Commit graph

12 commits

Author SHA1 Message Date
AlgorithmX2
97c06db6ef Use ordinal of parts/items as the default meta, allows for holes in the setup but lets default configs be consistent regardless of other mods. 2014-04-06 01:51:44 -05:00
AlgorithmX2
2e9d6641fe Fixed a bug with shift clicking.
Added Quartz Knife Gui.
You can now make name presses with the quartz knife.
Added Inscriber Recipes.
Fixed Bug with Spatial Dim Registrations.
2014-03-06 21:02:15 -06:00
AlgorithmX2
646dafcc99 Moved Sorting Config Into the World. 2014-02-16 18:50:25 -06:00
AlgorithmX2
4a87ceac4f Recipe Engine Added, not quite done yet tho. 2014-02-09 21:16:36 -06:00
AlgorithmX2
49da876b6f Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack. 2014-02-09 01:55:44 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
35a21d472f Parts/Materials both now have better registration, and both use DamageValues. 2014-01-03 12:30:08 -06:00
AlgorithmX2
587fb893b4 Materials now share an ItemID, seemed silly other wise. 2014-01-01 03:01:38 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00