Commit graph

65 commits

Author SHA1 Message Date
AlgorithmX2 740e9e27bf Fixed Bug: #0251 - Max Power De-Synced from network components. 2014-03-29 04:03:35 -05:00
AlgorithmX2 e35924b8fa API Sync. 2014-03-28 13:58:21 -05:00
AlgorithmX2 c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2 404cc08128 API"ed the Storage Cell Classes. 2014-03-27 19:48:38 -05:00
AlgorithmX2 37b18d77f4 Fix Block Cable Painting Support. 2014-03-26 22:27:14 -05:00
AlgorithmX2 a475a3e91f Resolved #0202 - The question of cable power usage.
Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2 d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2 ca46b3e2d9 Fixed Infinite Power Bug with Energy Acceptor. 2014-03-11 20:54:04 -05:00
AlgorithmX2 f918147b46 Fixed Spatial Pylon Initialization Bug. 2014-03-07 00:15:25 -06:00
AlgorithmX2 a464686393 No more snow in spatial cells.
Fixed 2 network connection bugs when QNB's re-connect/worlds unload.
Matrix Frame can no longer be removed or even hovered over, even in creative.
Spatial Pylons Can now be seen on the Network Tool Gui.
2014-03-06 22:30:59 -06:00
AlgorithmX2 aac12dd1fd Fixed QNB Derp.
Fixed QNB's Bounding Boxes.
2014-03-06 21:24:01 -06:00
AlgorithmX2 adb03c45c6 Added Current/Max Power to Network Tool.
Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
2014-03-05 23:45:14 -06:00
AlgorithmX2 040e948d8e Removed Dropped Features.
Implemented Spatial Storage.
Fixed bug with ME Chest saying the cell was un-readable.
2014-03-05 01:27:42 -06:00
AlgorithmX2 792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2 1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2 616a613a1e Fortify Inheritance! 2014-02-21 15:04:51 -06:00
AlgorithmX2 cf6b0986fc Fortify ItemLists. 2014-02-21 14:36:40 -06:00
AlgorithmX2 eb15bd3a68 Added Energy Watcher API
Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2 97ae2b78e3 Fixed Crash in Formation Plane.
Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00
AlgorithmX2 b77cd21628 Removed Connection Logging 2.0. 2014-02-18 11:44:15 -06:00
AlgorithmX2 f6a7e01d7f Removed Logging for Connections. 2014-02-18 10:04:07 -06:00
AlgorithmX2 dc095749b7 Fixed Issue with DSU API,
Re-added support for MJ
Re-added support for pipe
Re-added support for BC-Facades.
2014-02-16 12:41:45 -06:00
AlgorithmX2 8808ca63c3 Alerting a non Alertable tile no longer crashes.
Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2 7cf155b520 Fixed Crash in storage code. 2014-02-13 23:27:42 -06:00
AlgorithmX2 3d09f6918f Storage Cache now announces changes for cell containers as they are added and removed. 2014-02-13 20:27:04 -06:00
AlgorithmX2 118f13edff Fixed typos, added proper argument-javadoc - Api Sync. 2014-02-12 10:35:42 -06:00
AlgorithmX2 ae3e240080 Fixed Alertable 2014-02-11 22:43:17 -06:00
AlgorithmX2 5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2 d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2 5264a718f9 New Post Cache Construction Event. 2014-02-07 14:37:34 -06:00
AlgorithmX2 b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2 e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2 071c10f94b Removed random value.
compareToIgnoreCase instead of compareTo
2014-02-05 22:47:52 -06:00
AlgorithmX2 f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2 aed1c9b82c Removed Extra Grids Based on API Change. 2014-02-04 10:11:29 -06:00
AlgorithmX2 26202745ad Fix all Channel Behavior and its mis-behaving. 2014-02-02 20:30:52 -06:00
AlgorithmX2 93ac258ee7 Security Term now displays a message when there is no power.
Removed "No Message" Sorting.
You can no longer insert a biometric card for the Admin.
2014-02-02 13:00:57 -06:00
AlgorithmX2 35d62e4267 Fixed Another crash with Channel / Fluids. 2014-02-02 11:13:35 -06:00
AlgorithmX2 9b3a6c4a95 Fix Item Channel for Fluid Crash. 2014-02-02 10:22:55 -06:00
AlgorithmX2 5353f358e3 Removed "Player:" Debug info from log. 2014-02-01 16:26:12 -06:00
AlgorithmX2 97eaf35f6a Security Block Fully Functional. 2014-01-31 23:37:27 -06:00
AlgorithmX2 a9629460bb Fixed Typo REQUIRE_CHANNEL. 2014-01-31 15:12:15 -06:00
AlgorithmX2 dd37b28190 Started Working on Security Gui. (incomplete) 2014-01-31 00:33:31 -06:00
AlgorithmX2 08e232ec63 Fixed bug with Quartz Fiber Simulations. 2014-01-30 18:49:50 -06:00
AlgorithmX2 0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2 bea039c7b5 Fixed issue with Redstone Tunnels not updating properly. 2014-01-26 00:49:06 -06:00
AlgorithmX2 6ecb969801 Fixed Priority Order, Added Read/Write and some refactoring. 2014-01-26 00:48:09 -06:00
AlgorithmX2 c2f27378d0 Extended Avg for power to 40 ticks instead of 10, used better storage method as well. 2014-01-24 10:33:31 -06:00
AlgorithmX2 42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2 dfbc8a6c79 ME Tunnel + Network Tool 2014-01-23 10:28:12 -06:00