feat: outsourced code from Cluster to AbstractCPU

This commit is contained in:
Timo Ley 2023-01-27 23:39:07 +01:00
parent af7d9f6f0e
commit e37348644f
4 changed files with 990 additions and 974 deletions

View File

@ -81,7 +81,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
CRAFTING_POOL = Executors.newCachedThreadPool(factory);
}
private final Set<ICraftingCPU> ICraftingCPUs
private final Set<ICraftingCPU> craftingCPUs
= new HashSet<ICraftingCPU>();
private final Set<ICraftingProvider> craftingProviders
= new HashSet<ICraftingProvider>();
@ -130,7 +130,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
}
for (final ICraftingCPU cpu : this.ICraftingCPUs) {
for (final ICraftingCPU cpu : this.craftingCPUs) {
cpu.updateCraftingLogic(this.grid, this.energyGrid, this);
}
}
@ -258,14 +258,14 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
private void updateCPUClusters() {
this.ICraftingCPUs.clear();
this.craftingCPUs.clear();
for (final IGridNode cst : this.grid.getMachines(TileCraftingStorageTile.class)) {
final TileCraftingStorageTile tile
= (TileCraftingStorageTile) cst.getMachine();
final ICraftingCPU cluster = (ICraftingCPU) tile.getCluster();
if (cluster != null) {
this.ICraftingCPUs.add(cluster);
this.craftingCPUs.add(cluster);
if (cluster.getLastCraftingLink() != null) {
this.addLink((CraftingLink) cluster.getLastCraftingLink());
@ -345,7 +345,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
@Override
public boolean canAccept(final IAEStack input) {
for (final ICraftingCPU cpu : this.ICraftingCPUs) {
for (final ICraftingCPU cpu : this.craftingCPUs) {
if (cpu.canAccept(input)) {
return true;
}
@ -367,7 +367,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
@Override
public IAEStack
injectItems(IAEStack input, final Actionable type, final BaseActionSource src) {
for (final ICraftingCPU cpu : this.ICraftingCPUs) {
for (final ICraftingCPU cpu : this.craftingCPUs) {
input = cpu.injectItems(input, type, src);
}
@ -469,7 +469,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
if (target == null) {
final List<ICraftingCPU> validCpusClusters
= new ArrayList<ICraftingCPU>();
for (final ICraftingCPU cpu : this.ICraftingCPUs) {
for (final ICraftingCPU cpu : this.craftingCPUs) {
if (cpu.isActive() && !cpu.isBusy()
&& cpu.getAvailableStorage() >= job.getByteTotal()) {
validCpusClusters.add(cpu);
@ -522,7 +522,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
@Override
public ImmutableSet<ICraftingCPU> getCpus() {
return ImmutableSet.copyOf(new ActiveCpuIterator(this.ICraftingCPUs));
return ImmutableSet.copyOf(new ActiveCpuIterator(this.craftingCPUs));
}
@Override
@ -532,7 +532,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
@Override
public boolean isRequesting(final IAEItemStack what) {
for (final ICraftingCPU cluster : this.ICraftingCPUs) {
for (final ICraftingCPU cluster : this.craftingCPUs) {
if (cluster.isMaking(what)) {
return true;
}
@ -552,7 +552,7 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
}
public boolean hasCpu(final ICraftingCPU cpu) {
return this.ICraftingCPUs.contains(cpu);
return this.craftingCPUs.contains(cpu);
}
public GenericInterestManager<CraftingWatcher> getInterestManager() {

View File

@ -0,0 +1,969 @@
package appeng.me.cluster.implementations;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Map.Entry;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.networking.IGrid;
import appeng.api.networking.crafting.CraftingItemList;
import appeng.api.networking.crafting.ICraftingCPU;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingJob;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.crafting.ICraftingMedium;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.crafting.ICraftingRequester;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
import appeng.core.AELog;
import appeng.crafting.CraftBranchFailure;
import appeng.crafting.CraftingJob;
import appeng.crafting.CraftingLink;
import appeng.crafting.CraftingWatcher;
import appeng.crafting.MECraftingInventory;
import appeng.me.cache.CraftingGridCache;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import cpw.mods.fml.common.FMLCommonHandler;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
public abstract class AbstractCraftingCPU implements ICraftingCPU {
private static final String LOG_MARK_AS_COMPLETE = "Completed job for %s.";
protected final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
protected final Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
protected MECraftingInventory inventory = new MECraftingInventory();
protected IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
protected ICraftingLink myLastLink;
/**
* crafting job info
*/
protected IAEItemStack finalOutput;
protected boolean waiting = false;
protected boolean isComplete = true;
protected int remainingOperations;
protected boolean somethingChanged;
protected long lastTime;
protected long elapsedTime;
protected long startItemCount;
protected long remainingItemCount;
@Override
public void addListener(IMEMonitorHandlerReceiver<IAEItemStack> l, Object verificationToken) {
this.listeners.put(l, verificationToken);
}
@Override
public void removeListener(IMEMonitorHandlerReceiver<IAEItemStack> l) {
this.listeners.remove(l);
}
@Override
public ICraftingLink getLastCraftingLink() {
return this.myLastLink;
}
@Override
public boolean isBusy() {
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i
= this.tasks.entrySet().iterator();
while (i.hasNext()) {
if (i.next().getValue().value <= 0) {
i.remove();
}
}
return !this.tasks.isEmpty() || !this.waitingFor.isEmpty();
}
@Override
public void getListOfItem(IItemList<IAEItemStack> list, CraftingItemList whichList) {
switch (whichList) {
case ACTIVE:
for (final IAEItemStack ais : this.waitingFor) {
list.add(ais);
}
break;
case PENDING:
for (final Entry<ICraftingPatternDetails, TaskProgress> t :
this.tasks.entrySet()) {
for (IAEItemStack ais : t.getKey().getCondensedOutputs()) {
ais = ais.copy();
ais.setStackSize(ais.getStackSize() * t.getValue().value);
list.add(ais);
}
}
break;
case STORAGE:
this.inventory.getAvailableItems(list);
break;
default:
case ALL:
this.inventory.getAvailableItems(list);
for (final IAEItemStack ais : this.waitingFor) {
list.add(ais);
}
for (final Entry<ICraftingPatternDetails, TaskProgress> t :
this.tasks.entrySet()) {
for (IAEItemStack ais : t.getKey().getCondensedOutputs()) {
ais = ais.copy();
ais.setStackSize(ais.getStackSize() * t.getValue().value);
list.add(ais);
}
}
break;
}
}
@Override
public IAEItemStack getItemStack(IAEItemStack what, CraftingItemList storage2) {
IAEItemStack is;
switch (storage2) {
case STORAGE:
is = this.inventory.getItemList().findPrecise(what);
break;
case ACTIVE:
is = this.waitingFor.findPrecise(what);
break;
case PENDING:
is = what.copy();
is.setStackSize(0);
for (final Entry<ICraftingPatternDetails, TaskProgress> t :
this.tasks.entrySet()) {
for (final IAEItemStack ais : t.getKey().getCondensedOutputs()) {
if (ais.equals(is)) {
is.setStackSize(
is.getStackSize()
+ ais.getStackSize() * t.getValue().value
);
}
}
}
break;
default:
case ALL:
throw new IllegalStateException("Invalid Operation");
}
if (is != null) {
return is.copy();
}
is = what.copy();
is.setStackSize(0);
return is;
}
@Override
public long getElapsedTime() {
return this.elapsedTime;
}
@Override
public long getRemainingItemCount() {
return this.remainingItemCount;
}
@Override
public long getStartItemCount() {
return this.startItemCount;
}
@Override
public void addCrafting(ICraftingPatternDetails details, long crafts) {
TaskProgress i = this.tasks.get(details);
if (i == null) {
this.tasks.put(details, i = new TaskProgress());
}
i.value += crafts;
}
@Override
public void addStorage(IAEItemStack extractItems) {
this.inventory.injectItems(extractItems, Actionable.MODULATE, null);
}
@Override
public void addEmitable(IAEItemStack i) {
this.waitingFor.add(i);
this.postCraftingStatusChange(i);
}
@Override
public boolean canAccept(IAEStack<?> input) {
if (input instanceof IAEItemStack) {
final IAEItemStack is = this.waitingFor.findPrecise((IAEItemStack) input);
if (is != null && is.getStackSize() > 0) {
return true;
}
}
return false;
}
@Override
public boolean isMaking(IAEItemStack what) {
final IAEItemStack wat = this.waitingFor.findPrecise(what);
return wat != null && wat.getStackSize() > 0;
}
protected abstract IGrid getGrid();
protected void postCraftingStatusChange(final IAEItemStack diff) {
if (this.getGrid() == null) {
return;
}
final CraftingGridCache sg = this.getGrid().getCache(ICraftingGrid.class);
if (sg.getInterestManager().containsKey(diff)) {
final Collection<CraftingWatcher> list = sg.getInterestManager().get(diff);
if (!list.isEmpty()) {
for (final CraftingWatcher iw : list)
{
iw.getHost().onRequestChange(sg, diff);
}
}
}
}
protected void updateElapsedTime(final IAEItemStack is) {
final long nextStartTime = System.nanoTime();
this.elapsedTime = this.getElapsedTime() + nextStartTime - this.lastTime;
this.lastTime = nextStartTime;
this.remainingItemCount = this.getRemainingItemCount() - is.getStackSize();
}
protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners() {
return this.listeners.entrySet().iterator();
}
protected void postChange(final IAEItemStack diff, final BaseActionSource src) {
final Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i
= this.getListeners();
// protect integrity
if (i.hasNext()) {
final ImmutableList<IAEItemStack> single = ImmutableList.of(diff.copy());
while (i.hasNext()) {
final Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> o = i.next();
final IMEMonitorHandlerReceiver<IAEItemStack> receiver = o.getKey();
if (receiver.isValid(o.getValue())) {
receiver.postChange(null, single, src);
} else {
i.remove();
}
}
}
}
protected void completeJob() {
if (this.myLastLink != null) {
((CraftingLink) this.myLastLink).markDone();
}
if (AELog.isCraftingLogEnabled()) {
final IAEItemStack logStack = this.finalOutput.copy();
logStack.setStackSize(this.startItemCount);
AELog.crafting(LOG_MARK_AS_COMPLETE, logStack);
}
this.remainingItemCount = 0;
this.startItemCount = 0;
this.lastTime = 0;
this.elapsedTime = 0;
this.isComplete = true;
}
protected abstract void markDirty();
protected abstract void updateCPU();
protected abstract World getWorld();
@Override
public IAEStack
injectItems(final IAEStack input, final Actionable type, final BaseActionSource src) {
if (!(input instanceof IAEItemStack)) {
return input;
}
final IAEItemStack what = (IAEItemStack) input.copy();
final IAEItemStack is = this.waitingFor.findPrecise(what);
if (type == Actionable.SIMULATE) // causes crafting to lock up?
{
if (is != null && is.getStackSize() > 0) {
if (is.getStackSize() >= what.getStackSize()) {
if (this.finalOutput.equals(what)) {
if (this.myLastLink != null) {
return ((CraftingLink) this.myLastLink)
.injectItems(what.copy(), type);
}
return what; // ignore it.
}
return null;
}
final IAEItemStack leftOver = what.copy();
leftOver.decStackSize(is.getStackSize());
final IAEItemStack used = what.copy();
used.setStackSize(is.getStackSize());
if (this.finalOutput.equals(what)) {
if (this.myLastLink != null) {
leftOver.add(((CraftingLink) this.myLastLink)
.injectItems(used.copy(), type));
return leftOver;
}
return what; // ignore it.
}
return leftOver;
}
} else if (type == Actionable.MODULATE) {
if (is != null && is.getStackSize() > 0) {
this.waiting = false;
this.postChange(what, src);
if (is.getStackSize() >= what.getStackSize()) {
is.decStackSize(what.getStackSize());
this.updateElapsedTime(what);
this.markDirty();
this.postCraftingStatusChange(is);
if (this.finalOutput.equals(what)) {
IAEStack leftover = what;
this.finalOutput.decStackSize(what.getStackSize());
if (this.myLastLink != null) {
leftover = ((CraftingLink) this.myLastLink)
.injectItems(what, type);
}
if (this.finalOutput.getStackSize() <= 0) {
this.completeJob();
}
this.updateCPU();
return leftover; // ignore it.
}
// 2000
return this.inventory.injectItems(what, type, src);
}
final IAEItemStack insert = what.copy();
insert.setStackSize(is.getStackSize());
what.decStackSize(is.getStackSize());
is.setStackSize(0);
if (this.finalOutput.equals(insert)) {
IAEStack leftover = input;
this.finalOutput.decStackSize(insert.getStackSize());
if (this.myLastLink != null) {
what.add(((CraftingLink) this.myLastLink)
.injectItems(insert.copy(), type));
leftover = what;
}
if (this.finalOutput.getStackSize() <= 0) {
this.completeJob();
}
this.updateCPU();
this.markDirty();
return leftover; // ignore it.
}
this.inventory.injectItems(insert, type, src);
this.markDirty();
return what;
}
}
return input;
}
protected boolean canCraft(
final ICraftingPatternDetails details, final IAEItemStack[] condensedInputs
) {
for (IAEItemStack g : condensedInputs) {
if (details.isCraftable()) {
boolean found = false;
for (IAEItemStack fuzz :
this.inventory.getItemList().findFuzzy(g, FuzzyMode.IGNORE_ALL)) {
fuzz = fuzz.copy();
fuzz.setStackSize(g.getStackSize());
final IAEItemStack ais = this.inventory.extractItems(
fuzz, Actionable.SIMULATE, this.getActionSource()
);
final ItemStack is = ais == null ? null : ais.getItemStack();
if (is != null && is.stackSize == g.getStackSize()) {
found = true;
break;
} else if (is != null) {
g = g.copy();
g.decStackSize(is.stackSize);
}
}
if (!found) {
return false;
}
} else {
final IAEItemStack ais = this.inventory.extractItems(
g.copy(), Actionable.SIMULATE, this.getActionSource()
);
final ItemStack is = ais == null ? null : ais.getItemStack();
if (is == null || is.stackSize < g.getStackSize()) {
return false;
}
}
}
return true;
}
protected void executeCrafting(final IEnergyGrid eg, final CraftingGridCache cc) {
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i
= this.tasks.entrySet().iterator();
while (i.hasNext()) {
final Entry<ICraftingPatternDetails, TaskProgress> e = i.next();
if (e.getValue().value <= 0) {
i.remove();
continue;
}
final ICraftingPatternDetails details = e.getKey();
if (this.canCraft(details, details.getCondensedInputs())) {
InventoryCrafting ic = null;
for (final ICraftingMedium m : cc.getMediums(e.getKey())) {
if (e.getValue().value <= 0) {
continue;
}
if (!m.isBusy()) {
if (ic == null) {
final IAEItemStack[] input = details.getInputs();
double sum = 0;
for (final IAEItemStack anInput : input) {
if (anInput != null) {
sum += anInput.getStackSize();
}
}
// power...
if (eg.extractAEPower(
sum, Actionable.MODULATE, PowerMultiplier.CONFIG
)
< sum - 0.01) {
continue;
}
ic = new InventoryCrafting(new ContainerNull(), 3, 3);
boolean found = false;
for (int x = 0; x < input.length; x++) {
if (input[x] != null) {
found = false;
if (details.isCraftable()) {
for (IAEItemStack fuzz :
this.inventory.getItemList().findFuzzy(
input[x], FuzzyMode.IGNORE_ALL
)) {
fuzz = fuzz.copy();
fuzz.setStackSize(input[x].getStackSize());
if (details.isValidItemForSlot(
x,
fuzz.getItemStack(),
this.getWorld()
)) {
final IAEItemStack ais
= this.inventory.extractItems(
fuzz,
Actionable.MODULATE,
this.getActionSource()
);
final ItemStack is = ais == null
? null
: ais.getItemStack();
if (is != null) {
this.postChange(
AEItemStack.create(is),
this.getActionSource()
);
ic.setInventorySlotContents(x, is);
found = true;
break;
}
}
}
} else {
final IAEItemStack ais
= this.inventory.extractItems(
input[x].copy(),
Actionable.MODULATE,
this.getActionSource()
);
final ItemStack is
= ais == null ? null : ais.getItemStack();
if (is != null) {
this.postChange(input[x], this.getActionSource());
ic.setInventorySlotContents(x, is);
if (is.stackSize == input[x].getStackSize()) {
found = true;
continue;
}
}
}
if (!found) {
break;
}
}
}
if (!found) {
// put stuff back..
for (int x = 0; x < ic.getSizeInventory(); x++) {
final ItemStack is = ic.getStackInSlot(x);
if (is != null) {
this.inventory.injectItems(
AEItemStack.create(is),
Actionable.MODULATE,
this.getActionSource()
);
}
}
ic = null;
break;
}
}
if (m.pushPattern(details, ic)) {
this.somethingChanged = true;
this.remainingOperations--;
for (final IAEItemStack out : details.getCondensedOutputs()) {
this.postChange(out, this.getActionSource());
this.waitingFor.add(out.copy());
this.postCraftingStatusChange(out.copy());
}
if (details.isCraftable()) {
FMLCommonHandler.instance().firePlayerCraftingEvent(
Platform.getPlayer((WorldServer) this.getWorld()),
details.getOutput(ic, this.getWorld()),
ic
);
for (int x = 0; x < ic.getSizeInventory(); x++) {
final ItemStack output
= Platform.getContainerItem(ic.getStackInSlot(x));
if (output != null) {
final IAEItemStack cItem
= AEItemStack.create(output);
this.postChange(cItem, this.getActionSource());
this.waitingFor.add(cItem);
this.postCraftingStatusChange(cItem);
}
}
}
ic = null; // hand off complete!
this.markDirty();
e.getValue().value--;
if (e.getValue().value <= 0) {
continue;
}
if (this.remainingOperations == 0) {
return;
}
}
}
}
if (ic != null) {
// put stuff back..
for (int x = 0; x < ic.getSizeInventory(); x++) {
final ItemStack is = ic.getStackInSlot(x);
if (is != null) {
this.inventory.injectItems(
AEItemStack.create(is),
Actionable.MODULATE,
this.getActionSource()
);
}
}
}
}
}
}
protected String generateCraftingID() {
final long now = System.currentTimeMillis();
final int hash = System.identityHashCode(this);
final int hmm = this.finalOutput == null ? 0 : this.finalOutput.hashCode();
return Long.toString(now, Character.MAX_RADIX) + '-'
+ Integer.toString(hash, Character.MAX_RADIX) + '-'
+ Integer.toString(hmm, Character.MAX_RADIX);
}
protected NBTTagCompound generateLinkData(
final String craftingID, final boolean standalone, final boolean req
) {
final NBTTagCompound tag = new NBTTagCompound();
tag.setString("CraftID", craftingID);
tag.setBoolean("canceled", false);
tag.setBoolean("done", false);
tag.setBoolean("standalone", standalone);
tag.setBoolean("req", req);
return tag;
}
protected void prepareElapsedTime() {
this.lastTime = System.nanoTime();
this.elapsedTime = 0;
final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
this.getListOfItem(list, CraftingItemList.ACTIVE);
this.getListOfItem(list, CraftingItemList.PENDING);
int itemCount = 0;
for (final IAEItemStack ge : list) {
itemCount += ge.getStackSize();
}
this.startItemCount = itemCount;
this.remainingItemCount = itemCount;
}
protected void storeItems() {
final IGrid g = this.getGrid();
if (g == null) {
return;
}
final IStorageGrid sg = g.getCache(IStorageGrid.class);
final IMEInventory<IAEItemStack> ii = sg.getItemInventory();
for (IAEItemStack is : this.inventory.getItemList()) {
is = this.inventory.extractItems(
is.copy(), Actionable.MODULATE, this.getActionSource()
);
if (is != null) {
this.postChange(is, this.getActionSource());
is = ii.injectItems(is, Actionable.MODULATE, this.getActionSource());
}
if (is != null) {
this.inventory.injectItems(is, Actionable.MODULATE, this.getActionSource());
}
}
if (this.inventory.getItemList().isEmpty()) {
this.inventory = new MECraftingInventory();
}
this.markDirty();
}
@Override
public void cancel() {
if (this.myLastLink != null) {
this.myLastLink.cancel();
}
final IItemList<IAEItemStack> list;
this.getListOfItem(
list = AEApi.instance().storage().createItemList(), CraftingItemList.ALL
);
for (final IAEItemStack is : list) {
this.postChange(is, this.getActionSource());
}
this.isComplete = true;
this.myLastLink = null;
this.tasks.clear();
final ImmutableSet<IAEItemStack> items = ImmutableSet.copyOf(this.waitingFor);
this.waitingFor.resetStatus();
for (final IAEItemStack is : items) {
this.postCraftingStatusChange(is);
}
this.finalOutput = null;
this.updateCPU();
this.storeItems(); // marks dirty
}
@Override
public ICraftingLink submitJob(
final IGrid g,
final ICraftingJob job,
final BaseActionSource src,
final ICraftingRequester requestingMachine
) {
if (!this.tasks.isEmpty() || !this.waitingFor.isEmpty()) {
return null;
}
if (!(job instanceof CraftingJob)) {
return null;
}
if (this.isBusy() || !this.isActive()
|| this.getAvailableStorage() < job.getByteTotal()) {
return null;
}
final IStorageGrid sg = g.getCache(IStorageGrid.class);
final IMEInventory<IAEItemStack> storage = sg.getItemInventory();
final MECraftingInventory ci
= new MECraftingInventory(storage, true, false, false);
try {
this.waitingFor.resetStatus();
((CraftingJob) job).getTree().setJob(ci, this, src);
if (ci.commit(src)) {
this.finalOutput = job.getOutput();
this.waiting = false;
this.isComplete = false;
this.markDirty();
this.updateCPU();
final String craftID = this.generateCraftingID();
this.myLastLink = new CraftingLink(
this.generateLinkData(craftID, requestingMachine == null, false), this
);
this.prepareElapsedTime();
if (requestingMachine == null) {
return this.myLastLink;
}
final ICraftingLink whatLink = new CraftingLink(
this.generateLinkData(craftID, false, true), requestingMachine
);
this.submitLink(this.myLastLink);
this.submitLink(whatLink);
final IItemList<IAEItemStack> list
= AEApi.instance().storage().createItemList();
this.getListOfItem(list, CraftingItemList.ALL);
for (final IAEItemStack ge : list) {
this.postChange(ge, this.getActionSource());
}
return whatLink;
} else {
this.tasks.clear();
this.inventory.getItemList().resetStatus();
}
} catch (final CraftBranchFailure e) {
this.tasks.clear();
this.inventory.getItemList().resetStatus();
// AELog.error( e );
}
return null;
}
protected void submitLink(final ICraftingLink myLastLink2) {
if (this.getGrid() != null) {
final CraftingGridCache cc = this.getGrid().getCache(ICraftingGrid.class);
cc.addLink((CraftingLink) myLastLink2);
}
}
public void readFromNBT(final NBTTagCompound data) {
this.finalOutput = AEItemStack.loadItemStackFromNBT((NBTTagCompound
) data.getTag("finalOutput"));
for (final IAEItemStack ais :
this.readList((NBTTagList) data.getTag("inventory"))) {
this.inventory.injectItems(ais, Actionable.MODULATE, this.getActionSource());
}
this.waiting = data.getBoolean("waiting");
this.isComplete = data.getBoolean("isComplete");
if (data.hasKey("link")) {
final NBTTagCompound link = data.getCompoundTag("link");
this.myLastLink = new CraftingLink(link, this);
this.submitLink(this.myLastLink);
}
final NBTTagList list = data.getTagList("tasks", 10);
for (int x = 0; x < list.tagCount(); x++) {
final NBTTagCompound item = list.getCompoundTagAt(x);
final IAEItemStack pattern = AEItemStack.loadItemStackFromNBT(item);
if (pattern != null && pattern.getItem() instanceof ICraftingPatternItem) {
final ICraftingPatternItem cpi = (ICraftingPatternItem) pattern.getItem();
final ICraftingPatternDetails details
= cpi.getPatternForItem(pattern.getItemStack(), this.getWorld());
if (details != null) {
final TaskProgress tp = new TaskProgress();
tp.value = item.getLong("craftingProgress");
this.tasks.put(details, tp);
}
}
}
this.waitingFor = this.readList((NBTTagList) data.getTag("waitingFor"));
for (final IAEItemStack is : this.waitingFor) {
this.postCraftingStatusChange(is.copy());
}
this.lastTime = System.nanoTime();
this.elapsedTime = data.getLong("elapsedTime");
this.startItemCount = data.getLong("startItemCount");
this.remainingItemCount = data.getLong("remainingItemCount");
}
public void writeToNBT(final NBTTagCompound data) {
data.setTag("finalOutput", this.writeItem(this.finalOutput));
data.setTag("inventory", this.writeList(this.inventory.getItemList()));
data.setBoolean("waiting", this.waiting);
data.setBoolean("isComplete", this.isComplete);
if (this.myLastLink != null) {
final NBTTagCompound link = new NBTTagCompound();
this.myLastLink.writeToNBT(link);
data.setTag("link", link);
}
final NBTTagList list = new NBTTagList();
for (final Entry<ICraftingPatternDetails, TaskProgress> e :
this.tasks.entrySet()) {
final NBTTagCompound item
= this.writeItem(AEItemStack.create(e.getKey().getPattern()));
item.setLong("craftingProgress", e.getValue().value);
list.appendTag(item);
}
data.setTag("tasks", list);
data.setTag("waitingFor", this.writeList(this.waitingFor));
data.setLong("elapsedTime", this.getElapsedTime());
data.setLong("startItemCount", this.getStartItemCount());
data.setLong("remainingItemCount", this.getRemainingItemCount());
}
protected IItemList<IAEItemStack> readList(final NBTTagList tag) {
final IItemList<IAEItemStack> out = AEApi.instance().storage().createItemList();
if (tag == null) {
return out;
}
for (int x = 0; x < tag.tagCount(); x++) {
final IAEItemStack ais
= AEItemStack.loadItemStackFromNBT(tag.getCompoundTagAt(x));
if (ais != null) {
out.add(ais);
}
}
return out;
}
protected NBTTagCompound writeItem(final IAEItemStack finalOutput2) {
final NBTTagCompound out = new NBTTagCompound();
if (finalOutput2 != null) {
finalOutput2.writeToNBT(out);
}
return out;
}
protected NBTTagList writeList(final IItemList<IAEItemStack> myList) {
final NBTTagList out = new NBTTagList();
for (final IAEItemStack ais : myList) {
out.appendTag(this.writeItem(ais));
}
return out;
}
protected static class TaskProgress { protected long value; }
}

View File

@ -1,17 +0,0 @@
package appeng.me.legacy;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.item.ItemStack;
public class CraftingJobPacket
{
public ItemStack Target;
public List<ItemStack> Dependencies;
public List<ItemStack> Missing;
public CraftingJobPacket() {
this.Dependencies = new ArrayList<ItemStack>();
this.Missing = new ArrayList<ItemStack>();
}
}