Commit graph

25 commits

Author SHA1 Message Date
AlgorithmX2 386d18a059 Relocate Source to proper directory. 2014-09-23 19:26:27 -05:00
AlgorithmX2 59a0c3f11a Don't crash when logging out with network tool on transparent mode. 2014-08-30 16:36:38 -05:00
AlgorithmX2 3885347369 Fixed Multipass item rendering for storage monitors. 2014-08-29 22:37:59 -05:00
AlgorithmX2 f4654b4762 Put Core Mod Error Behind a Proxy. 2014-08-03 12:00:53 -05:00
AlgorithmX2 c45d7f1b71 Added Network Tool Facade Transparency Option. 2014-08-02 23:53:34 -05:00
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2 dcb1f84776 The arc kind works might as well keep it around. 2014-07-17 20:16:53 -05:00
AlgorithmX2 ca6cdf50c1 Fixed Assembler Double Effect. 2014-07-09 20:39:24 -05:00
AlgorithmX2 16ef731c00 Interface Terminal
Fixed bug with Assembler Packet Crashing the server.
2014-07-09 03:17:11 -05:00
AlgorithmX2 f3344f28c0 Added Animation for MAssembler 2014-07-06 21:04:58 -05:00
AlgorithmX2 82ac1eb2e7 Add support for Mouse Wheel Event passing to Items. the clean way. 2014-05-26 03:25:17 -05:00
AlgorithmX2 905832ae85 Renamed ExtraTextures and added ExtraItemTextures. 2014-05-25 20:58:44 -05:00
AlgorithmX2 cb42ce164c Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod ) 2014-04-19 20:41:43 -05:00
AlgorithmX2 d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2 1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2 e94b0bbe60 Re-Enabled IC2 API.
Relocated Entity Package.
Removed Blank Patterns Item.
2014-02-22 19:28:52 -06:00
AlgorithmX2 921c681b47 Buses now render properly in Item Frames.
Fixed Issue with Storage Monitor Renders.
Fixed  a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2 02f2eb00bd Network tool is now powered by black magic. 2014-02-16 15:28:50 -06:00
AlgorithmX2 c3cf81b03f Particles Rules now have greater effect. 2014-02-13 23:31:02 -06:00
AlgorithmX2 d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2 1b6455421e Particle Settings
Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2 373f062deb Insulated Server from Client Entities. 2014-01-28 13:27:22 -06:00
AlgorithmX2 9a64980443 Build Script Update.
FMP Fixes
Optional Interfaces for BC
Optional Interfaces for IC2
Removed UE Api on Items
Proxied Effect for C-CQuartz
2014-01-28 11:29:17 -06:00
AlgorithmX2 834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
algorithmx2 e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00