Commit graph

1284 commits

Author SHA1 Message Date
AlgorithmX2
b7684d37ea Removed dragging behavior for fake slots from left right button. 2014-09-18 20:47:56 -05:00
AlgorithmX2
1f75e16cee Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-09-18 20:33:31 -05:00
AlgorithmX2
db50a549cf Non Networked ME Chests can now have items inserted into them. 2014-09-18 20:33:19 -05:00
AlgorithmX2
57d23dd2a7 Fix Crafting Dupe on Calculation, Test Item types for real quantities as they are needed. 2014-09-18 20:31:11 -05:00
AlgorithmX2
73cda63a78 Fix Crafting Dupe on Extraction, if extraction fails roll back and fail. 2014-09-18 20:30:26 -05:00
AlgorithmX2
7745263a47 Add black cube around Spatial, add super dark grey fog / skycolor to prevent night vision from making you blind. 2014-09-18 13:14:32 -05:00
AlgorithmX2
71fc2d1b5c Fixed Incomplete Null Check for MEMonitorIInventory 2014-09-18 11:30:59 -05:00
AlgorithmX2
306ee9e036 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-09-17 11:25:30 -05:00
AlgorithmX2
2913d71acd Removed All Dead Integration. 2014-09-17 10:37:51 -05:00
AlgorithmX2
d86a05ce39 Added default case. 2014-09-17 10:37:40 -05:00
AlgorithmX2
493cbcd3c2 Updated RotaryCraft API. 2014-09-17 10:34:52 -05:00
AlgorithmX2
2c839493dd Removed Extra Import. 2014-09-17 10:34:43 -05:00
AlgorithmX2
a18408a619 Added missing "this" 2014-09-17 10:34:18 -05:00
AlgorithmX2
40ace80204 Make NEI Item Extraction and crafting obey view cells. 2014-09-16 23:26:25 -05:00
AlgorithmX2
ce8a34617a Move Filter generation to ItemViewCell. 2014-09-16 23:24:21 -05:00
AlgorithmX2
f233d5aefc Sort pure crystals to have higher priority. 2014-09-16 23:23:19 -05:00
AlgorithmX2
3c8c773e2f Fixed Bug: #1091 - Crash with Interface
- Also formatted Changes.
2014-09-16 19:11:52 -05:00
AlgorithmX2
e13d5097b3 Swapped from Set to List to prevent Set from removing "duplicate" patterns. 2014-09-16 00:04:46 -05:00
AlgorithmX2
10eab71f32 Fix a bug where IInventories that change size may appear to contain items that were present in removed portion of the inventory. 2014-09-15 14:28:23 -05:00
AlgorithmX2
2dc1b4ec05 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-09-15 13:15:20 -05:00
AlgorithmX2
1dc501a263 Fixed a bug with Crafting Calculator choosing the slower calculation for all types of patterns. 2014-09-15 13:14:53 -05:00
AlgorithmX2
9952c1e3da Fixed Bug: #1076 - Changing config Crashs NEI Recepie view 2014-09-14 00:17:34 -05:00
AlgorithmX2
4e90cd73f6 Finished Achievements. 2014-09-14 00:02:02 -05:00
AlgorithmX2
37aaa8776f Update CubeGenerator to use new tile system. 2014-09-13 15:18:56 -05:00
AlgorithmX2
4b8cc401d8 Initial rv1 beta merge. 2014-09-13 15:12:47 -05:00
AlgorithmX2
c4b8940c1d Changed Version Checker URL. 2014-09-12 23:06:09 -05:00
AlgorithmX2
5c5f43a5a9 Fix networks not posting updates to level emitters and storage monitors. 2014-09-12 16:29:52 -05:00
AlgorithmX2
639f99e6ce Dense Cables now use Simplified Lighting Model. 2014-09-12 13:27:04 -05:00
AlgorithmX2
d0e648f5db Added Cube Generator to Unsupported Dev Tools 2014-09-12 13:26:34 -05:00
AlgorithmX2
1cb05052f2 Updated Craft Guide Integration to match new version of Recipe System. 2014-09-11 23:06:46 -05:00
AlgorithmX2
f3186adf13 Storage Grid Now Report changes after reloading the storage list. 2014-09-11 22:55:54 -05:00
AlgorithmX2
04ee699afa Assembler now shows "powered status" properly. 2014-09-11 22:55:30 -05:00
AlgorithmX2
c62f415648 Power Event should fire when power becomes available, even if the networks idle cost is 0. 2014-09-11 22:55:14 -05:00
AlgorithmX2
3329d9455b Fixed Bug: #1055 - Some texture issue 2014-09-11 20:54:52 -05:00
AlgorithmX2
5b79ad0b8c Revamped onChange Events to post lists of items making bulk operations much less cpu intensive. 2014-09-10 23:12:34 -05:00
AlgorithmX2
3f91868d5e Bug: #1057 - "Automatic" CPU selection is picking the wrong crafting CPU 2014-09-10 21:43:16 -05:00
AlgorithmX2
8363aa4310 Rolled back "Replaced Network Change Event Pipeline, should be more effective." it broke things. 2014-09-10 17:51:56 -05:00
AlgorithmX2
7b28f58aca Replaced Network Change Event Pipeline, should be more effective. 2014-09-10 14:46:59 -05:00
AlgorithmX2
07d106cb03 Cable Anchor Ladders no longer stop being ladders when you stop going up. 2014-09-10 14:42:13 -05:00
AlgorithmX2
38d9f73e8a Fixed Localization for Lumen and Automatic
Also cleaned up a stray import.
2014-09-10 11:01:43 -05:00
AlgorithmX2
814062fc20 Custom AE2 Glass Material. 2014-09-09 21:15:31 -05:00
AlgorithmX2
e6e5d4bab5 Fixed Bug: #1040 - Cables can be broken by hand in adventure mode 2014-09-09 21:12:49 -05:00
AlgorithmX2
0a08ba4bde Added more data to security audits 2014-09-09 20:39:40 -05:00
AlgorithmX2
78802420f7 Added Feature: #1048 - [API] Support of own implementation of CGA's 2014-09-09 19:44:30 -05:00
AlgorithmX2
0b8269d559 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-09-09 19:38:22 -05:00
AlgorithmX2
c7e157a625 Tile Entities should re-size the buffer before sending it. 2014-09-09 19:34:31 -05:00
AlgorithmX2
f841334d72 Exposed Partitioning on tooltip. 2014-09-08 14:22:15 -05:00
AlgorithmX2
18ad8c5938 Fix CME when Updating P2P Tunnel. 2014-09-08 13:55:28 -05:00
AlgorithmX2
847f8aa35b Formation Plane can't store Fluids. 2014-09-08 13:08:57 -05:00
AlgorithmX2
db52d849e2 Shift Clicking Behavior should only happen when holding shift. 2014-09-07 14:24:06 -05:00