Commit graph

14 commits

Author SHA1 Message Date
AlgorithmX2
4a87ceac4f Recipe Engine Added, not quite done yet tho. 2014-02-09 21:16:36 -06:00
AlgorithmX2
49da876b6f Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack. 2014-02-09 01:55:44 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
fbcee6ca12 Facade Creative Tab and Config. 2014-02-01 16:24:13 -06:00
AlgorithmX2
ee99dce791 Removed All Incomplete Items From Build.
Fixed Security GUI leaking into other Guis.
Fixed Bug in AE Fluid Stacks.
Fixed Power Drain in Matter Cannon if there is no ammo.
Fixed Not being able to store empty storage cells in Portable Cell.
Fixed Red Background on Upgrade Slots.
2014-02-01 12:13:12 -06:00
AlgorithmX2
ecd7ea67b6 Localized P2P Types. 2014-01-31 11:32:30 -06:00
AlgorithmX2
699e82a889 Fixed World Unload Crash.
Fixed render crashes for items that are not available.
Parts now load properly.
2014-01-28 16:30:14 -06:00
AlgorithmX2
1a95fb5b0e Tests parts before adding them.
Proxied IC2 Events.
2014-01-28 14:08:51 -06:00
AlgorithmX2
5a6cd05e20 Gui/Priority Tab/Storage work. 2014-01-26 00:44:50 -06:00
AlgorithmX2
42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
35a21d472f Parts/Materials both now have better registration, and both use DamageValues. 2014-01-03 12:30:08 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00