thatsIch
83299fcf44
injectCratedItems
2014-09-20 22:36:48 +02:00
thatsIch
7117fe44b3
Typo useSimpliedRendering
2014-09-20 22:29:30 +02:00
thatsIch
d5223e56ea
Typo IPartCollsionHelper
2014-09-20 22:20:53 +02:00
AlgorithmX2
5b79ad0b8c
Revamped onChange Events to post lists of items making bulk operations much less cpu intensive.
2014-09-10 23:12:34 -05:00
AlgorithmX2
847f8aa35b
Formation Plane can't store Fluids.
2014-09-08 13:08:57 -05:00
AlgorithmX2
4a77b401d9
Added option for "Max Entities" for formation plane.
...
Increased default formation plane "Max Entities" to 128 from 32
Formation plane now updates properly to reflect power state.
2014-09-07 12:01:09 -05:00
AlgorithmX2
de3db058c9
Protect against null items in import bus.
2014-09-02 13:36:31 -05:00
AlgorithmX2
b82857b68f
Finished Crafting EmitterLogic.
2014-08-13 00:33:13 -05:00
AlgorithmX2
6b9441f32a
Crafting Emitter Progress.
2014-08-11 00:08:31 -05:00
AlgorithmX2
5df870db7f
The Formation Plane can now place Sugar Cane and Cake.
2014-08-03 12:10:14 -05:00
AlgorithmX2
2fb6f160de
Formation Plane now updates its "Fuzziness" when you change the upgrades.
2014-07-30 22:02:22 -05:00
AlgorithmX2
ea5f49b80b
API Sync, save drive and chests when modifications are made.
2014-07-28 00:11:34 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
1541998281
Sync up rv0 branch fixes into rv1
2014-07-08 19:36:20 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
e658c40381
Interface Crafting, and fixed crash with import bus gui.
2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1
Fix issue with over utilization of items as they array, only use what you ware waiting for.
...
Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12
Fix issue with export bus only crafting 1 thing.
...
API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
4d6193cd0f
Export Bus can now craft without being on craft only mode.
2014-07-04 21:04:30 -05:00
AlgorithmX2
0a470eefc2
Crafting Machine Link API, and Export bus crafting implementation.
2014-07-04 01:19:35 -05:00
AlgorithmX2
9a2614540d
Implementing Crafting Upgrade.
2014-07-01 20:44:12 -05:00
AlgorithmX2
c74c18f81b
missing import.
2014-06-29 21:48:27 -05:00
AlgorithmX2
bfc68bf3dc
Formation Plane fixed
2014-06-29 21:05:19 -05:00
AlgorithmX2
a5a92af74a
Fixes for formation plane, also enabled fireworks to be shot using it.
2014-06-29 21:03:00 -05:00
AlgorithmX2
115c3e597a
API Sync, IBaseMonitor
2014-06-27 00:44:56 -05:00
AlgorithmX2
215c097506
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-25 23:02:22 -05:00
AlgorithmX2
9b65cc210d
Update MFR Rednet API
2014-06-25 21:19:20 -05:00
AlgorithmX2
ff9a10b926
Crafting is virtually working 100%
2014-06-22 02:00:38 -05:00
AlgorithmX2
4f4dbc4307
Fixed Crash with Fuzzy Upgrade in Export Bus.
2014-06-11 00:22:55 -05:00
AlgorithmX2
bbfa43dd92
Breaking and Damaging Particles for cables now work properly.
...
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2
a73109b62e
Fixed http://openeye.openmods.info/crashes/1cc02c8016ddc5ec81efb429f5653ad0
2014-06-09 21:22:35 -05:00
AlgorithmX2
e6c80df3c8
Added support for parts too.
2014-06-03 13:00:10 -05:00
AlgorithmX2
fede238251
Formation Planes can now Place Heads.
2014-06-03 12:08:33 -05:00
AlgorithmX2
45155caeee
Annihilation Plane now drops its buffer.
2014-05-27 15:47:36 -05:00
AlgorithmX2
3ac94550e5
Seeds can now be planted via Formation Planes.
2014-05-26 10:58:41 -05:00
AlgorithmX2
6ff118e2b7
Annihilation Plane and Formation Plane no update their renders properly.
2014-05-03 14:25:37 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
36dad44a6a
Fixed Hit Boxes on Import Bus, Interface, Storage Bus, P2P Tunnels
2014-04-10 22:54:28 -05:00
AlgorithmX2
59f3c703e2
Separated Textures for many parts.
2014-04-03 23:31:10 -05:00
AlgorithmX2
c40c81070c
All Terminals now can be opened in low power / channel state and show dark slots.
2014-03-27 23:31:06 -05:00
AlgorithmX2
856ed9fb1c
Some Clean up.
2014-03-19 20:38:19 -05:00
AlgorithmX2
c2bcfeeb25
Adjustable Tick Rates.
2014-03-17 14:59:50 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
...
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
792249f8fd
Added Sky Stone Tracking.
...
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
1b6e2bd2c3
Entropy Manipulator Can now be dispensed.
...
Matter Cannon Can now be dispensed.
2014-02-27 01:10:45 -06:00
AlgorithmX2
15f300c553
Removed Purify Crafting Handler.
...
Added Crystal Growth ( for Nether, Certus, and Fluix. )
Added Macerator Crafting Handler.
Added Pulverizer Crafting Handler.
Implemented Grid Crafting Handler.
Formation Planes now eject items in a more consistent manner.
Formation Planes can now place, or eject into replaceable blocks ( air/grass/fluids )
2014-02-23 00:55:46 -06:00
AlgorithmX2
cf6b0986fc
Fortify ItemLists.
2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68
Added Energy Watcher API
...
Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
b23aab81e6
Memory Card can now be used on most Blocks/Parts to save/load settings.
2014-02-19 23:18:49 -06:00
AlgorithmX2
921c681b47
Buses now render properly in Item Frames.
...
Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00