Commit graph

28 commits

Author SHA1 Message Date
AlgorithmX2
c904033567 Fix for FMP facade conflict. 2014-04-29 01:44:13 -05:00
AlgorithmX2
021e924098 Fixed issue with error prone Grid Visitors.
Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
79bbdd0bd1 host now responsible for cleanup, fixes onWrench MultiPart deletion. 2014-04-10 15:01:04 -05:00
AlgorithmX2
5248eeeace Switched from FML Optional to AE Optional, lets me specify more interesting requirements for integration, and lets the config alter the resulting integration setup. 2014-04-06 01:55:24 -05:00
AlgorithmX2
ee11d9aa45 Added Waila details for WAP. 2014-03-27 23:31:37 -05:00
AlgorithmX2
e91a3a9cc1 API Sync. 2014-03-25 12:13:34 -05:00
AlgorithmX2
b96eb3ce33 Added Immibis Microblock Support. 2014-03-22 16:51:37 -05:00
AlgorithmX2
919b90ea41 Fixed #0200 - Storage Bus Doesn't Connect to BC Pipe 2014-03-17 22:58:03 -05:00
AlgorithmX2
754d2c25d9 Sided Inventories now properly observe their own rotation. 2014-03-13 21:59:37 -05:00
AlgorithmX2
ca46b3e2d9 Fixed Infinite Power Bug with Energy Acceptor. 2014-03-11 20:54:04 -05:00
AlgorithmX2
adb03c45c6 Added Current/Max Power to Network Tool.
Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
2014-03-05 23:45:14 -06:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
ef729e7365 Fixed casing of partChanged, and directionTo 2014-02-26 09:17:39 -06:00
AlgorithmX2
9161ad0c13 Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving. 2014-02-25 22:34:05 -06:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
6de529a889 Wireless Terminal now respects WAPs and distances.
Finished Wireless Terminal.
Added WAP Gui.
Added Battery Config.
Added Wireless Config.
Fixed bug with dense cable channels, and the controller.
2014-02-03 22:23:14 -06:00
AlgorithmX2
af8e356bec Wireless block no uses placed side to orient, this is more natural for it instead of the place based version.
Added Wireless Encoder Gui to the Security Term
Security Term now only accepts Biometric Cards in the config slot.
Added Wireless Block.
Added Wireless Terminal.
Fixed Crash when loading world settings.
Configure slot of Security Block now drops on destruction.
2014-02-02 01:32:10 -06:00
AlgorithmX2
a9629460bb Fixed Typo REQUIRE_CHANNEL. 2014-01-31 15:12:15 -06:00
AlgorithmX2
8460cffd6c Allow Visual/Non Visual Boxes to differ for Custom Collsion / Buses. 2014-01-31 11:11:50 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
3a0f3ee792 Changed AE Tile Event Stuff. 2014-01-26 00:46:16 -06:00
AlgorithmX2
dfbc8a6c79 ME Tunnel + Network Tool 2014-01-23 10:28:12 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
faeebe8e60 Before you decide to break yourself you might want to make sure your the correct tile... 2014-01-01 03:04:03 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00