Fixed minor render glitch with ME Chest.

This commit is contained in:
AlgorithmX2 2014-02-09 01:56:42 -06:00
parent 36c3834284
commit d5aefbe055

View file

@ -75,6 +75,10 @@ public class RenderMEChest extends BaseBlockRender
fico.setFlip( false, true );
else if ( forward == ForgeDirection.DOWN )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.UP )
fico.setFlip( true, false );
renderFace( x, y, z, imb, fico, renderer, forward );