AlgorithmX2
4790ab51e0
Fixed Bug: #0737 - Searching and crafting
2014-07-27 12:31:25 -05:00
AlgorithmX2
823fa4bd73
Fixed Bug: #0734 - ME IO Port GUI/channel
2014-07-27 12:12:45 -05:00
AlgorithmX2
17d390c840
Fixed Bug: #0735 - Color applicator
2014-07-27 12:12:25 -05:00
AlgorithmX2
e936b53fdf
Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU.
2014-07-27 00:49:56 -05:00
AlgorithmX2
efae157a3b
Fixed Bug: #0727 - P2P fluid tunnel not outputting into dissimilar oriented tunnels.
2014-07-26 16:35:02 -05:00
AlgorithmX2
88f2abbfd4
Fixed another FMP related Crash.
2014-07-26 16:34:26 -05:00
AlgorithmX2
ab78f940db
Optimized Imports.
2014-07-25 21:52:21 -05:00
AlgorithmX2
b4d99d3d06
Fixed Bug: #0695 - Itemframes disappearing with Spatial IO
2014-07-25 21:35:48 -05:00
AlgorithmX2
6766f8f0f8
Fixed #0681 - Cable Anchors Disappear when placed on Mekanism Cable
2014-07-25 20:16:00 -05:00
AlgorithmX2
99f15f36b7
Fix NEI Plugin to work with new Recipe Setup.
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Added Config option to not show colored cables in recipes.
Fortify Recipe System vs OreDicionary Late entries.
2014-07-25 19:31:12 -05:00
AlgorithmX2
31cb594f4d
Moved Recipe Registration to Init, Added Recipe Baking.
2014-07-25 17:49:49 -05:00
AlgorithmX2
846e8a0384
Added Hydraulicraft Crushing Recipes.
2014-07-25 16:38:28 -05:00
AlgorithmX2
0b50d23014
Added Feature: #0711 - Options to change font size in game.
2014-07-24 23:59:58 -05:00
AlgorithmX2
0244bb943f
Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-07-24 22:48:06 -05:00
AlgorithmX2
9223f724bf
Added Feature: #0715 - Mekanism recipes
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Added Feature: #0702 - Mekanism Power for Energy Acceptor
2014-07-24 22:20:52 -05:00
AlgorithmX2
6ef95e0586
Improved Handling of Pattern Corruption.
2014-07-24 10:59:57 -05:00
AlgorithmX2
82d1f8f506
Fixed a crash when writing NBT.
2014-07-23 23:20:32 -05:00
AlgorithmX2
2b6cca0267
Fixed some storage bus related crashes.
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Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
42b6647ec3
Fixed Bug: #0704 - Unable to interact with all me interfaces through terminal
2014-07-23 23:18:23 -05:00
AlgorithmX2
37440cdcbe
Whoops Missing file.
2014-07-23 17:45:21 -05:00
AlgorithmX2
8bcd346226
Storage Buses no longer assume an inventory can be accessed just because it implements IInventory.
2014-07-23 17:39:42 -05:00
AlgorithmX2
980dff203f
IntegrationType Re-factor.
2014-07-23 17:26:23 -05:00
AlgorithmX2
50b0285c15
Some refactoring.
2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
e1fe66adf9
Post Spatial Event.
2014-07-23 13:56:00 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b
Changed Grid Flags
2014-07-23 13:55:20 -05:00
AlgorithmX2
253221e494
Improved Blocking Behavior for interfaces with inventories on multiple sides.
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AE now ignores inventories that have no sizes this will improve a few strange behaviors.
2014-07-23 11:47:59 -05:00
AlgorithmX2
175e21782a
Fixed Bug: #0693 - Shutting Down (crash) when Interrupting path to crafting.
2014-07-23 09:22:39 -05:00
AlgorithmX2
6aab1c2e35
Show Channel Usage for smart and dense cable in Waila.
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Waila Plugin now works when parts are in FMP Tiles.
2014-07-22 00:47:24 -05:00
AlgorithmX2
92171d36d3
Storage Buses should only update the grid when their target changes.
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don't set the item count via IDSU unless the count changes ( ignore full inventories )
2014-07-21 22:50:40 -05:00
AlgorithmX2
3ef02cb485
Interfaces now filter additions to hide crafting from super-nets.
2014-07-21 16:28:52 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
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Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643
Initial Paint Ball Implementation.
2014-07-20 03:53:05 -05:00
AlgorithmX2
1a1025b8c9
API Synced or Spatial, also one last change with grinder.
2014-07-20 01:51:51 -05:00
AlgorithmX2
fdc263702e
API Synced with Grinder canges.
2014-07-20 01:50:50 -05:00
AlgorithmX2
af3a9f29b6
Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber
2014-07-19 17:48:57 -05:00
AlgorithmX2
642a7f162f
All terminals can now have their texture rotated based on placement ( and some with the wrench )
2014-07-19 16:01:24 -05:00
AlgorithmX2
3a10671bd6
Minor clean up!
2014-07-19 15:16:25 -05:00
AlgorithmX2
94d17f6abd
Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-07-19 14:35:34 -05:00
AlgorithmX2
1747204928
Feature: #0675 - Drag'n'Drop functionality when making patterns
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Fixed a bug where pattern would not properly re-populate the pattern terminal when they were re-inserted.
Shift clicking into the inscriber is more intelligent.
2014-07-19 14:33:28 -05:00
AlgorithmX2
b36ee3bf84
Don't mark things that don't exist.
2014-07-18 14:30:29 -05:00
AlgorithmX2
e2288dafc7
Wireless Terminal can now Craft ( that was oddly easy )
2014-07-17 23:12:59 -05:00
AlgorithmX2
f11bc7acc6
Fixed bug with crafting calculation assuming partial resources for a task that was not executed.
2014-07-17 23:02:19 -05:00
AlgorithmX2
3d2555a14f
One more test to be sure.
2014-07-17 22:45:21 -05:00
AlgorithmX2
c834cfb02a
Crafting Grid now ignores CPUs that have are inactive.
2014-07-17 22:39:18 -05:00
AlgorithmX2
8ae01a4e38
Added Interface Priority.
2014-07-17 22:38:57 -05:00
AlgorithmX2
502235dd42
Fixed Multi Recipe Bugs.
2014-07-17 22:03:42 -05:00
AlgorithmX2
4bc881e447
Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-07-17 20:26:24 -05:00
AlgorithmX2
dcb1f84776
The arc kind works might as well keep it around.
2014-07-17 20:16:53 -05:00