Working on Crafting CPU Save / Restore Logic
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82b9e2c71f
commit
d91b8b6ccc
2 changed files with 162 additions and 39 deletions
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@ -64,6 +64,8 @@ public class CraftingCPUCalculator extends MBCalculator
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}
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}
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c.done();
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Iterator<IGridHost> i = c.getTiles();
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while (i.hasNext())
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{
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@ -8,12 +8,15 @@ import java.util.Map.Entry;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.implementations.ICraftingPatternItem;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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@ -23,6 +26,7 @@ import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkCraftingCpuChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.MachineSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEInventory;
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@ -46,6 +50,36 @@ import cpw.mods.fml.common.FMLCommonHandler;
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public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack>
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{
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class TaskProgress
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{
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long value;
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};
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/**
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* crafting job info
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*/
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MECraftingInventory inventory = new MECraftingInventory();
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IAEItemStack finalOutput;
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boolean waiting = false;
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Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
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IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
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// instance sate
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private LinkedList<TileCraftingTile> tiles = new LinkedList();
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private LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
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private LinkedList<TileCraftingTile> status = new LinkedList<TileCraftingTile>();
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MachineSource machineSrc = null;
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int accelerator = 0;
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public WorldCoord min;
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public WorldCoord max;
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public boolean isDestroyed = false;
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private boolean isComplete = true;
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private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
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protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
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@ -85,23 +119,6 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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listeners.remove( l );
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}
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public WorldCoord min;
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public WorldCoord max;
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public boolean isDestroyed = false;
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private boolean isComplete = true;
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class TaskProgress
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{
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int value;
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};
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private LinkedList<TileCraftingTile> tiles = new LinkedList();
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int accelerator = 0;
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private LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
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private LinkedList<TileCraftingTile> status = new LinkedList<TileCraftingTile>();
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public void getListOfItem(IItemList<IAEItemStack> list, CraftingItemList whichList)
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{
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switch (whichList)
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@ -145,18 +162,6 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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}
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}
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/**
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* crafting job info
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*/
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MECraftingInventory inventory = new MECraftingInventory();
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IAEItemStack finalOutput;
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BaseActionSource mySrc;
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boolean waiting = false;
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Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
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IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
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@Override
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public Iterator<IGridHost> getTiles()
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{
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@ -205,6 +210,11 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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public void addTile(TileCraftingTile te)
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{
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if ( machineSrc == null || te.isCoreBlock )
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machineSrc = new MachineSource( te );
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te.isCoreBlock = false;
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te.markDirty();
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tiles.add( te );
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if ( te.isStorage() )
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@ -240,6 +250,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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if ( is.getStackSize() >= input.getStackSize() )
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{
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is.decStackSize( input.getStackSize() );
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markDirty();
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// AELog.info( "Task: " + is.getStackSize() + " remaining : " + getRemainingTasks() +
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// " remaining : "
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@ -279,6 +290,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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}
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inventory.injectItems( insert, type, src );
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markDirty();
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return what;
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}
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@ -314,7 +326,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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{
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fuzz = fuzz.copy();
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fuzz.setStackSize( g.getStackSize() );
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IAEItemStack ais = inventory.extractItems( fuzz, Actionable.SIMULATE, null );
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IAEItemStack ais = inventory.extractItems( fuzz, Actionable.SIMULATE, machineSrc );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is != null && is.stackSize == g.getStackSize() )
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@ -329,7 +341,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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}
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else
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{
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IAEItemStack ais = inventory.extractItems( g.copy(), Actionable.SIMULATE, null );
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IAEItemStack ais = inventory.extractItems( g.copy(), Actionable.SIMULATE, machineSrc );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is == null || is.stackSize < g.getStackSize() )
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@ -345,6 +357,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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isComplete = true;
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tasks.clear();
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waitingFor.resetStatus();
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markDirty();
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}
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public void updateCraftingLogic(IGrid grid, IEnergyGrid eg, CraftingCache cc)
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@ -359,18 +372,19 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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for (IAEItemStack is : inventory.getItemList())
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{
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is = inventory.extractItems( is.copy(), Actionable.MODULATE, mySrc );
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is = inventory.extractItems( is.copy(), Actionable.MODULATE, machineSrc );
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if ( is != null )
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is = ii.injectItems( is, Actionable.MODULATE, mySrc );
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is = ii.injectItems( is, Actionable.MODULATE, machineSrc );
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if ( is != null )
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inventory.injectItems( is, Actionable.MODULATE, mySrc );
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inventory.injectItems( is, Actionable.MODULATE, machineSrc );
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}
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if ( inventory.getItemList().isEmpty() )
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inventory = new MECraftingInventory();
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markDirty();
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return;
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}
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@ -428,7 +442,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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{
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fuzz = fuzz.copy();
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fuzz.setStackSize( input[x].getStackSize() );
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IAEItemStack ais = inventory.extractItems( fuzz, Actionable.MODULATE, mySrc );
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IAEItemStack ais = inventory.extractItems( fuzz, Actionable.MODULATE, machineSrc );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is != null && details.isValidItemForSlot( x, is, getWorld() ) )
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@ -441,7 +455,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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}
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else
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{
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IAEItemStack ais = inventory.extractItems( input[x].copy(), Actionable.MODULATE, mySrc );
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IAEItemStack ais = inventory.extractItems( input[x].copy(), Actionable.MODULATE, machineSrc );
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ItemStack is = ais == null ? null : ais.getItemStack();
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if ( is != null )
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@ -465,7 +479,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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{
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ItemStack is = ic.getStackInSlot( x );
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if ( is != null )
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inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, mySrc );
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inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, machineSrc );
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}
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ic = null;
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break;
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@ -494,6 +508,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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}
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ic = null; // hand off complete!
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markDirty();
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e.getValue().value--;
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if ( e.getValue().value <= 0 )
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@ -512,7 +527,9 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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{
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ItemStack is = ic.getStackInSlot( x );
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if ( is != null )
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inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, mySrc );
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{
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inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, machineSrc );
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}
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}
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}
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}
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@ -544,7 +561,7 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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finalOutput = job.getOutput();
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waiting = false;
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isComplete = false;
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mySrc = src;
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markDirty();
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return true;
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}
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catch (CraftBranchFailure e)
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@ -557,6 +574,16 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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return false;
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}
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private void markDirty()
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{
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getCore().markDirty();
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}
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private TileCraftingTile getCore()
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{
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return (TileCraftingTile) machineSrc.via;
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}
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public void addStorage(IAEItemStack extractItems)
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{
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inventory.injectItems( extractItems, Actionable.MODULATE, null );
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@ -623,4 +650,98 @@ public class CraftingCPUCluster implements IAECluster, IBaseMonitor<IAEItemStack
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return is;
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}
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public void readFromNBT(NBTTagCompound data)
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{
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finalOutput = AEItemStack.loadItemStackFromNBT( (NBTTagCompound) data.getTag( "finalOutput" ) );
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for (IAEItemStack ais : readList( (NBTTagList) data.getTag( "inventory" ) ))
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inventory.injectItems( ais, Actionable.MODULATE, machineSrc );
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waiting = data.getBoolean( "waiting" );
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NBTTagList list = data.getTagList( "tasks", 10 );
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for (int x = 0; x < list.tagCount(); x++)
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{
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NBTTagCompound item = list.getCompoundTagAt( x );
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IAEItemStack pattern = AEItemStack.loadItemStackFromNBT( item );
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if ( pattern != null && pattern.getItem() instanceof ICraftingPatternItem )
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{
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ICraftingPatternItem cpi = (ICraftingPatternItem) pattern.getItem();
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ICraftingPatternDetails details = cpi.getPatternForItem( pattern.getItemStack(), getWorld() );
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if ( details != null )
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{
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TaskProgress tp = new TaskProgress();
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tp.value = item.getLong( "craftingProgress" );
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tasks.put( details, tp );
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}
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}
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}
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waitingFor = readList( (NBTTagList) data.getTag( "waitingFor" ) );
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}
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public void writeToNBT(NBTTagCompound data)
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{
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data.setTag( "finalOutput", writeItem( finalOutput ) );
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data.setTag( "inventory", writeList( inventory.getItemList() ) );
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data.setBoolean( "waiting", waiting );
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NBTTagList list = new NBTTagList();
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for (Entry<ICraftingPatternDetails, TaskProgress> e : tasks.entrySet())
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{
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NBTTagCompound item = writeItem( AEItemStack.create( e.getKey().getPattern() ) );
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item.setLong( "craftingProgress", e.getValue().value );
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list.appendTag( item );
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}
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data.setTag( "tasks", list );
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data.setTag( "waitingFor", writeList( waitingFor ) );
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}
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private IItemList<IAEItemStack> readList(NBTTagList tag)
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{
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IItemList<IAEItemStack> out = AEApi.instance().storage().createItemList();
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for (int x = 0; x < tag.tagCount(); x++)
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{
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IAEItemStack ais = AEItemStack.loadItemStackFromNBT( tag.getCompoundTagAt( x ) );
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if ( ais != null )
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out.add( ais );
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}
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return out;
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}
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private NBTTagList writeList(IItemList<IAEItemStack> myList)
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{
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NBTTagList out = new NBTTagList();
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for (IAEItemStack ais : myList)
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out.appendTag( writeItem( ais ) );
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return out;
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}
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private NBTTagCompound writeItem(IAEItemStack finalOutput2)
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{
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NBTTagCompound out = new NBTTagCompound();
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if ( finalOutput2 != null )
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finalOutput2.writeToNBT( out );
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return out;
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}
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public void done()
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{
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TileCraftingTile core = getCore();
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core.isCoreBlock = true;
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if ( core.previousState != null )
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{
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readFromNBT( core.previousState );
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core.previousState = null;
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}
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}
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}
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