage();
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IEnergyGrid energy = this.proxy.getEnergy();
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final IEnergyGrid energy = this.proxy.getEnergy();
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Material mat = blk.getMaterial();
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boolean ignore = mat == Material.air || mat == Material.lava || mat == Material.water || mat.isLiquid() || blk == Blocks.bedrock
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final Material mat = blk.getMaterial();
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final boolean ignore = mat == Material.air || mat == Material.lava || mat == Material.water || mat.isLiquid() || blk == Blocks.bedrock
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|| blk == Blocks.end_portal || blk == Blocks.end_portal_frame || blk == Blocks.command_block;
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if ( !ignore )
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if ( !ignore && !w.isAirBlock( x, y, z ) && w.blockExists( x, y, z ) && w.canMineBlock( Platform.getPlayer( w ), x, y, z ) )
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{
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if ( !w.isAirBlock( x, y, z ) && w.blockExists( x, y, z ) && w.canMineBlock( Platform.getPlayer( w ), x, y, z ) )
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final float hardness = blk.getBlockHardness( w, x, y, z );
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if ( hardness >= 0.0 )
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{
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float hardness = blk.getBlockHardness( w, x, y, z );
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if ( hardness >= 0.0 )
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final ItemStack[] out = Platform.getBlockDrops( w, x, y, z );
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float total = 1 + hardness;
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for ( final ItemStack is : out )
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{
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ItemStack[] out = Platform.getBlockDrops( w, x, y, z );
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float total = 1 + hardness;
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for (ItemStack is : out)
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total += is.stackSize;
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total += is.stackSize;
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}
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boolean hasPower = energy.extractAEPower( total, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > total - 0.1;
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if ( hasPower )
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final boolean hasPower = energy.extractAEPower( total, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > total - 0.1;
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final boolean canStore = this.canStoreItemStacks( out );
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if ( hasPower && canStore )
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{
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w.setBlock( x, y, z, Platform.AIR, 0, 3 );
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energy.extractAEPower( total, Actionable.MODULATE, PowerMultiplier.CONFIG );
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final AxisAlignedBB box = AxisAlignedBB.getBoundingBox( x - 0.2, y - 0.2, z - 0.2, x + 1.2, y + 1.2, z + 1.2 );
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for ( final Object ei : w.getEntitiesWithinAABB( EntityItem.class, box ) )
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{
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if ( eatForReal )
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if ( ei instanceof EntityItem )
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{
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energy.extractAEPower( total, Actionable.MODULATE, PowerMultiplier.CONFIG );
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w.setBlock( x, y, z, Platform.AIR, 0, 3 );
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AxisAlignedBB box = AxisAlignedBB.getBoundingBox( x - 0.2, y - 0.2, z - 0.2, x + 1.2, y + 1.2, z + 1.2 );
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for (Object ei : w.getEntitiesWithinAABB( EntityItem.class, box ))
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{
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if ( ei instanceof EntityItem )
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{
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EntityItem item = (EntityItem) ei;
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if ( !item.isDead )
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{
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IAEItemStack storedItem = AEItemStack.create( item.getEntityItem() );
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storedItem = Platform.poweredInsert( energy, storage.getItemInventory(), storedItem, this.mySrc );
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if ( storedItem != null )
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this.Buffer.add( storedItem );
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item.setDead();
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}
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}
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}
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ServerHelper.proxy.sendToAllNearExcept( null, x, y, z, 64, w, new PacketTransitionEffect( x, y, z, this.side, true ) );
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for (ItemStack snaggedItem : out)
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{
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IAEItemStack storedItem = AEItemStack.create( snaggedItem );
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storedItem = Platform.poweredInsert( energy, storage.getItemInventory(), storedItem, this.mySrc );
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if ( storedItem != null )
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this.Buffer.add( storedItem );
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}
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return TickRateModulation.URGENT;
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}
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else
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{
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this.breaking = true;
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TickHandler.INSTANCE.addCallable( this.tile.getWorldObj(), this );
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return TickRateModulation.URGENT;
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final EntityItem entityItem = ( EntityItem ) ei;
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this.storeEntityItem( entityItem );
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}
|
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}
|
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for ( final ItemStack snaggedItem : out )
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{
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if ( this.storeItemStack( snaggedItem ) )
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{
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ServerHelper.proxy.sendToAllNearExcept( null, x, y, z, 64, w, new PacketTransitionEffect( x, y, z, this.side, true ) );
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}
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}
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return TickRateModulation.URGENT;
|
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|
||||
}
|
||||
}
|
||||
}
|
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}
|
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catch (GridAccessException e1)
|
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catch ( final GridAccessException e1 )
|
||||
{
|
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// :P
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}
|
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}
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// nothing to do here :)
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return TickRateModulation.SLEEP;
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return TickRateModulation.IDLE;
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}
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@Override
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public TickingRequest getTickingRequest(IGridNode node)
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public TickingRequest getTickingRequest( IGridNode node )
|
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{
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return new TickingRequest( TickRates.AnnihilationPlane.min, TickRates.AnnihilationPlane.max, false, true );
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}
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|
@ -352,113 +319,179 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
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@Override
|
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public void onNeighborChanged()
|
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{
|
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this.isAccepting = true;
|
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try
|
||||
{
|
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this.proxy.getTick().alertDevice( this.proxy.getNode() );
|
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}
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catch (GridAccessException e)
|
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catch ( final GridAccessException e )
|
||||
{
|
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// :P
|
||||
}
|
||||
}
|
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|
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@Override
|
||||
public void onEntityCollision(Entity entity)
|
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public void onEntityCollision( Entity entity )
|
||||
{
|
||||
if ( entity instanceof EntityItem && !entity.isDead && this.isAccepting() )
|
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if ( this.isAccepting() && entity instanceof EntityItem && !entity.isDead && Platform.isServer() && this.proxy.isActive() )
|
||||
{
|
||||
boolean capture = false;
|
||||
|
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switch (this.side)
|
||||
switch ( this.side )
|
||||
{
|
||||
case DOWN:
|
||||
case UP:
|
||||
if ( entity.posX > this.tile.xCoord && entity.posX < this.tile.xCoord + 1 )
|
||||
case DOWN:
|
||||
case UP:
|
||||
if ( entity.posX > this.tile.xCoord && entity.posX < this.tile.xCoord + 1 )
|
||||
{
|
||||
if ( entity.posZ > this.tile.zCoord && entity.posZ < this.tile.zCoord + 1 )
|
||||
{
|
||||
if ( ( entity.posY > this.tile.yCoord + 0.9 && this.side == ForgeDirection.UP ) || ( entity.posY < this.tile.yCoord + 0.1 && this.side == ForgeDirection.DOWN ) )
|
||||
{
|
||||
capture = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SOUTH:
|
||||
case NORTH:
|
||||
if ( entity.posX > this.tile.xCoord && entity.posX < this.tile.xCoord + 1 )
|
||||
{
|
||||
if ( entity.posY > this.tile.yCoord && entity.posY < this.tile.yCoord + 1 )
|
||||
{
|
||||
if ( ( entity.posZ > this.tile.zCoord + 0.9 && this.side == ForgeDirection.SOUTH )
|
||||
|| ( entity.posZ < this.tile.zCoord + 0.1 && this.side == ForgeDirection.NORTH ) )
|
||||
{
|
||||
capture = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EAST:
|
||||
case WEST:
|
||||
if ( entity.posZ > this.tile.zCoord && entity.posZ < this.tile.zCoord + 1 )
|
||||
if ( (entity.posY > this.tile.yCoord + 0.9 && this.side == ForgeDirection.UP) || (entity.posY < this.tile.yCoord + 0.1 && this.side == ForgeDirection.DOWN) )
|
||||
capture = true;
|
||||
break;
|
||||
case SOUTH:
|
||||
case NORTH:
|
||||
if ( entity.posX > this.tile.xCoord && entity.posX < this.tile.xCoord + 1 )
|
||||
if ( entity.posY > this.tile.yCoord && entity.posY < this.tile.yCoord + 1 )
|
||||
if ( (entity.posZ > this.tile.zCoord + 0.9 && this.side == ForgeDirection.SOUTH)
|
||||
|| (entity.posZ < this.tile.zCoord + 0.1 && this.side == ForgeDirection.NORTH) )
|
||||
capture = true;
|
||||
break;
|
||||
case EAST:
|
||||
case WEST:
|
||||
if ( entity.posZ > this.tile.zCoord && entity.posZ < this.tile.zCoord + 1 )
|
||||
if ( entity.posY > this.tile.yCoord && entity.posY < this.tile.yCoord + 1 )
|
||||
if ( (entity.posX > this.tile.xCoord + 0.9 && this.side == ForgeDirection.EAST)
|
||||
|| (entity.posX < this.tile.xCoord + 0.1 && this.side == ForgeDirection.WEST) )
|
||||
capture = true;
|
||||
break;
|
||||
default:
|
||||
// umm?
|
||||
break;
|
||||
{
|
||||
if ( entity.posY > this.tile.yCoord && entity.posY < this.tile.yCoord + 1 )
|
||||
{
|
||||
if ( ( entity.posX > this.tile.xCoord + 0.9 && this.side == ForgeDirection.EAST )
|
||||
|| ( entity.posX < this.tile.xCoord + 0.1 && this.side == ForgeDirection.WEST ) )
|
||||
{
|
||||
capture = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
// umm?
|
||||
break;
|
||||
}
|
||||
|
||||
if ( capture && Platform.isServer() && this.proxy.isActive() )
|
||||
if ( capture )
|
||||
{
|
||||
IAEItemStack stack = AEItemStack.create( ((EntityItem) entity).getEntityItem() );
|
||||
if ( stack != null )
|
||||
{
|
||||
ServerHelper.proxy.sendToAllNearExcept( null, this.tile.xCoord, this.tile.yCoord, this.tile.zCoord, 64, this.tile.getWorldObj(),
|
||||
new PacketTransitionEffect( entity.posX, entity.posY, entity.posZ, this.side, false ) );
|
||||
|
||||
this.Buffer.add( stack );
|
||||
this.storeBuffer();
|
||||
entity.setDead();
|
||||
}
|
||||
ServerHelper.proxy.sendToAllNearExcept( null, this.tile.xCoord, this.tile.yCoord, this.tile.zCoord, 64, this.tile.getWorldObj(),
|
||||
new PacketTransitionEffect( entity.posX, entity.posY, entity.posZ, this.side, false ) );
|
||||
this.storeEntityItem( ( EntityItem ) entity );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall)
|
||||
public TickRateModulation tickingRequest( IGridNode node, int TicksSinceLastCall )
|
||||
{
|
||||
if ( this.breaking )
|
||||
return TickRateModulation.URGENT;
|
||||
|
||||
if ( this.isAccepting() )
|
||||
return this.EatBlock( false );
|
||||
else
|
||||
{
|
||||
this.storeBuffer();
|
||||
return TickRateModulation.IDLE;
|
||||
}
|
||||
this.isAccepting = true;
|
||||
return this.breakblock();
|
||||
}
|
||||
|
||||
private void storeBuffer()
|
||||
/**
|
||||
* Checks if the network can store the possible drops.
|
||||
*
|
||||
* It also sets isAccepting to false, if the item can not be stored.
|
||||
*
|
||||
* @param itemStacks an array of {@link ItemStack} to test
|
||||
* @return true, if the network can store at least a single item of all drops or no drops are reported
|
||||
*/
|
||||
private boolean canStoreItemStacks( ItemStack[] itemStacks )
|
||||
{
|
||||
boolean canStore = itemStacks.length == 0;
|
||||
|
||||
try
|
||||
{
|
||||
IStorageGrid storage = this.proxy.getStorage();
|
||||
IEnergyGrid energy = this.proxy.getEnergy();
|
||||
final IStorageGrid storage = this.proxy.getStorage();
|
||||
|
||||
while (!this.Buffer.isEmpty())
|
||||
for ( final ItemStack itemStack : itemStacks )
|
||||
{
|
||||
IAEItemStack storedItem = this.Buffer.pop();
|
||||
storedItem = Platform.poweredInsert( energy, storage.getItemInventory(), storedItem, this.mySrc );
|
||||
if ( storedItem != null )
|
||||
final IAEItemStack itemToTest = AEItemStack.create( itemStack );
|
||||
final IAEItemStack overflow = storage.getItemInventory().injectItems( itemToTest, Actionable.SIMULATE, this.mySrc );
|
||||
if ( overflow == null || itemToTest.getStackSize() > overflow.getStackSize() )
|
||||
{
|
||||
this.Buffer.add( storedItem );
|
||||
break;
|
||||
canStore = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (GridAccessException e1)
|
||||
catch ( final GridAccessException e )
|
||||
{
|
||||
// :P
|
||||
}
|
||||
|
||||
this.isAccepting = canStore;
|
||||
return canStore;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object call() throws Exception
|
||||
/**
|
||||
* Stores an {@link ItemStack} inside the network.
|
||||
*
|
||||
* @param item {@link ItemStack} to store
|
||||
* @return null or leftover {@link IAEItemStack}
|
||||
*/
|
||||
private boolean storeItemStack( ItemStack item )
|
||||
{
|
||||
this.breaking = false;
|
||||
return this.EatBlock( true );
|
||||
final IAEItemStack itemToStore = AEItemStack.create( item );
|
||||
try
|
||||
{
|
||||
final IStorageGrid storage = this.proxy.getStorage();
|
||||
final IEnergyGrid energy = this.proxy.getEnergy();
|
||||
final IAEItemStack overflow = Platform.poweredInsert( energy, storage.getItemInventory(), itemToStore, this.mySrc );
|
||||
|
||||
this.spawnOverflowItemStack( overflow );
|
||||
|
||||
this.isAccepting = overflow == null;
|
||||
return overflow == null || item.stackSize < overflow.getStackSize();
|
||||
}
|
||||
catch ( final GridAccessException e1 )
|
||||
{
|
||||
// :P
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores an {@link EntityItem} inside the network and either marks it as dead or sets it to the leftover stackSize.
|
||||
*
|
||||
* @param entityItem {@link EntityItem} to store
|
||||
*/
|
||||
private void storeEntityItem( EntityItem entityItem )
|
||||
{
|
||||
if ( !entityItem.isDead )
|
||||
{
|
||||
this.storeItemStack( entityItem.getEntityItem() );
|
||||
entityItem.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
private void spawnOverflowItemStack( IAEItemStack overflow )
|
||||
{
|
||||
if ( overflow == null )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final TileEntity tileEntity = this.getTile();
|
||||
final WorldServer world = ( WorldServer ) tileEntity.getWorldObj();
|
||||
|
||||
final int x = tileEntity.xCoord + this.side.offsetX;
|
||||
final int y = tileEntity.yCoord + this.side.offsetY;
|
||||
final int z = tileEntity.zCoord + this.side.offsetZ;
|
||||
|
||||
Platform.spawnDrops( world, x, y, z, Lists.newArrayList( overflow.getItemStack() ) );
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue