AlgorithmX2
17d390c840
Fixed Bug: #0735 - Color applicator
2014-07-27 12:12:25 -05:00
AlgorithmX2
ab78f940db
Optimized Imports.
2014-07-25 21:52:21 -05:00
AlgorithmX2
6ef95e0586
Improved Handling of Pattern Corruption.
2014-07-24 10:59:57 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
...
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643
Initial Paint Ball Implementation.
2014-07-20 03:53:05 -05:00
AlgorithmX2
0f50c05a7d
Added Light P2P Tunnel
2014-07-15 02:25:03 -05:00
AlgorithmX2
8558824532
Fixed in hand render of Seeds.
2014-07-13 15:19:25 -05:00
AlgorithmX2
aa11d8cac3
Color Applicator now works on carpet, harden clay, and glass panes.
2014-07-13 14:43:23 -05:00
AlgorithmX2
859ee9eaae
Show only Export Bus on Crafting Card instead of Import/Exprot Bus.
2014-07-12 20:02:40 -05:00
AlgorithmX2
91051183ad
Color Applicator now works on glass/stained glass.
2014-07-12 18:10:27 -05:00
AlgorithmX2
3ec4d8495e
Fixed Bug: #0603 - Anvil Repair of Quartz Tools
2014-07-12 17:57:53 -05:00
AlgorithmX2
6177c854d0
Fixed Pattern De-Coding.
2014-07-12 14:27:06 -05:00
AlgorithmX2
43be28d6ad
Black List Lumen Paint Balls on Applicator.
2014-07-11 21:12:00 -05:00
AlgorithmX2
2b8cd80f32
InvalidType missing texture round two!
2014-07-11 00:06:41 -05:00
AlgorithmX2
441018a6bb
Fixe Missing texture Errors.
2014-07-11 00:01:31 -05:00
AlgorithmX2
0e676f5171
GameProfile API Sync.
2014-07-09 15:07:53 -05:00
AlgorithmX2
813c1bcb58
Considerable progress on Interface terminal.
2014-07-07 22:48:21 -05:00
AlgorithmX2
82b9e2c71f
Fixed damage for seeds.
2014-07-01 20:51:36 -05:00
AlgorithmX2
ce9d84fc18
De-code patterns when you shift click.
2014-07-01 20:44:54 -05:00
AlgorithmX2
72ea6a5fa5
Sort Items alphabetically in creative tab.
2014-07-01 20:44:35 -05:00
AlgorithmX2
9a2614540d
Implementing Crafting Upgrade.
2014-07-01 20:44:12 -05:00
AlgorithmX2
8705180bae
Removed Lumen Cable.
2014-07-01 20:32:27 -05:00
AlgorithmX2
03ee61c1b5
Merge branch '1.7.10' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-29 12:44:30 -05:00
AlgorithmX2
a0bb77fa43
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into 1.7.10
2014-06-29 12:43:45 -05:00
AlgorithmX2
2c77242667
Disassemble Storages Cells regardless of where your looking.
2014-06-29 12:43:09 -05:00
AlgorithmX2
4c999e1f2b
Fixed Minor Compile Error.
2014-06-29 12:30:38 -05:00
AlgorithmX2
96b5115538
IC2 Api Update.
2014-06-28 20:26:43 -05:00
AlgorithmX2
e5e373ce10
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-28 17:34:03 -05:00
AlgorithmX2
6718fae629
Initial 1.7.10 IC2 API Update.
2014-06-28 17:32:40 -05:00
AlgorithmX2
3031d60fc4
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-28 00:36:48 -05:00
AlgorithmX2
9191d8d29e
Split RF into RF Tiles and RF Items, should fix some crashes.
2014-06-28 00:25:54 -05:00
AlgorithmX2
2a8c028ab9
minor cpu gui work.
2014-06-26 21:47:26 -05:00
AlgorithmX2
215c097506
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-25 23:02:22 -05:00
AlgorithmX2
c7692d1be6
Fixed Bug: #0562 - Inventory desync while dismantle storage cells
...
Fixed a bug where disassembling storage cells might put items in the players armor slots.
2014-06-25 21:57:49 -05:00
AlgorithmX2
1632d2d72e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
...
Conflicts:
items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
4763069fab
Removed Vec3Pool
2014-06-13 12:42:09 -05:00
AlgorithmX2
5dec6e7003
Cell Type Usage Fixed.
2014-06-12 09:37:08 -05:00
AlgorithmX2
734663f521
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-11 00:44:00 -05:00
AlgorithmX2
ef2e3bc7cb
Seeds now make sense with item automation.
2014-06-11 00:21:03 -05:00
AlgorithmX2
f6d7762725
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
...
Conflicts:
items/tools/powered/ToolMassCannon.java
2014-06-04 23:05:22 -05:00
AlgorithmX2
1ab7f7c110
Ditch AABBPool
2014-06-04 22:59:56 -05:00
AlgorithmX2
faad4a6ba2
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-04 00:07:57 -05:00
AlgorithmX2
f894d48328
Add resistance to MultiItems to prevent crashes from invalid stacks.
2014-06-04 00:07:36 -05:00
AlgorithmX2
95ebaa439e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-03 08:50:41 -05:00
AlgorithmX2
a71d8047b4
Hide getManager(ItemStack itemStack) from non IC2 Code.
2014-06-03 08:39:46 -05:00
AlgorithmX2
a1af4443b7
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-02 19:32:51 -05:00
AlgorithmX2
6485026235
Matter Cannon Compiles with Changes.
...
Disabled Paint Balls for now.. not sure I'm going to have the drive to finish that stuff.
2014-06-02 19:32:38 -05:00
AlgorithmX2
a82a03f3b9
IC2 Charging Re-Implemented.
2014-06-02 11:23:47 -05:00
AlgorithmX2
384df1c18b
Almost compiles again...
2014-06-02 00:37:13 -05:00
AlgorithmX2
8183becfd4
Paint Balls.
2014-05-31 20:50:56 -05:00