Fixes glass rendering and item model for vibrant glass.
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@ -61,7 +61,7 @@ public class BlockQuartzGlass extends AEBaseBlock
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}
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@Override
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public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
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public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
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{
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for( EnumFacing facing : EnumFacing.values() )
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{
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