Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
Closes#2009
Refs #2069
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.
Reduces the visibility of internal methods to private/protected/default when possible.
Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.
Removes the improper way to set itself into a public static non-final variable.
Removes the direct access to the IntegrationRegistry from AppEng. Will be added at some later point somewhere else for non-singleton access.
Constructor is set to package private to enable possible construction from unit tests. Are current not runnable sind it is currently tied to the FML Loader instance.
Without this patch applied there is no real difference between the auto and manual search box modes (other than whether the search box initially has focus when the GUI is opened). The search box should always have focus in auto mode, and should be able to lose focus in manual mode, as has always been the case until recently. This patch fixes the problem by preventing the search box from losing focus when in Auto and NEI Synchronized Auto search modes.