Partial progress on pattern slot.

This commit is contained in:
AlgorithmX2 2014-04-10 22:43:18 -05:00
parent 2de3ab4505
commit e20f26fc6d
3 changed files with 90 additions and 41 deletions

View file

@ -19,7 +19,8 @@ import appeng.tile.inventory.InvOperation;
public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost
{
AppEngInternalInventory craftSlotInv = new AppEngInternalInventory( this, 1 );
AppEngInternalInventory output = new AppEngInternalInventory( this, 1 );
AppEngInternalInventory craftSlotInv = new AppEngInternalInventory( this, 3 );
SlotFake craftingSlots[] = new SlotFake[9];
OptionalSlotFake outputSlots[] = new OptionalSlotFake[3];
@ -44,8 +45,8 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
for (int x = 0; x < 3; x++)
addSlotToContainer( craftingSlots[x + y * 3] = new SlotFake( crafting, x + y * 3, 18 + x * 18, -76 + y * 18 ) );
addSlotToContainer( craftSlot = new SlotPatternTerm( craftSlotInv, this, 0, 110, -76 + 18, 2 ) );
craftSlot.renderDisabled = false;
addSlotToContainer( craftSlot = new SlotPatternTerm( ip.player, mySrc, powerSrc, montiorable, crafting, patternInv, craftSlotInv, output, 0, 110,
-76 + 18, this, 2 ) );
craftSlot.IIcon = -1;
for (int y = 0; y < 3; y++)

View file

@ -27,19 +27,26 @@ import appeng.util.item.AEItemStack;
public class SlotCraftingTerm extends AppEngCraftingSlot
{
private final IInventory craftMatrix;
private final IInventory craftInv;
private final IInventory pattern;
private final BaseActionSource mySrc;
private final IEnergySource energySrc;
private final IStorageMonitorable storage;
public SlotCraftingTerm(EntityPlayer player, BaseActionSource mySrc, IEnergySource energySrc, IStorageMonitorable storage, IInventory cMatrix,
IInventory output, int x, int y) {
IInventory secondMatrix, IInventory output, int x, int y) {
super( player, cMatrix, output, 0, x, y );
this.energySrc = energySrc;
this.storage = storage;
this.mySrc = mySrc;
craftMatrix = cMatrix;
pattern = cMatrix;
craftInv = secondMatrix;
}
public IInventory getCraftingMatrix()
{
return craftInv;
}
@Override
@ -103,22 +110,21 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
return null;
}
ItemStack craftItem(EntityPlayer p, ItemStack request, IMEMonitor<IAEItemStack> inv, IItemList all)
public ItemStack craftItem(EntityPlayer p, ItemStack request, IMEMonitor<IAEItemStack> inv, IItemList all)
{
// update crafting matrx...
ItemStack is = getStack();
if ( is != null && Platform.isSameItem( request, is ) )
{
ItemStack[] set = new ItemStack[craftMatrix.getSizeInventory()];
ItemStack[] set = new ItemStack[pattern.getSizeInventory()];
// add one of each item to the items on the board...
List<ItemStack> drops = new ArrayList();
if ( Platform.isServer() )
{
InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
for (int x = 0; x < 9; x++)
ic.setInventorySlotContents( x, craftMatrix.getStackInSlot( x ) );
ic.setInventorySlotContents( x, pattern.getStackInSlot( x ) );
IRecipe r = Platform.findMatchingRecipe( ic, p.worldObj );
@ -129,42 +135,26 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
if ( r != null && inv != null )
{
for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
for (int x = 0; x < pattern.getSizeInventory(); x++)
{
if ( craftMatrix.getStackInSlot( x ) != null )
if ( pattern.getStackInSlot( x ) != null )
{
set[x] = extractItemsByRecipe( inv, p.worldObj, r, is, ic, craftMatrix.getStackInSlot( x ), x, all );
set[x] = extractItemsByRecipe( inv, p.worldObj, r, is, ic, pattern.getStackInSlot( x ), x, all );
ic.setInventorySlotContents( x, set[x] );
}
}
}
}
super.onPickupFromSlot( p, is );
// add one of each item to the items on the board...
if ( Platform.isServer() )
if ( preCraft( p, inv, set, is ) )
{
// set new items onto the crafting table...
for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
{
if ( craftMatrix.getStackInSlot( x ) == null )
craftMatrix.setInventorySlotContents( x, set[x] );
else if ( set[x] != null )
{
// eek! put it back!
IAEItemStack fail = inv.injectItems( AEItemStack.create( set[x] ), Actionable.MODULATE, mySrc );
if ( fail != null )
drops.add( fail.getItemStack() );
}
}
super.onPickupFromSlot( p, is );
postCraft( p, inv, set, is );
}
// shouldn't be nessiary...
p.openContainer.onCraftMatrixChanged( craftMatrix );
if ( drops.size() > 0 )
Platform.spawnDrops( p.worldObj, (int) p.posX, (int) p.posY, (int) p.posZ, drops );
p.openContainer.onCraftMatrixChanged( getCraftingMatrix() );
return is;
}
@ -172,6 +162,37 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
return null;
}
public boolean preCraft(EntityPlayer p, IMEMonitor<IAEItemStack> inv, ItemStack[] set, ItemStack result)
{
return true;
}
public void postCraft(EntityPlayer p, IMEMonitor<IAEItemStack> inv, ItemStack set[], ItemStack result)
{
List<ItemStack> drops = new ArrayList();
// add one of each item to the items on the board...
if ( Platform.isServer() )
{
// set new items onto the crafting table...
for (int x = 0; x < getCraftingMatrix().getSizeInventory(); x++)
{
if ( getCraftingMatrix().getStackInSlot( x ) == null )
getCraftingMatrix().setInventorySlotContents( x, set[x] );
else if ( set[x] != null )
{
// eek! put it back!
IAEItemStack fail = inv.injectItems( AEItemStack.create( set[x] ), Actionable.MODULATE, mySrc );
if ( fail != null )
drops.add( fail.getItemStack() );
}
}
}
if ( drops.size() > 0 )
Platform.spawnDrops( p.worldObj, (int) p.posX, (int) p.posY, (int) p.posZ, drops );
}
public void doClick(InventoryAction action, EntityPlayer who)
{
if ( getStack() == null )
@ -201,6 +222,8 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
maxTimesToCraft = 1;
}
maxTimesToCraft = CapCraftingAttempts( maxTimesToCraft );
if ( ia == null )
return;
@ -225,4 +248,9 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
}
}
protected int CapCraftingAttempts(int maxTimesToCraft)
{
return maxTimesToCraft;
}
}

View file

@ -3,24 +3,44 @@ package appeng.container.slot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.storage.IStorageMonitorable;
public class SlotPatternTerm extends OptionalSlotFake
public class SlotPatternTerm extends SlotCraftingTerm
{
public SlotPatternTerm(IInventory inv, IOptionalSlotHost h, int idx, int x, int y, int grpnum) {
super( inv, h, idx, x, y, 0, 0, grpnum );
int groupNum;
IOptionalSlotHost host;
public SlotPatternTerm(EntityPlayer player, BaseActionSource mySrc, IEnergySource energySrc, IStorageMonitorable storage, IInventory cMatrix,
IInventory secondMatrix, IInventory output, int x, int y, IOptionalSlotHost h, int grpnum) {
super( player, mySrc, energySrc, storage, cMatrix, secondMatrix, output, x, y );
host = h;
groupNum = grpnum;
}
@Override
public boolean canTakeStack(EntityPlayer par1EntityPlayer)
public ItemStack getStack()
{
return super.canTakeStack( par1EntityPlayer );
if ( !isEnabled() )
{
if ( getDisplayStack() != null )
clearStack();
}
return super.getStack();
}
@Override
public void onPickupFromSlot(EntityPlayer p, ItemStack is)
public boolean isEnabled()
{
super.onPickupFromSlot( p, is );
if ( host == null )
return false;
return host.isSlotEnabled( groupNum );
}
}