AlgorithmX2
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386d18a059
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Relocate Source to proper directory.
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2014-09-23 19:26:27 -05:00 |
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thatsIch
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7117fe44b3
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Typo useSimpliedRendering
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2014-09-20 22:29:30 +02:00 |
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thatsIch
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d5223e56ea
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Typo IPartCollsionHelper
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2014-09-20 22:20:53 +02:00 |
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AlgorithmX2
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e4015b26e8
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Store Light and Redstone Env data so to prevent cross chunk lookups.
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2014-08-23 01:25:06 -05:00 |
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AlgorithmX2
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bbfa43dd92
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Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
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2014-06-11 00:14:37 -05:00 |
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AlgorithmX2
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db6a958a6f
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Fix Interface Crash caused by negative items.
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2014-04-09 14:22:17 -05:00 |
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AlgorithmX2
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85ffe63ebe
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Toggle Buses Don't need Channels.
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2014-04-07 11:27:00 -05:00 |
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AlgorithmX2
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644217baf5
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Cache Lighting Data.
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2014-02-15 00:30:06 -06:00 |
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AlgorithmX2
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bfca3e04e0
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Toggle Busses no longer use power.
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2014-02-10 23:51:48 -06:00 |
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AlgorithmX2
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d50c7f6312
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Ported to 1.7
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2014-02-08 19:34:52 -06:00 |
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AlgorithmX2
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e436dca760
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Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
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2014-02-06 23:51:19 -06:00 |
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AlgorithmX2
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0f75db5e80
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Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
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2014-01-26 22:00:36 -06:00 |
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AlgorithmX2
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dfbc8a6c79
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ME Tunnel + Network Tool
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2014-01-23 10:28:12 -06:00 |
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AlgorithmX2
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1f3cddb2eb
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Rendering Fixes / Performance.
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2014-01-01 03:00:13 -06:00 |
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algorithmx2
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e9acdcbee2
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AE2 First Commit, the dawn of 1.7 hast arrived.
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2013-12-27 16:59:59 -06:00 |
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