Typo getCondencedInputs
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f5e39e4cb7
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5 changed files with 8 additions and 8 deletions
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@ -80,7 +80,7 @@ public class CraftingTreeNode
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if ( i.equals( what ) )
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return false;
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o = details.getCondencedInputs();
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o = details.getCondensedInputs();
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for (IAEItemStack i : o)
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if ( i.equals( what ) )
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return false;
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@ -64,7 +64,7 @@ public class CraftingTreeProcess
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fullsimulation = true;
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}
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for ( IAEItemStack part : details.getCondencedInputs() )
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for ( IAEItemStack part : details.getCondensedInputs() )
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{
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ItemStack g = part.getItemStack();
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@ -96,7 +96,7 @@ public class CraftingTreeProcess
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else
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{
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// this is minorly different then below, this slot uses the pattern, but kinda fudges it.
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for (IAEItemStack part : details.getCondencedInputs())
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for (IAEItemStack part : details.getCondensedInputs())
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{
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for (int x = 0; x < list.length; x++)
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{
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@ -113,7 +113,7 @@ public class CraftingTreeProcess
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}
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else
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{
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for ( IAEItemStack part : details.getCondencedInputs() )
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for ( IAEItemStack part : details.getCondensedInputs() )
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{
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ItemStack g = part.getItemStack();
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@ -128,7 +128,7 @@ public class CraftingTreeProcess
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limitQty = true;
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}
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for (IAEItemStack part : details.getCondencedInputs())
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for (IAEItemStack part : details.getCondensedInputs())
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{
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nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, -1, depth + 1 ), part.getStackSize() );
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}
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@ -311,7 +311,7 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
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}
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@Override
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public IAEItemStack[] getCondencedInputs()
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public IAEItemStack[] getCondensedInputs()
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{
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return condencedInputs;
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}
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@ -81,7 +81,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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boolean isCrafting = details.isCraftable();
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IAEItemStack[] in = details.getCondencedInputs();
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IAEItemStack[] in = details.getCondensedInputs();
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IAEItemStack[] out = details.getCondensedOutputs();
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String label = (isCrafting ? GuiText.Crafts.getLocal() : GuiText.Creates.getLocal()) + ": ";
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@ -581,7 +581,7 @@ public class CraftingCPUCluster implements IAECluster, ICraftingCPU
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}
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ICraftingPatternDetails details = e.getKey();
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if ( canCraft( details, details.getCondencedInputs() ) )
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if ( canCraft( details, details.getCondensedInputs() ) )
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{
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InventoryCrafting ic = null;
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