Commit graph

148 commits

Author SHA1 Message Date
AlgorithmX2
1db9283eed Swapped out Gui Sync with something a little more fancy. 2014-05-07 00:22:42 -05:00
AlgorithmX2
24d497e583 MAC Gui upgrade slots and network tool fixes. 2014-05-06 21:21:12 -05:00
AlgorithmX2
3351af3d4e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/materials/MaterialType.java
	util/Platform.java
2014-05-06 20:45:38 -05:00
AlgorithmX2
3080510317 Major Update for Cable Rendering.
TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
66a7e191a4 If you have more then 10,000 of any part it now properly converts to "10k" instead of showing an unlocalized string 2014-05-04 19:24:42 -05:00
AlgorithmX2
4d5a6ce301 Add Stained Glass facades.
The Item Bus Renderer can now deal with Alpha Pass.
2014-05-04 15:46:38 -05:00
AlgorithmX2
3c510b6925 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	core/localization/GuiText.java
	core/sync/AppEngPacketHandlerBase.java
2014-05-03 14:12:19 -05:00
AlgorithmX2
4a2c7c2710 Fixed issue with NEI and font size.
Added Crafting Terminal Integration for NEI.
Added Inscriber Recipe Plugin for NEI.
2014-04-30 23:01:22 -05:00
AlgorithmX2
34abc147bc Minimum of 3 rows. 2014-04-26 21:54:08 -05:00
AlgorithmX2
eadd67a34c Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-24 02:14:58 -05:00
AlgorithmX2
27b9d0f4cd Energy FX is now much more light weight. 2014-04-24 02:13:52 -05:00
AlgorithmX2
07a98270c3 Fixed #0356 - Scrollbar is locked after right click searchbox 2014-04-24 02:13:33 -05:00
AlgorithmX2
e95da25144 Started Work in MAC Gui. 2014-04-24 01:14:26 -05:00
AlgorithmX2
589e2d60d2 Pattern slots now report the output qty as well as the item type, at all times ( not just when shift is held ) 2014-04-23 00:30:29 -05:00
AlgorithmX2
94951b4209 Render output of pattern when shift is held. 2014-04-23 00:18:44 -05:00
AlgorithmX2
85f15e7c06 Pattern Renderer ( for shift ) 2014-04-22 20:36:26 -05:00
AlgorithmX2
e9759f681e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-20 13:53:43 -05:00
AlgorithmX2
2e71a6530e Added NEI Sync. 2014-04-19 23:35:13 -05:00
AlgorithmX2
cb42ce164c Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod ) 2014-04-19 20:41:43 -05:00
AlgorithmX2
67d46d57d2 Patterns can now be encoded.
Added a clear button to the Pattern Terminal.
Added description to the Encoded Pattern Item.
2014-04-17 01:15:56 -05:00
AlgorithmX2
f14581edae Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-16 23:39:03 -05:00
AlgorithmX2
4ee886c6ac Added Pattern Terminal Crafting. 2014-04-16 23:38:43 -05:00
AlgorithmX2
f5fc2ba18e Removed Terminal style from Portable Cell Gui.
Portable Cell now only shows 3 rows now, like it should.
Security Gui now has the proper width.
Fixed bug introduced in #90 to show background behind security terminal slots.
2014-04-16 13:48:03 -05:00
AlgorithmX2
71b5fd4555 Hid View Cells on Portable Cell and ME Chest. 2014-04-16 12:16:21 -05:00
AlgorithmX2
506b7a7129 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-14 02:39:39 -05:00
AlgorithmX2
922ade793c Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level 2014-04-14 02:39:14 -05:00
AlgorithmX2
2de3ab4505 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-04-10 22:02:23 -05:00
AlgorithmX2
327c1d4118 Ported FMP Support to 1.7. 2014-04-10 14:52:17 -05:00
AlgorithmX2
d84be03027 Large chunk on the pattern terminal. 2014-04-09 23:51:08 -05:00
AlgorithmX2
7dc251611c tiny progress... 2014-04-08 21:56:59 -05:00
AlgorithmX2
0cec53eece More Pattern Terminal Stuff. 2014-04-07 21:25:41 -05:00
AlgorithmX2
85b3a5ef32 Started Work on Pattern Terminal. 2014-04-07 19:43:57 -05:00
AlgorithmX2
13b3555d01 Added Copy Mode to the Cell Workbench. 2014-04-06 18:05:09 -05:00
AlgorithmX2
c73ce116c5 Removed Totally unused class. 2014-04-03 23:31:24 -05:00
AlgorithmX2
59f3c703e2 Separated Textures for many parts. 2014-04-03 23:31:10 -05:00
AlgorithmX2
697d81d895 Fixed Obfuscation Issue with Guis. 2014-03-29 22:19:15 -05:00
AlgorithmX2
794177b8d2 Fixed Bug: #0260 - Hotbar Keys + Inscriber 2014-03-29 18:36:37 -05:00
AlgorithmX2
14282ff4c3 Fixed Bug: #0250 - meteorite compass bug? 2014-03-29 03:10:52 -05:00
AlgorithmX2
c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2
a5379c82f8 Fixed Bug: #0246 - Typo 2014-03-27 19:33:35 -05:00
AlgorithmX2
95b1572aa1 Added Small Vs Tall Terminal Display Setting. 2014-03-27 00:14:34 -05:00
AlgorithmX2
643768fd9a Less Taught. 2014-03-26 23:08:47 -05:00
AlgorithmX2
f571e41198 Fix Z-FIghting.
Fix Bounding Box.
2014-03-26 22:57:38 -05:00
AlgorithmX2
b86fb56999 Fixed invalid Orientation.
Improved Logging for render mismatch.
2014-03-22 13:27:44 -05:00
AlgorithmX2
c4a7d5b480 Added Rotatable Interfaces. 2014-03-19 22:28:53 -05:00
AlgorithmX2
0e46690c50 Spatial "Sky Render"
Close File Handles, and attempted to GC the CompassReader.
2014-03-15 14:53:00 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
754d2c25d9 Sided Inventories now properly observe their own rotation. 2014-03-13 21:59:37 -05:00
AlgorithmX2
c77c48092f Inscriber Render 'done' 2014-03-13 21:29:31 -05:00
AlgorithmX2
a60d5a4cc7 Inscriber is fully functional, just needs textures. 2014-03-12 22:14:55 -05:00