Commit graph

45 commits

Author SHA1 Message Date
AlgorithmX2 c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2 856ed9fb1c Some Clean up. 2014-03-19 20:38:19 -05:00
AlgorithmX2 c2bcfeeb25 Adjustable Tick Rates. 2014-03-17 14:59:50 -05:00
AlgorithmX2 d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2 792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2 1b6e2bd2c3 Entropy Manipulator Can now be dispensed.
Matter Cannon Can now be dispensed.
2014-02-27 01:10:45 -06:00
AlgorithmX2 15f300c553 Removed Purify Crafting Handler.
Added Crystal Growth ( for Nether, Certus, and Fluix. )
Added Macerator Crafting Handler.
Added Pulverizer Crafting Handler.
Implemented Grid Crafting Handler.
Formation Planes now eject items in a more consistent manner.
Formation Planes can now place, or eject into replaceable blocks ( air/grass/fluids )
2014-02-23 00:55:46 -06:00
AlgorithmX2 cf6b0986fc Fortify ItemLists. 2014-02-21 14:36:40 -06:00
AlgorithmX2 eb15bd3a68 Added Energy Watcher API
Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2 b23aab81e6 Memory Card can now be used on most Blocks/Parts to save/load settings. 2014-02-19 23:18:49 -06:00
AlgorithmX2 921c681b47 Buses now render properly in Item Frames.
Fixed Issue with Storage Monitor Renders.
Fixed  a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2 97ae2b78e3 Fixed Crash in Formation Plane.
Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00
AlgorithmX2 da8677b70a Formation Plane Added. 2014-02-17 23:51:31 -06:00
AlgorithmX2 aa8696cc45 Fixed Non Mounted Level Emitter render. 2014-02-17 21:24:02 -06:00
AlgorithmX2 646dafcc99 Moved Sorting Config Into the World. 2014-02-16 18:50:25 -06:00
AlgorithmX2 644217baf5 Cache Lighting Data. 2014-02-15 00:30:06 -06:00
AlgorithmX2 8808ca63c3 Alerting a non Alertable tile no longer crashes.
Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2 7f99e281f0 Annihilation Plane no longer CME's on breaking network components.
Annihilation Plane properly breaks things when power is restored.
2014-02-14 00:15:04 -06:00
AlgorithmX2 07b1bb8473 Added Annihilation Plane. 2014-02-13 22:27:15 -06:00
AlgorithmX2 118f13edff Fixed typos, added proper argument-javadoc - Api Sync. 2014-02-12 10:35:42 -06:00
AlgorithmX2 4ced9575a8 Removed Import/Export Tile Caching. 2014-02-11 22:43:31 -06:00
AlgorithmX2 d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2 e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2 f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2 f8e6a426ce Tweaked Terminal Gui to use smaller textures.
Crafting Terminal Added, ( incomplete )
Moved FMP Cut-able Registration to Init.
Upgrades now drop when parts break.
TE -> TE3 pulverizer api.
2014-02-04 20:44:54 -06:00
AlgorithmX2 26202745ad Fix all Channel Behavior and its mis-behaving. 2014-02-02 20:30:52 -06:00
AlgorithmX2 ac365b28c6 Tile Saving 2014-01-30 18:50:11 -06:00
AlgorithmX2 594adc141c Fixed issue with Upgrades not having correct maximums. 2014-01-24 10:35:35 -06:00
AlgorithmX2 42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2 834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2 5652ec30ec Fuzzy support for Import and Export Buses. 2014-01-06 00:56:16 -06:00
AlgorithmX2 57a91c2969 Redstone Logic for Level Emitters 2014-01-06 00:54:51 -06:00
AlgorithmX2 b8b37b5791 Level Emitter and Stack Watcher Implementation. 2014-01-05 02:49:08 -06:00
AlgorithmX2 4e28df467f Fix issue with upgrades no being available on load. 2014-01-05 02:46:00 -06:00
AlgorithmX2 851d3cca7c Security Update. 2014-01-05 02:43:49 -06:00
AlgorithmX2 3220a2e07c API Update. 2014-01-03 12:28:52 -06:00
AlgorithmX2 db4cf7aa5d Redstone Logic for Buses, and Part Image Button goodness 2014-01-01 23:51:41 -06:00
AlgorithmX2 47f4946279 get available slots! 2014-01-01 03:05:27 -06:00
AlgorithmX2 5edb6ee7a6 Speed Boost. 2014-01-01 03:05:10 -06:00
AlgorithmX2 978745238f Inventory Util Upgrades. 2014-01-01 03:04:54 -06:00
AlgorithmX2 1f3cddb2eb Rendering Fixes / Performance. 2014-01-01 03:00:13 -06:00
AlgorithmX2 2a4e4c0369 Export Bus With filter. 2014-01-01 02:54:53 -06:00
AlgorithmX2 3b4be73957 Divided up Config/Settings and stuff into different classes. 2013-12-29 23:55:02 -06:00
AlgorithmX2 a9d89b2c6c Semi-Functional Import Bus 2013-12-28 15:04:51 -06:00
algorithmx2 e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00