Commit graph

14 commits

Author SHA1 Message Date
AlgorithmX2
89ddf4d623 Cleanup 2014-07-31 20:59:10 -05:00
AlgorithmX2
f0320fef76 Added Feature: #0690 - Texture for Colour Applicator 2014-07-31 20:45:25 -05:00
AlgorithmX2
0fd9ea6689 Color Applicator can now use Dyes as well as Paint Balls, this is less efficient however. 2014-07-28 01:24:32 -05:00
AlgorithmX2
ab78f940db Optimized Imports. 2014-07-25 21:52:21 -05:00
AlgorithmX2
3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
0e676f5171 GameProfile API Sync. 2014-07-09 15:07:53 -05:00
AlgorithmX2
161f88e42c Added Paint Balls.
Added Color Applicator.
2014-05-26 03:26:37 -05:00
AlgorithmX2
905832ae85 Renamed ExtraTextures and added ExtraItemTextures. 2014-05-25 20:58:44 -05:00
AlgorithmX2
589e2d60d2 Pattern slots now report the output qty as well as the item type, at all times ( not just when shift is held ) 2014-04-23 00:30:29 -05:00
AlgorithmX2
94951b4209 Render output of pattern when shift is held. 2014-04-23 00:18:44 -05:00
AlgorithmX2
85f15e7c06 Pattern Renderer ( for shift ) 2014-04-22 20:36:26 -05:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
1b6455421e Particle Settings
Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2
bdc48457ec Missing Files :( 2014-01-28 23:28:39 -06:00