Commit graph

24 commits

Author SHA1 Message Date
yueh 7c5f777e41 Fixes #2713: Call super#onBlockActivated() for wrench interaction. (#2728) 2016-12-31 16:00:45 +01:00
yueh 71396637e3 Organise imports 2016-09-17 17:05:07 +02:00
Sebastian Hartte 5b6ed0cfd0 First pass of implementing rendering for crafting cubes (#7) 2016-09-12 01:11:38 +02:00
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00
elix-x 6aeec56dc0 Removed duplicated crafting things
Removed duplicated crafting things. For some odd reasons they were using
different blocks and meta at the same time. Probably somebody forgot to
do something while porting 1.7.10 -> 1.8 ;) .
Kinda relates to #9.
2016-07-25 14:53:14 +02:00
elix-x e24d166f6a Passing rotations to models
Implemented passing of rotations to models. Removed unused unlisted
properties. Included dummy grinder model. Found bugs that have to be
fixed.
Referencing #10.
2016-06-30 15:51:42 +02:00
elix-x 03aa59521c Removed old rendering system
Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
2016-06-29 12:22:18 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
thatsIch aff3941729 Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface 2016-02-16 21:06:59 +01:00
yueh f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
thatsIch 7dee5699cf sort modifier 2015-09-30 14:27:21 +02:00
thatsIch ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch 59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
yueh 2d7917de14 Splits AEBaseBlock into AEBaseBlock + AEBaseTileBlock 2015-06-01 19:38:46 +02:00
thatsIch dbacb566bb Removes the unneeded information about the current class in all blocks
Every Block had a call to its super, passing its own class.
This can easily be simulated by calling `this.getClass()` in the super class.
Also this was basically only used as using a name.
In the future it might be advisable to not use such methods,
since they are prone to refactoring.
2015-05-08 19:03:03 +02:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
yueh 9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00
yueh f471513bd0 Changed access to use this qualifier 2014-12-29 15:13:47 +01:00
thatsIch 89030ed3a4 Remove unused variables 2014-11-04 02:35:31 +01:00
thatsIch 36e7b45821 added checked way to obain sub blocks 2014-10-03 17:08:25 +02:00
AlgorithmX2 386d18a059 Relocate Source to proper directory. 2014-09-23 19:26:27 -05:00
Renamed from block/crafting/BlockCraftingUnit.java (Browse further)