Fixes #920 Increased GUI close distance to Vanilla MC

This commit is contained in:
thatsIch 2015-03-10 08:38:17 +01:00
parent 63a6037ad2
commit c9f0b4e489

View file

@ -111,8 +111,10 @@ public abstract class AEBaseInvTile extends AEBaseTile implements ISidedInventor
@Override
public boolean isUseableByPlayer(EntityPlayer p)
{
final double squaredMCReach = 64.0D;
return this.worldObj.getTileEntity( this.xCoord, this.yCoord, this.zCoord ) == this && p.getDistanceSq( this.xCoord + 0.5D,
this.yCoord + 0.5D, this.zCoord + 0.5D ) <= 32.0D;
this.yCoord + 0.5D, this.zCoord + 0.5D ) <= squaredMCReach;
}
@Override