AlgorithmX2
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4f9daaad08
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Fix NPE in postCraftingStatusChange
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2014-08-27 22:52:34 -05:00 |
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AlgorithmX2
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7f3a7a0ac0
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Fixed Bug: #0984 - Crash while crafting
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2014-08-27 20:12:31 -05:00 |
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AlgorithmX2
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d917ae7765
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Fix Priority Comparator
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2014-08-23 02:07:30 -05:00 |
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AlgorithmX2
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6f69b68ec2
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Delete phantom connections, instead of crashing.
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2014-08-23 01:25:26 -05:00 |
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AlgorithmX2
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4338caa782
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Non-Configured Level Emitters no longer prevent crafting recipes from registering.
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2014-08-17 03:58:42 -05:00 |
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AlgorithmX2
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b82857b68f
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Finished Crafting EmitterLogic.
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2014-08-13 00:33:13 -05:00 |
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AlgorithmX2
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bcdc47622c
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Storage Bus can now optionally show inaccessible items.
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2014-08-13 00:32:43 -05:00 |
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AlgorithmX2
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a3091741ff
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Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into craftingemitter
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2014-08-12 19:21:42 -05:00 |
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AlgorithmX2
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feb7d7be95
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Storage Bus no longer shows items that cannot be extracted.
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2014-08-11 22:56:33 -05:00 |
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AlgorithmX2
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0e65911673
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Prevent Incomplete Pushing for non crafting recipes.
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2014-08-11 21:18:26 -05:00 |
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AlgorithmX2
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6b9441f32a
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Crafting Emitter Progress.
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2014-08-11 00:08:31 -05:00 |
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AlgorithmX2
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12ec82d1b4
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compareDouble, not comparDouble
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2014-08-05 21:05:54 -05:00 |
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AlgorithmX2
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8291499920
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Fixed Bug: #0807 - Storage Monitor on the sub network will not update
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2014-08-03 15:49:16 -05:00 |
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AlgorithmX2
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7ccb850037
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Validate Recipe before Extraction.
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2014-08-02 16:19:43 -05:00 |
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AlgorithmX2
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e2337a1226
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Fix a few issues when dealing with NBT items during crafting calculation.
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2014-08-01 23:00:12 -05:00 |
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AlgorithmX2
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62289dcf82
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Automatic vs Manual Job Sorting.
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2014-07-31 20:06:37 -05:00 |
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AlgorithmX2
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3925aba341
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Fix NPE in security terminal.
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2014-07-29 11:20:47 -05:00 |
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AlgorithmX2
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ea5f49b80b
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API Sync, save drive and chests when modifications are made.
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2014-07-28 00:11:34 -05:00 |
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AlgorithmX2
|
ab78f940db
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Optimized Imports.
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2014-07-25 21:52:21 -05:00 |
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AlgorithmX2
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2b6cca0267
|
Fixed some storage bus related crashes.
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
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2014-07-23 23:20:16 -05:00 |
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AlgorithmX2
|
50b0285c15
|
Some refactoring.
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2014-07-23 14:20:47 -05:00 |
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AlgorithmX2
|
298ae41198
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Refactor Some Class stuff out in favor of StorageChannel.
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2014-07-23 14:11:12 -05:00 |
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AlgorithmX2
|
c5aabb1c34
|
Minor Refactor.
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2014-07-23 13:55:48 -05:00 |
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AlgorithmX2
|
d9a747d26b
|
Changed Grid Flags
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2014-07-23 13:55:20 -05:00 |
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AlgorithmX2
|
3ef02cb485
|
Interfaces now filter additions to hide crafting from super-nets.
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2014-07-21 16:28:52 -05:00 |
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AlgorithmX2
|
af3a9f29b6
|
Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber
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2014-07-19 17:48:57 -05:00 |
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AlgorithmX2
|
3d2555a14f
|
One more test to be sure.
|
2014-07-17 22:45:21 -05:00 |
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AlgorithmX2
|
c834cfb02a
|
Crafting Grid now ignores CPUs that have are inactive.
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2014-07-17 22:39:18 -05:00 |
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AlgorithmX2
|
8ae01a4e38
|
Added Interface Priority.
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2014-07-17 22:38:57 -05:00 |
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AlgorithmX2
|
502235dd42
|
Fixed Multi Recipe Bugs.
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2014-07-17 22:03:42 -05:00 |
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AlgorithmX2
|
e49864e295
|
Nameable CPUs.
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2014-07-15 22:26:12 -05:00 |
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AlgorithmX2
|
2d0f5333b7
|
Fixed Bug: #0646 - Crafting CPU not finishing wood projects, because mixing wood
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2014-07-15 21:19:29 -05:00 |
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AlgorithmX2
|
e1d3fdb8d7
|
Fixed Bug: #0641 - Redstone P2P Crash
Fixed an issue where tunnels would de-register if linked a certain way.
|
2014-07-14 23:47:07 -05:00 |
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AlgorithmX2
|
b7a62b0e32
|
Increased Max CPU Size
|
2014-07-13 21:20:42 -05:00 |
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AlgorithmX2
|
5c098544f2
|
Minor adjustment to make certain routes preferred over others.
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2014-07-13 15:45:00 -05:00 |
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AlgorithmX2
|
5d4a3ee54a
|
Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers.
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2014-07-12 23:20:34 -05:00 |
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AlgorithmX2
|
8cdbb31b05
|
Lowered CPU's Default Specs ( darn testing code )
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2014-07-12 22:24:21 -05:00 |
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AlgorithmX2
|
781936dcc1
|
Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid.
|
2014-07-11 19:00:37 -05:00 |
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AlgorithmX2
|
7242dfeb08
|
Fixed Crafting CPU Render.
Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
|
2014-07-10 23:46:51 -05:00 |
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AlgorithmX2
|
d5989750b4
|
Fully Implemented Crafting CPU Monitors
|
2014-07-10 00:44:01 -05:00 |
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AlgorithmX2
|
0e676f5171
|
GameProfile API Sync.
|
2014-07-09 15:07:53 -05:00 |
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AlgorithmX2
|
1541998281
|
Sync up rv0 branch fixes into rv1
|
2014-07-08 19:36:20 -05:00 |
|
AlgorithmX2
|
e3c363ce07
|
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
|
2014-07-08 11:32:57 -05:00 |
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AlgorithmX2
|
e322a0a9d3
|
Depth Check to handle recursion on storage interests.
|
2014-07-08 11:31:55 -05:00 |
|
AlgorithmX2
|
49834da028
|
Fix bug where Transition planes would build up ticks and break network ticking.
|
2014-07-08 03:12:50 -05:00 |
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AlgorithmX2
|
2ea77d35bc
|
Delay Block Updates, and save the world!
|
2014-07-07 23:54:28 -05:00 |
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AlgorithmX2
|
5c8327f040
|
Post Cache Construction Event should fire before things access grid caches.
|
2014-07-07 23:00:32 -05:00 |
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AlgorithmX2
|
70ef70a42e
|
Ad-Hoc Networks can no longer tunnel; Tunnels.
|
2014-07-06 16:00:05 -05:00 |
|
AlgorithmX2
|
e658c40381
|
Interface Crafting, and fixed crash with import bus gui.
|
2014-07-06 01:48:21 -05:00 |
|
AlgorithmX2
|
2625b788b1
|
Fix issue with over utilization of items as they array, only use what you ware waiting for.
Interface now wakes it self up when power arrives.
|
2014-07-05 16:52:15 -05:00 |
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