AlgorithmX2
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9161ad0c13
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Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving.
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2014-02-25 22:34:05 -06:00 |
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AlgorithmX2
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ca64bacd17
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Moved Facade Registration to Init.
Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
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2014-02-24 21:55:09 -06:00 |
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AlgorithmX2
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e94b0bbe60
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Re-Enabled IC2 API.
Relocated Entity Package.
Removed Blank Patterns Item.
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2014-02-22 19:28:52 -06:00 |
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AlgorithmX2
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646dafcc99
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Moved Sorting Config Into the World.
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2014-02-16 18:50:25 -06:00 |
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AlgorithmX2
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4a87ceac4f
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Recipe Engine Added, not quite done yet tho.
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2014-02-09 21:16:36 -06:00 |
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AlgorithmX2
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49da876b6f
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Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack.
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2014-02-09 01:55:44 -06:00 |
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AlgorithmX2
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5f8570abdc
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Rename Configuration to AE Config
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2014-02-08 23:08:27 -06:00 |
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AlgorithmX2
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d50c7f6312
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Ported to 1.7
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2014-02-08 19:34:52 -06:00 |
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AlgorithmX2
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1b6455421e
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Particle Settings
Grinder Fix.
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2014-01-29 20:47:55 -06:00 |
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AlgorithmX2
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42424f80c8
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Refactoring API stuff
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2014-01-23 13:02:48 -06:00 |
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AlgorithmX2
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834e9c04c5
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Err too much.
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2014-01-20 10:41:37 -06:00 |
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AlgorithmX2
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35a21d472f
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Parts/Materials both now have better registration, and both use DamageValues.
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2014-01-03 12:30:08 -06:00 |
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AlgorithmX2
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587fb893b4
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Materials now share an ItemID, seemed silly other wise.
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2014-01-01 03:01:38 -06:00 |
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algorithmx2
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e9acdcbee2
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AE2 First Commit, the dawn of 1.7 hast arrived.
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2013-12-27 16:59:59 -06:00 |
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