Commit graph

14 commits

Author SHA1 Message Date
AlgorithmX2
9161ad0c13 Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving. 2014-02-25 22:34:05 -06:00
AlgorithmX2
ca64bacd17 Moved Facade Registration to Init.
Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
2014-02-24 21:55:09 -06:00
AlgorithmX2
e94b0bbe60 Re-Enabled IC2 API.
Relocated Entity Package.
Removed Blank Patterns Item.
2014-02-22 19:28:52 -06:00
AlgorithmX2
646dafcc99 Moved Sorting Config Into the World. 2014-02-16 18:50:25 -06:00
AlgorithmX2
4a87ceac4f Recipe Engine Added, not quite done yet tho. 2014-02-09 21:16:36 -06:00
AlgorithmX2
49da876b6f Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack. 2014-02-09 01:55:44 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
1b6455421e Particle Settings
Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2
42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
35a21d472f Parts/Materials both now have better registration, and both use DamageValues. 2014-01-03 12:30:08 -06:00
AlgorithmX2
587fb893b4 Materials now share an ItemID, seemed silly other wise. 2014-01-01 03:01:38 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00