Added Permission Checks for Pretty much all the tools.
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5 changed files with 20 additions and 3 deletions
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@ -17,6 +17,7 @@ import appeng.api.implementations.items.IAEWrench;
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import appeng.api.networking.IGridHost;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.DimensionalCoord;
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import appeng.api.util.INetworkToolAgent;
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import appeng.client.ClientHelper;
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import appeng.container.AEBaseContainer;
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@ -110,6 +111,9 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
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{
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if ( side >= 0 )
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{
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if ( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
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return false;
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Block b = w.getBlock( x, y, z );
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if ( b != null && !p.isSneaking() )
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{
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@ -35,6 +35,7 @@ import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEColor;
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import appeng.api.util.DimensionalCoord;
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import appeng.block.misc.BlockPaint;
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import appeng.block.networking.BlockCableBus;
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import appeng.client.render.items.ToolColorApplicatorRender;
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@ -226,6 +227,9 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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else
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paintBall = null;
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if ( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
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return false;
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if ( paintBall != null && paintBall.getItem() instanceof ItemSnowball )
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{
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ForgeDirection oside = ForgeDirection.getOrientation( side );
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@ -21,6 +21,7 @@ import net.minecraft.util.MovingObjectPosition.MovingObjectType;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.oredict.OreDictionary;
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import appeng.api.util.DimensionalCoord;
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import appeng.block.misc.BlockTinyTNT;
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import appeng.core.AEConfig;
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import appeng.core.features.AEFeature;
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@ -193,7 +194,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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if ( w.getBlock( x, y, z ).getMaterial() == Material.lava || w.getBlock( x, y, z ).getMaterial() == Material.water )
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{
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if ( w.canMineBlock( p, x, y, z ) )
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if ( Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
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{
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onItemUse( item, p, w, x, y, z, 0, 0.0F, 0.0F, 0.0F );
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}
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@ -35,6 +35,7 @@ import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AEColor;
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import appeng.api.util.DimensionalCoord;
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import appeng.core.AEConfig;
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import appeng.core.AELog;
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import appeng.core.CommonHelper;
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@ -265,6 +266,9 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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int y = pos.blockY + side.offsetY;
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int z = pos.blockZ + side.offsetZ;
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if ( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
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return;
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Block whatsThere = w.getBlock( x, y, z );
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if ( whatsThere == AEApi.instance().blocks().blockPaint.block() )
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{
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@ -398,7 +402,7 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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float hardness = b.getBlockHardness( w, pos.blockX, pos.blockY, pos.blockZ ) * 9.0f;
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if ( hardness >= 0.0 )
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{
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if ( penitration > hardness )
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if ( penitration > hardness && Platform.hasPermissions( new DimensionalCoord( w, pos.blockX, pos.blockY, pos.blockZ ), p ) )
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{
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hasDestroyedSomething = true;
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penitration -= hardness;
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@ -8,6 +8,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.implementations.items.IAEWrench;
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import appeng.api.util.DimensionalCoord;
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import appeng.core.features.AEFeature;
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import appeng.items.AEBaseItem;
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import appeng.transformer.annotations.integration.Interface;
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@ -28,8 +29,11 @@ public class ToolQuartzWrench extends AEBaseItem implements IAEWrench, IToolWren
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public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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Block b = world.getBlock( x, y, z );
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if ( b != null && !player.isSneaking() )
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if ( b != null && !player.isSneaking() && Platform.hasPermissions( new DimensionalCoord( world, x, y, z ), player ) )
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{
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if ( Platform.isClient() )
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return true;
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ForgeDirection mySide = ForgeDirection.getOrientation( side );
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if ( b.rotateBlock( world, x, y, z, mySide ) )
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{
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