AlgorithmX2
faad4a6ba2
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-04 00:07:57 -05:00
AlgorithmX2
f894d48328
Add resistance to MultiItems to prevent crashes from invalid stacks.
2014-06-04 00:07:36 -05:00
AlgorithmX2
fa376237fd
remove unused variable, and added lumen cable.
2014-05-25 17:43:17 -05:00
AlgorithmX2
9ba1b133d7
Fixed Bug: #0432 - Weird Inventory behavior in Quartz Cutting Knife
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Removed logging from Migration Items.
Improved logging for http://openeye.openmods.info/crashes/42defba4fcc4c4571a45edaaba3af4c3
Improved logging for http://openeye.openmods.info/crashes/cbda180edb2fba39c4fe27a7f5266fec
2014-05-14 10:55:45 -05:00
AlgorithmX2
9f0e31b303
prevent crash with derpy facades.
2014-05-11 17:01:48 -05:00
AlgorithmX2
bd5e80fba1
Facades should use names, not ids.
2014-05-11 11:41:31 -05:00
AlgorithmX2
e60faf5ab0
Remove Meta values from Config.
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Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2
4d5a6ce301
Add Stained Glass facades.
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The Item Bus Renderer can now deal with Alpha Pass.
2014-05-04 15:46:38 -05:00
AlgorithmX2
cd5e4caf7b
Added P2P RF Tunnel.
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Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
8a9136cbb3
Attempt Number two are making config generation consistent.
2014-04-28 15:00:53 -05:00
AlgorithmX2
97c06db6ef
Use ordinal of parts/items as the default meta, allows for holes in the setup but lets default configs be consistent regardless of other mods.
2014-04-06 01:51:44 -05:00
AlgorithmX2
2262df019e
Fixed Creative Tab.
2014-03-19 20:33:28 -05:00
AlgorithmX2
06903814ad
Added Facade Crafting.
2014-03-15 15:35:00 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
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Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
1a75097e84
Removed Block Definitions for MAC Parts.
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Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
da8677b70a
Formation Plane Added.
2014-02-17 23:51:31 -06:00
AlgorithmX2
2f056ba3b0
MJ Tunnel Enabled.
2014-02-17 21:41:19 -06:00
AlgorithmX2
0de3b93193
Monitior -> Monitor
2014-02-17 20:56:17 -06:00
AlgorithmX2
df7b9389e8
NBT Items are now ignored for facades.
2014-02-14 21:16:05 -06:00
AlgorithmX2
07b1bb8473
Added Annihilation Plane.
2014-02-13 22:27:15 -06:00
AlgorithmX2
4a87ceac4f
Recipe Engine Added, not quite done yet tho.
2014-02-09 21:16:36 -06:00
AlgorithmX2
49da876b6f
Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack.
2014-02-09 01:55:44 -06:00
AlgorithmX2
5f8570abdc
Rename Configuration to AE Config
2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312
Ported to 1.7
2014-02-08 19:34:52 -06:00
AlgorithmX2
fbcee6ca12
Facade Creative Tab and Config.
2014-02-01 16:24:13 -06:00
AlgorithmX2
ee99dce791
Removed All Incomplete Items From Build.
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Fixed Security GUI leaking into other Guis.
Fixed Bug in AE Fluid Stacks.
Fixed Power Drain in Matter Cannon if there is no ammo.
Fixed Not being able to store empty storage cells in Portable Cell.
Fixed Red Background on Upgrade Slots.
2014-02-01 12:13:12 -06:00
AlgorithmX2
ecd7ea67b6
Localized P2P Types.
2014-01-31 11:32:30 -06:00
AlgorithmX2
699e82a889
Fixed World Unload Crash.
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Fixed render crashes for items that are not available.
Parts now load properly.
2014-01-28 16:30:14 -06:00
AlgorithmX2
1a95fb5b0e
Tests parts before adding them.
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Proxied IC2 Events.
2014-01-28 14:08:51 -06:00
AlgorithmX2
5a6cd05e20
Gui/Priority Tab/Storage work.
2014-01-26 00:44:50 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
AlgorithmX2
35a21d472f
Parts/Materials both now have better registration, and both use DamageValues.
2014-01-03 12:30:08 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00