yueh
15ba197083
Merge pull request #668 from yueh/fix-666
...
Fixes #666 Only convert to a cablebus if an IPartItem is attached
2015-01-01 15:35:57 +01:00
yueh
ff903e65a5
Fixes #666 Only convert to a cablebus if an IPartItem is attached
2014-12-31 18:21:15 +01:00
thatsIch
ada69b9a95
Fixes #663 NPE on disabled Facades
2014-12-30 23:18:38 +01:00
thatsIch
fec00fee17
Fixes #659 NPE on usage of the FZ sculpting tool
2014-12-30 11:55:47 +01:00
yueh
9b7b0fc0fb
Organize imports
2014-12-29 21:59:05 +01:00
thatsIch
ddf71c5072
Merge pull request #611 from TheJulianJES/Log-Fix
...
Better log output at AE2 starting
2014-12-29 21:54:34 +01:00
thatsIch
3554b5f48d
Fixes #644 Several missing null checks when disabling huge chunks of the mod via config
2014-12-29 17:58:19 +01:00
yueh
f471513bd0
Changed access to use this qualifier
2014-12-29 15:13:47 +01:00
thatsIch
e712a9d8ce
Merge pull request #640 from thatsIch/b-639-crash-on-disabled-channels
...
Fixes #639 Missing null check for people with disabled channels
2014-12-28 18:38:56 +01:00
thatsIch
0cb58b4d93
Fixes #639 Missing null check for people with disabled channels
2014-12-28 18:00:04 +01:00
thatsIch
21b70d0dda
Fixes #624 Missing check to disable features
2014-12-24 11:32:24 +01:00
thatsIch
608d58277f
Merge pull request #605 from thatsIch/b-604-craftingcrash
...
Fixes #604 Crash on crafting
2014-12-22 15:24:41 +01:00
thatsIch
c790f69b90
Merge pull request #616 from thatsIch/e-572-valid-inventory
...
Fixes #572 Enable inventory validation for any kind of Player
2014-12-22 15:24:07 +01:00
thatsIch
72b3be0062
Fixes #572 Enable inventory validation for any kind of Player
2014-12-21 23:42:28 +01:00
thatsIch
9bd33b58e1
Merge pull request #610 from TheJulianJES/Sound-Material-Fix
...
Changed Sound and Material, also aligned some to vanilla
2014-12-21 13:44:03 +01:00
TheJulianJES
20ccf65906
Better output log of starting
...
thatsIch wanted it ;)
2014-12-21 12:18:53 +01:00
TheJulianJES
689eddcba3
Changed Sounds + Materials + aligned to vanilla
...
Aligned it to Quartz
2014-12-21 12:05:45 +01:00
riking
60569ac221
Also use the player's inventory to handle NEI fills
...
If the items for a recipe are not available in the ME network when you
shift-left-click the NEI question mark, also try to pull from the
player's inventory.
The 'ic' local variable was renamed to 'testInv', as it's used to test
the IRecipe on various crafting propositions to see if the item
satisfies the recipe.
Closes #564 , "Shift clicking "?" on NEI recipe ignores items in the
player's inventory".
2014-12-20 23:30:39 -08:00
thatsIch
1fc2ddedec
Merge pull request #562 from thatsIch/e-561-mcversion
...
Solves #561 "The coremod does not have a MCVersion annotation" message
2014-12-20 23:05:30 +01:00
thatsIch
48f9ca1fcb
Fixes #604 Crash on crafting
...
The AE2 has in the contract that the item field in an IAEItemDefinition can be null due to the fact, if a special item is deactivated. This needs to be checked.
The base code was enhanced through Javadoc and split in responsibilities
2014-12-19 12:28:41 +01:00
thatsIch
825567c122
Closes #593 Updating RF Integration to use version 1.7.10R1.0.2
...
The new update contained a split of the IEnergyHandler into the IEnergyReceiver and IEnergyProvider.
Since all tiles in AE2 are basically IEnergyReceivers we use them and changed the detection of opposing tile entities from IEnergyHandler to IEnergyReceiver
2014-12-15 22:10:26 +01:00
thatsIch
aa75482232
#561 Solves "The coremod does not have a MCVersion annotation" message
2014-12-07 23:04:37 +01:00
thatsIch
afca362814
Fixes 549, triggers missing power event
...
Removed overflow calculation
2014-12-06 12:21:33 +01:00
yueh
f914d45711
Merge pull request #553 from yueh/fix-547
...
Fixed overstocking items with export bus/interface #547
2014-12-05 23:55:42 +01:00
thatsIch
8abf2ed8ac
Basic enhancement of the grid for overall usage
...
has some performance improvement
replaced outdated classes
2014-12-05 23:51:01 +01:00
thatsIch
6a38893017
Merge pull request #544 from thatsIch/e-uuidmatcher
...
Improve performance of the UUID matcher by using a pre-compiled pattern
2014-12-05 22:55:10 +01:00
thatsIch
fb5764a409
Missing commit due to fail PR/Reset PR/force push
2014-12-05 22:53:34 +01:00
yueh
ea2037a261
Fixed overstocking items with export bus/interface
2014-12-05 22:20:31 +01:00
thatsIch
db611aff7a
Improve performance of the UUID matcher by using a pre-compiled pattern
2014-12-04 16:35:20 +01:00
thatsIch
d54cf458b6
Merge pull request #537 from thatsIch/b-535-cells
...
Remove tags in tag compound in inventories of cells if they are not needed anymore, should fix #535
2014-12-04 12:49:29 +01:00
thatsIch
b318041715
Uses storage knowledge to simulate the entry of RF energy, should fix #524 for BC kinesis pipe
2014-12-04 12:48:28 +01:00
yueh
00b6335a9e
Merge pull request #519 from yueh/fix-348
...
Fixes #348 by respecting the inventory stack limit
2014-12-03 23:18:43 +01:00
thatsIch
ca01e25f38
Remove tags in tag compound in inventories of cells if they are not needed anymore, should fix #535
2014-12-03 11:46:44 +01:00
thatsIch
2243c5a188
Refactoring
...
Type-safety
Minor performance improvements
2014-12-02 22:55:39 +01:00
thatsIch
c1193f7767
Try to catch assemblers being build too high or low for ChunkCache
2014-12-02 19:36:51 +01:00
thatsIch
78bf0ec608
Merge pull request #480 from thatsIch/uuid
...
Fixes #473 , catches outdated player names and checks if all entries are UUIDs before converted and thus prevents the server crashing.
2014-11-30 14:21:38 +01:00
thatsIch
b317a8a229
Merge pull request #516 from TheJulianJES/CrankFakePlayer-Fix
...
Drop the wooden crank if a fake player trys to use it
2014-11-30 14:20:55 +01:00
thatsIch
e1212cb609
Enhancement: put IMC handling into separate class
...
Clarify documentation
2014-11-29 18:02:56 +01:00
yueh
cf89873447
Fixes #348 by respecting the inventory stack limit
2014-11-29 17:52:34 +01:00
TheJulianJES
58785428f7
Drop crank if fake player uses it
2014-11-29 12:34:33 +01:00
thatsIch
9600b52be5
Merge pull request #502 from thatsIch/enhancement-improve-generics
...
Enhancement: better generics
2014-11-27 20:52:47 +01:00
TheJulianJES
bd7e48081b
Fixed wrong sounds
...
Block.class
2014-11-27 18:28:04 +01:00
thatsIch
17ce3eadc4
Enhancement: better generics
2014-11-27 18:18:15 +01:00
TheJulianJES
0e74e980e3
Fixed 3D on powerd items
...
Organized Wireless Terminal
Organized Portable Cell
Fixed something
2014-11-26 20:21:17 +01:00
mstiles92
f4f3634b78
Use braces around if statement body.
2014-11-26 09:29:25 -05:00
mstiles92
a57eb8d263
#470 Prevent the search box from losing focus in Auto Search and NEI Synchronized Auto Search modes.
...
Without this patch applied there is no real difference between the auto and manual search box modes (other than whether the search box initially has focus when the GUI is opened). The search box should always have focus in auto mode, and should be able to lose focus in manual mode, as has always been the case until recently. This patch fixes the problem by preventing the search box from losing focus when in Auto and NEI Synchronized Auto search modes.
2014-11-26 08:19:13 -05:00
thatsIch
a1bc6a56ac
Merge pull request #455 from thatsIch/develop
...
Added skystone, skystone block, skystone brick, skystone small brick, certus quartz, certus quartz pillar, chiseled certus quartz and fluix stars, closes #52
2014-11-24 07:12:07 +01:00
thatsIch
7a06a8bc06
Fixes #473 , catches outdated player names and checks if all entries are UUIDs before converted and thus prevents the server crashing.
...
Split off logic into single responsibilities for storing, initializing and matching the UUID mappings. Added JUnit to create tests for the UUID Matcher to see if its legit. It tests against simple problems like unconform UUIDs and also tests against a valid UUID.
2014-11-23 13:43:23 +01:00
thatsIch
cdfd886fd2
Merge pull request #427 from yueh/development
...
Fix potentially unclosed streams
2014-11-21 12:45:55 +01:00
yueh
fab30a0bd3
Added a missing markDirty in AdaptorIInventory
2014-11-19 20:44:18 +01:00