AlgorithmX2
ee99dce791
Removed All Incomplete Items From Build.
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Fixed Security GUI leaking into other Guis.
Fixed Bug in AE Fluid Stacks.
Fixed Power Drain in Matter Cannon if there is no ammo.
Fixed Not being able to store empty storage cells in Portable Cell.
Fixed Red Background on Upgrade Slots.
2014-02-01 12:13:12 -06:00
AlgorithmX2
1b6455421e
Particle Settings
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Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2
7270261963
Added Full Functional Biometric Cards
2014-01-28 23:16:10 -06:00
AlgorithmX2
d65cd0d82d
Added Insulation Around BC handlers.
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Fixed typo in Part Material Registration.
2014-01-28 14:38:06 -06:00
AlgorithmX2
c40d6937d6
Replace Non created materials/parts with null item definitions instead of null.
2014-01-28 14:20:19 -06:00
AlgorithmX2
1a95fb5b0e
Tests parts before adding them.
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Proxied IC2 Events.
2014-01-28 14:08:51 -06:00
AlgorithmX2
f1aeca203d
Fixed Layer Dependency Issue.
2014-01-28 13:36:05 -06:00
AlgorithmX2
0f75db5e80
Pretty much all of security minus the gui.
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and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
86e11d6e3f
Colored Item Definitions
2014-01-24 10:30:57 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
dfbc8a6c79
ME Tunnel + Network Tool
2014-01-23 10:28:12 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
AlgorithmX2
53c5285ea0
Started Working on CellWorkbench
2014-01-06 00:54:25 -06:00
AlgorithmX2
35a21d472f
Parts/Materials both now have better registration, and both use DamageValues.
2014-01-03 12:30:08 -06:00
AlgorithmX2
587fb893b4
Materials now share an ItemID, seemed silly other wise.
2014-01-01 03:01:38 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00