Commit graph

24 commits

Author SHA1 Message Date
AlgorithmX2
4a87ceac4f Recipe Engine Added, not quite done yet tho. 2014-02-09 21:16:36 -06:00
AlgorithmX2
4c790e7335 Portable Cells can get upgrades too! 2014-02-09 14:57:00 -06:00
AlgorithmX2
49da876b6f Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack. 2014-02-09 01:55:44 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
01684cf7c7 Fixed Covered Cable Rendering glitch. 2014-02-04 18:49:33 -06:00
AlgorithmX2
af8e356bec Wireless block no uses placed side to orient, this is more natural for it instead of the place based version.
Added Wireless Encoder Gui to the Security Term
Security Term now only accepts Biometric Cards in the config slot.
Added Wireless Block.
Added Wireless Terminal.
Fixed Crash when loading world settings.
Configure slot of Security Block now drops on destruction.
2014-02-02 01:32:10 -06:00
AlgorithmX2
ee99dce791 Removed All Incomplete Items From Build.
Fixed Security GUI leaking into other Guis.
Fixed Bug in AE Fluid Stacks.
Fixed Power Drain in Matter Cannon if there is no ammo.
Fixed Not being able to store empty storage cells in Portable Cell.
Fixed Red Background on Upgrade Slots.
2014-02-01 12:13:12 -06:00
AlgorithmX2
1b6455421e Particle Settings
Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2
7270261963 Added Full Functional Biometric Cards 2014-01-28 23:16:10 -06:00
AlgorithmX2
d65cd0d82d Added Insulation Around BC handlers.
Fixed typo in Part Material Registration.
2014-01-28 14:38:06 -06:00
AlgorithmX2
c40d6937d6 Replace Non created materials/parts with null item definitions instead of null. 2014-01-28 14:20:19 -06:00
AlgorithmX2
1a95fb5b0e Tests parts before adding them.
Proxied IC2 Events.
2014-01-28 14:08:51 -06:00
AlgorithmX2
f1aeca203d Fixed Layer Dependency Issue. 2014-01-28 13:36:05 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
86e11d6e3f Colored Item Definitions 2014-01-24 10:30:57 -06:00
AlgorithmX2
42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2
dfbc8a6c79 ME Tunnel + Network Tool 2014-01-23 10:28:12 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
53c5285ea0 Started Working on CellWorkbench 2014-01-06 00:54:25 -06:00
AlgorithmX2
35a21d472f Parts/Materials both now have better registration, and both use DamageValues. 2014-01-03 12:30:08 -06:00
AlgorithmX2
587fb893b4 Materials now share an ItemID, seemed silly other wise. 2014-01-01 03:01:38 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00