Fixed applying the type of tunnel for P2P tunnels.
This was caused by the enforced lowercase mod id's and item names since 1.11.
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parent
fe213e5ac5
commit
eb11845a2f
3 changed files with 21 additions and 18 deletions
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@ -26,6 +26,7 @@ package appeng.api.features;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import com.sun.istack.internal.NotNull;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import appeng.api.config.TunnelType;
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import appeng.api.config.TunnelType;
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@ -44,7 +45,7 @@ public interface IP2PTunnelRegistry
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* @param trigger - the item which triggers attunement. Nullable, but then ignored
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* @param trigger - the item which triggers attunement. Nullable, but then ignored
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* @param type - the type of tunnel. Nullable, but then ignored
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* @param type - the type of tunnel. Nullable, but then ignored
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*/
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*/
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void addNewAttunement( @Nullable ItemStack trigger, @Nullable TunnelType type );
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void addNewAttunement( @NotNull ItemStack trigger, @Nullable TunnelType type );
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/**
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/**
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* returns null if no attunement can be found.
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* returns null if no attunement can be found.
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@ -53,6 +54,6 @@ public interface IP2PTunnelRegistry
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*
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*
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* @return null if no attunement can be found or attunement
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* @return null if no attunement can be found or attunement
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*/
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*/
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@Nullable
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@NotNull
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TunnelType getTunnelTypeByItem( ItemStack trigger );
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TunnelType getTunnelTypeByItem( ItemStack trigger );
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}
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}
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@ -22,8 +22,10 @@ package appeng.core.features.registries;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import com.sun.istack.internal.NotNull;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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@ -69,7 +71,7 @@ public final class P2PTunnelRegistry implements IP2PTunnelRegistry
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this.addNewAttunement( new ItemStack( Blocks.REDSTONE_WIRE ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.REDSTONE_WIRE ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.REDSTONE_BLOCK ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.REDSTONE_BLOCK ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.LEVER ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.LEVER ), TunnelType.REDSTONE );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemRedstoneConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.REDSTONE );
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this.addNewAttunement( this.getModItem( "enderio", "itemredstoneconduit", OreDictionary.WILDCARD_VALUE ), TunnelType.REDSTONE );
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/**
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/**
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* attune based on lots of random item related stuff
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* attune based on lots of random item related stuff
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@ -87,10 +89,10 @@ public final class P2PTunnelRegistry implements IP2PTunnelRegistry
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this.addNewAttunement( new ItemStack( Blocks.HOPPER ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.HOPPER ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.CHEST ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.CHEST ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.TRAPPED_CHEST ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.TRAPPED_CHEST ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "extractor_base", 0 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "extrautilities", "extractor_base", 0 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "Mekanism", "PartTransmitter", 9 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "mekanism", "parttransmitter", 9 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemItemConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "enderio", "itemitemconduit", OreDictionary.WILDCARD_VALUE ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "ThermalDynamics", "ThermalDynamics_32", 0 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "thermaldynamics", "duct_32", 0 ), TunnelType.ITEM );
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/**
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/**
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* attune based on lots of random item related stuff
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* attune based on lots of random item related stuff
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@ -99,12 +101,12 @@ public final class P2PTunnelRegistry implements IP2PTunnelRegistry
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this.addNewAttunement( new ItemStack( Items.LAVA_BUCKET ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.LAVA_BUCKET ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.MILK_BUCKET ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.MILK_BUCKET ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.WATER_BUCKET ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.WATER_BUCKET ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "Mekanism", "MachineBlock2", 11 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "mekanism", "machineblock2", 11 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "Mekanism", "PartTransmitter", 4 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "mekanism", "parttransmitter", 4 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "extractor_base", 6 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "extrautilities", "extractor_base", 6 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "drum", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "extrautilities", "drum", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemLiquidConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "enderio", "itemliquidconduit", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ThermalDynamics", "ThermalDynamics_16", 0 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "thermaldynamics", "duct_16", 0 ), TunnelType.FLUID );
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for( final AEColor c : AEColor.values() )
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for( final AEColor c : AEColor.values() )
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{
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{
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@ -116,9 +118,9 @@ public final class P2PTunnelRegistry implements IP2PTunnelRegistry
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}
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}
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@Override
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@Override
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public void addNewAttunement( @Nullable final ItemStack trigger, @Nullable final TunnelType type )
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public void addNewAttunement( @Nonnull final ItemStack trigger, @Nullable final TunnelType type )
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{
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{
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if( type == null || trigger == null )
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if( type == null || trigger.isEmpty() )
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{
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{
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return;
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return;
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}
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}
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@ -130,7 +132,7 @@ public final class P2PTunnelRegistry implements IP2PTunnelRegistry
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@Override
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@Override
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public TunnelType getTunnelTypeByItem( final ItemStack trigger )
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public TunnelType getTunnelTypeByItem( final ItemStack trigger )
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{
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{
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if( trigger != null )
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if( !trigger.isEmpty() )
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{
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{
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// if( FluidRegistry.isContainer( trigger ) )
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// if( FluidRegistry.isContainer( trigger ) )
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// {
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// {
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@ -154,7 +156,7 @@ public final class P2PTunnelRegistry implements IP2PTunnelRegistry
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return null;
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return null;
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}
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}
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@Nullable
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@NotNull
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private ItemStack getModItem( final String modID, final String name, final int meta )
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private ItemStack getModItem( final String modID, final String name, final int meta )
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{
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{
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@ -160,7 +160,7 @@ public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicSt
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@Override
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@Override
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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{
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final ItemStack is = player.inventory.getCurrentItem();
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final ItemStack is = player.getHeldItem( hand );
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// UniqueIdentifier id = GameRegistry.findUniqueIdentifierFor( is.getItem() );
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// UniqueIdentifier id = GameRegistry.findUniqueIdentifierFor( is.getItem() );
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// AELog.info( "ID:" + id.toString() + " : " + is.getItemDamage() );
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// AELog.info( "ID:" + id.toString() + " : " + is.getItemDamage() );
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