Working on Crafting CPU Save / Restore Logic

This commit is contained in:
AlgorithmX2 2014-07-01 20:53:32 -05:00
parent 82b9e2c71f
commit d91b8b6ccc
2 changed files with 162 additions and 39 deletions

View file

@ -64,6 +64,8 @@ public class CraftingCPUCalculator extends MBCalculator
}
}
c.done();
Iterator<IGridHost> i = c.getTiles();
while (i.hasNext())
{

View file

@ -8,12 +8,15 @@ import java.util.Map.Entry;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
@ -23,6 +26,7 @@ import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkCraftingCpuChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
@ -46,6 +50,36 @@ import cpw.mods.fml.common.FMLCommonHandler;
public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack>
{
class TaskProgress
{
long value;
};
/**
* crafting job info
*/
MECraftingInventory inventory = new MECraftingInventory();
IAEItemStack finalOutput;
boolean waiting = false;
Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
// instance sate
private LinkedList<TileCraftingTile> tiles = new LinkedList();
private LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
private LinkedList<TileCraftingTile> status = new LinkedList<TileCraftingTile>();
MachineSource machineSrc = null;
int accelerator = 0;
public WorldCoord min;
public WorldCoord max;
public boolean isDestroyed = false;
private boolean isComplete = true;
private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
@ -85,23 +119,6 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
listeners.remove( l );
}
public WorldCoord min;
public WorldCoord max;
public boolean isDestroyed = false;
private boolean isComplete = true;
class TaskProgress
{
int value;
};
private LinkedList<TileCraftingTile> tiles = new LinkedList();
int accelerator = 0;
private LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
private LinkedList<TileCraftingTile> status = new LinkedList<TileCraftingTile>();
public void getListOfItem(IItemList<IAEItemStack> list, CraftingItemList whichList)
{
switch (whichList)
@ -145,18 +162,6 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
}
}
/**
* crafting job info
*/
MECraftingInventory inventory = new MECraftingInventory();
IAEItemStack finalOutput;
BaseActionSource mySrc;
boolean waiting = false;
Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
@Override
public Iterator<IGridHost> getTiles()
{
@ -205,6 +210,11 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
public void addTile(TileCraftingTile te)
{
if ( machineSrc == null || te.isCoreBlock )
machineSrc = new MachineSource( te );
te.isCoreBlock = false;
te.markDirty();
tiles.add( te );
if ( te.isStorage() )
@ -240,6 +250,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
if ( is.getStackSize() >= input.getStackSize() )
{
is.decStackSize( input.getStackSize() );
markDirty();
// AELog.info( "Task: " + is.getStackSize() + " remaining : " + getRemainingTasks() +
// " remaining : "
@ -279,6 +290,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
}
inventory.injectItems( insert, type, src );
markDirty();
return what;
}
@ -314,7 +326,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
{
fuzz = fuzz.copy();
fuzz.setStackSize( g.getStackSize() );
IAEItemStack ais = inventory.extractItems( fuzz, Actionable.SIMULATE, null );
IAEItemStack ais = inventory.extractItems( fuzz, Actionable.SIMULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is != null && is.stackSize == g.getStackSize() )
@ -329,7 +341,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
}
else
{
IAEItemStack ais = inventory.extractItems( g.copy(), Actionable.SIMULATE, null );
IAEItemStack ais = inventory.extractItems( g.copy(), Actionable.SIMULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is == null || is.stackSize < g.getStackSize() )
@ -345,6 +357,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
isComplete = true;
tasks.clear();
waitingFor.resetStatus();
markDirty();
}
public void updateCraftingLogic(IGrid grid, IEnergyGrid eg, CraftingCache cc)
@ -359,18 +372,19 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
for (IAEItemStack is : inventory.getItemList())
{
is = inventory.extractItems( is.copy(), Actionable.MODULATE, mySrc );
is = inventory.extractItems( is.copy(), Actionable.MODULATE, machineSrc );
if ( is != null )
is = ii.injectItems( is, Actionable.MODULATE, mySrc );
is = ii.injectItems( is, Actionable.MODULATE, machineSrc );
if ( is != null )
inventory.injectItems( is, Actionable.MODULATE, mySrc );
inventory.injectItems( is, Actionable.MODULATE, machineSrc );
}
if ( inventory.getItemList().isEmpty() )
inventory = new MECraftingInventory();
markDirty();
return;
}
@ -428,7 +442,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
{
fuzz = fuzz.copy();
fuzz.setStackSize( input[x].getStackSize() );
IAEItemStack ais = inventory.extractItems( fuzz, Actionable.MODULATE, mySrc );
IAEItemStack ais = inventory.extractItems( fuzz, Actionable.MODULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is != null && details.isValidItemForSlot( x, is, getWorld() ) )
@ -441,7 +455,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
}
else
{
IAEItemStack ais = inventory.extractItems( input[x].copy(), Actionable.MODULATE, mySrc );
IAEItemStack ais = inventory.extractItems( input[x].copy(), Actionable.MODULATE, machineSrc );
ItemStack is = ais == null ? null : ais.getItemStack();
if ( is != null )
@ -465,7 +479,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
{
ItemStack is = ic.getStackInSlot( x );
if ( is != null )
inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, mySrc );
inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, machineSrc );
}
ic = null;
break;
@ -494,6 +508,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
}
ic = null; // hand off complete!
markDirty();
e.getValue().value--;
if ( e.getValue().value <= 0 )
@ -512,7 +527,9 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
{
ItemStack is = ic.getStackInSlot( x );
if ( is != null )
inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, mySrc );
{
inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, machineSrc );
}
}
}
}
@ -544,7 +561,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
finalOutput = job.getOutput();
waiting = false;
isComplete = false;
mySrc = src;
markDirty();
return true;
}
catch (CraftBranchFailure e)
@ -557,6 +574,16 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
return false;
}
private void markDirty()
{
getCore().markDirty();
}
private TileCraftingTile getCore()
{
return (TileCraftingTile) machineSrc.via;
}
public void addStorage(IAEItemStack extractItems)
{
inventory.injectItems( extractItems, Actionable.MODULATE, null );
@ -623,4 +650,98 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
return is;
}
public void readFromNBT(NBTTagCompound data)
{
finalOutput = AEItemStack.loadItemStackFromNBT( (NBTTagCompound) data.getTag( "finalOutput" ) );
for (IAEItemStack ais : readList( (NBTTagList) data.getTag( "inventory" ) ))
inventory.injectItems( ais, Actionable.MODULATE, machineSrc );
waiting = data.getBoolean( "waiting" );
NBTTagList list = data.getTagList( "tasks", 10 );
for (int x = 0; x < list.tagCount(); x++)
{
NBTTagCompound item = list.getCompoundTagAt( x );
IAEItemStack pattern = AEItemStack.loadItemStackFromNBT( item );
if ( pattern != null && pattern.getItem() instanceof ICraftingPatternItem )
{
ICraftingPatternItem cpi = (ICraftingPatternItem) pattern.getItem();
ICraftingPatternDetails details = cpi.getPatternForItem( pattern.getItemStack(), getWorld() );
if ( details != null )
{
TaskProgress tp = new TaskProgress();
tp.value = item.getLong( "craftingProgress" );
tasks.put( details, tp );
}
}
}
waitingFor = readList( (NBTTagList) data.getTag( "waitingFor" ) );
}
public void writeToNBT(NBTTagCompound data)
{
data.setTag( "finalOutput", writeItem( finalOutput ) );
data.setTag( "inventory", writeList( inventory.getItemList() ) );
data.setBoolean( "waiting", waiting );
NBTTagList list = new NBTTagList();
for (Entry<ICraftingPatternDetails, TaskProgress> e : tasks.entrySet())
{
NBTTagCompound item = writeItem( AEItemStack.create( e.getKey().getPattern() ) );
item.setLong( "craftingProgress", e.getValue().value );
list.appendTag( item );
}
data.setTag( "tasks", list );
data.setTag( "waitingFor", writeList( waitingFor ) );
}
private IItemList<IAEItemStack> readList(NBTTagList tag)
{
IItemList<IAEItemStack> out = AEApi.instance().storage().createItemList();
for (int x = 0; x < tag.tagCount(); x++)
{
IAEItemStack ais = AEItemStack.loadItemStackFromNBT( tag.getCompoundTagAt( x ) );
if ( ais != null )
out.add( ais );
}
return out;
}
private NBTTagList writeList(IItemList<IAEItemStack> myList)
{
NBTTagList out = new NBTTagList();
for (IAEItemStack ais : myList)
out.appendTag( writeItem( ais ) );
return out;
}
private NBTTagCompound writeItem(IAEItemStack finalOutput2)
{
NBTTagCompound out = new NBTTagCompound();
if ( finalOutput2 != null )
finalOutput2.writeToNBT( out );
return out;
}
public void done()
{
TileCraftingTile core = getCore();
core.isCoreBlock = true;
if ( core.previousState != null )
{
readFromNBT( core.previousState );
core.previousState = null;
}
}
}