fix: BlockLegacyDisplay rotates correctly
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@ -23,6 +23,9 @@ public class TileLegacyDisplay extends AENetworkTile {
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public void readFromStreamTileLegacyDisplay(ByteBuf data) {
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public void readFromStreamTileLegacyDisplay(ByteBuf data) {
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this.displayPowered = data.readBoolean();
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this.displayPowered = data.readBoolean();
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this.worldObj.func_147451_t(this.xCoord, this.yCoord, this.zCoord);
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this.worldObj.func_147451_t(this.xCoord, this.yCoord, this.zCoord);
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this.worldObj.markBlockRangeForRenderUpdate(
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this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord
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);
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}
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}
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@MENetworkEventSubscribe
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@MENetworkEventSubscribe
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