AlgorithmX2
b7ea4e75d3
Allow Config to adjust CPU Calculation time per tick.
2014-08-30 14:50:00 -05:00
AlgorithmX2
aef2396adc
Scary Meteorite Re-write.
2014-08-07 01:47:42 -05:00
AlgorithmX2
c45d7f1b71
Added Network Tool Facade Transparency Option.
2014-08-02 23:53:34 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
...
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f3359f619a
Insure that the tile entity was not invalidated before initing it.
2014-07-10 17:25:04 -05:00
AlgorithmX2
1541998281
Sync up rv0 branch fixes into rv1
2014-07-08 19:36:20 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
f3344f28c0
Added Animation for MAssembler
2014-07-06 21:04:58 -05:00
AlgorithmX2
12c0abbac6
Crafting calculations are now synchronized with the world thread to prevent possible CME's
2014-06-22 23:50:56 -05:00
AlgorithmX2
45c292344f
Fixed Dormant Chunk Cache.
2014-05-12 21:15:45 -05:00
AlgorithmX2
50e27d121b
Client doesn't need to init tiles, thats for the networks on the server.
2014-05-08 14:41:39 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
...
Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
792249f8fd
Added Sky Stone Tracking.
...
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00