Another fix for issue #9

This commit is contained in:
xsun2001 2017-08-14 19:49:11 +08:00
parent c3410fe4c7
commit e51e3c7b10
1 changed files with 4 additions and 0 deletions

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@ -815,6 +815,10 @@ public abstract class AEBaseContainer extends Container
if( action == InventoryAction.MOVE_REGION )
{
if( s instanceof SlotPatternTerm )
return;
//SlotPatternTerm should't transfer its ItemStack to the Player
final List<Slot> from = new LinkedList<Slot>();
for( final Object j : this.inventorySlots )