Commit graph

106 commits

Author SHA1 Message Date
AlgorithmX2
c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2
37b18d77f4 Fix Block Cable Painting Support. 2014-03-26 22:27:14 -05:00
AlgorithmX2
4fde370d7f Fixed a bug with storage buses not re-announcing their cell array after powering on. 2014-03-19 20:51:41 -05:00
AlgorithmX2
856ed9fb1c Some Clean up. 2014-03-19 20:38:19 -05:00
AlgorithmX2
a475a3e91f Resolved #0202 - The question of cable power usage.
Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
c2bcfeeb25 Adjustable Tick Rates. 2014-03-17 14:59:50 -05:00
AlgorithmX2
a05bdd82e9 Removed Logging. 2014-03-15 23:31:23 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
929efa5597 Added 4 View Cell Slots.
Multiple View Cells now sum together to allow more customization.
View Cells are now protected by Build Security.
Meteorite Compass now renders correctly in other peoples hands.
2014-03-04 21:12:23 -06:00
AlgorithmX2
4536189042 Added Sky Stone Dust.
Added View Cell.
Configure View Cell in Cell Workbench.
View Cell Can Filter Terminals by being inserted into the Side Slot.
2014-03-04 01:52:07 -06:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
1b6e2bd2c3 Entropy Manipulator Can now be dispensed.
Matter Cannon Can now be dispensed.
2014-02-27 01:10:45 -06:00
AlgorithmX2
ef729e7365 Fixed casing of partChanged, and directionTo 2014-02-26 09:17:39 -06:00
AlgorithmX2
9161ad0c13 Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving. 2014-02-25 22:34:05 -06:00
AlgorithmX2
ca64bacd17 Moved Facade Registration to Init.
Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
2014-02-24 21:55:09 -06:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
15f300c553 Removed Purify Crafting Handler.
Added Crystal Growth ( for Nether, Certus, and Fluix. )
Added Macerator Crafting Handler.
Added Pulverizer Crafting Handler.
Implemented Grid Crafting Handler.
Formation Planes now eject items in a more consistent manner.
Formation Planes can now place, or eject into replaceable blocks ( air/grass/fluids )
2014-02-23 00:55:46 -06:00
AlgorithmX2
302a41ac76 Added Crystal Growth Accelerator.
Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
cf6b0986fc Fortify ItemLists. 2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68 Added Energy Watcher API
Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
b23aab81e6 Memory Card can now be used on most Blocks/Parts to save/load settings. 2014-02-19 23:18:49 -06:00
AlgorithmX2
921c681b47 Buses now render properly in Item Frames.
Fixed Issue with Storage Monitor Renders.
Fixed  a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2
39fed650aa Added Waila Integration. 2014-02-19 21:16:41 -06:00
AlgorithmX2
97ae2b78e3 Fixed Crash in Formation Plane.
Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00
AlgorithmX2
da8677b70a Formation Plane Added. 2014-02-17 23:51:31 -06:00
AlgorithmX2
aa8696cc45 Fixed Non Mounted Level Emitter render. 2014-02-17 21:24:02 -06:00
AlgorithmX2
646dafcc99 Moved Sorting Config Into the World. 2014-02-16 18:50:25 -06:00
AlgorithmX2
dc095749b7 Fixed Issue with DSU API,
Re-added support for MJ
Re-added support for pipe
Re-added support for BC-Facades.
2014-02-16 12:41:45 -06:00
AlgorithmX2
644217baf5 Cache Lighting Data. 2014-02-15 00:30:06 -06:00
AlgorithmX2
8808ca63c3 Alerting a non Alertable tile no longer crashes.
Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2
7f99e281f0 Annihilation Plane no longer CME's on breaking network components.
Annihilation Plane properly breaks things when power is restored.
2014-02-14 00:15:04 -06:00
AlgorithmX2
480f4b8180 Cables now use simplified rendering. 2014-02-13 23:32:35 -06:00
AlgorithmX2
07b1bb8473 Added Annihilation Plane. 2014-02-13 22:27:15 -06:00
AlgorithmX2
3d09f6918f Storage Cache now announces changes for cell containers as they are added and removed. 2014-02-13 20:27:04 -06:00
AlgorithmX2
118f13edff Fixed typos, added proper argument-javadoc - Api Sync. 2014-02-12 10:35:42 -06:00
AlgorithmX2
97269c0ffa Facades No Longer Eat Cables. 2014-02-12 00:17:44 -06:00
AlgorithmX2
4ced9575a8 Removed Import/Export Tile Caching. 2014-02-11 22:43:31 -06:00
AlgorithmX2
61d79900db Adjusted ItemStack render for all cables. 2014-02-11 20:31:08 -06:00
AlgorithmX2
d14d1c6f07 Fixed render glitch with dense cable and buses. 2014-02-11 20:01:55 -06:00
AlgorithmX2
bfca3e04e0 Toggle Busses no longer use power. 2014-02-10 23:51:48 -06:00
AlgorithmX2
df1ba5282a Facades now drop with the removal of cable. 2014-02-09 19:03:19 -06:00
AlgorithmX2
a020e11849 Fixed Channels for Real. 2014-02-09 16:53:11 -06:00
AlgorithmX2
9dd497fde4 Channels Render again. 2014-02-09 15:38:45 -06:00
AlgorithmX2
9c1b45078b Fixed Covered/Smart Cable rendering bug. 2014-02-09 12:57:27 -06:00
AlgorithmX2
a758412006 Can now place storage monitors on Secure Networks. 2014-02-09 12:36:17 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00