Commit graph

8 commits

Author SHA1 Message Date
yueh
d5dfc31210 Rendering cleanup
Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
2015-11-16 10:52:20 +01:00
yueh
500fc47490 Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-10-30 18:52:20 +01:00
thatsIch
410d2f1e0d final variables and parameters
seeing some methods it does actually help to enforce the parameters
2015-09-26 21:08:18 +02:00
yueh
2d7917de14 Splits AEBaseBlock into AEBaseBlock + AEBaseTileBlock 2015-06-01 19:38:46 +02:00
thatsIch
d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
yueh
9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00
thatsIch
7505f9b66a Added copyright to all java files 2014-11-14 12:03:00 +01:00
AlgorithmX2
386d18a059 Relocate Source to proper directory. 2014-09-23 19:26:27 -05:00
Renamed from client/render/blocks/RenderBlockQuartzAccelerator.java (Browse further)