AlgorithmX2
ba182af4e9
You can now disassemble Storage Cells, Crafting CPU Parts, and Encoded Patterns by crafting items by themselves.
2014-07-29 21:27:37 -05:00
AlgorithmX2
f5ba33dda5
Fixed Bug: #0758 - Infinite smelting
2014-07-29 20:02:51 -05:00
AlgorithmX2
3be3cac4cd
Portable Cell and Wireless Terminal now properly open when click on things that can activate.
2014-07-29 11:32:23 -05:00
AlgorithmX2
3925aba341
Fix NPE in security terminal.
2014-07-29 11:20:47 -05:00
AlgorithmX2
0146aa6422
Fixed Fixed Bug: #0744 - Client side logic on storage bus being called.
2014-07-28 21:53:43 -05:00
AlgorithmX2
5db06128f8
Consistent Seeds.
2014-07-28 21:52:17 -05:00
AlgorithmX2
4078000005
Force AlphaPass.
2014-07-28 21:52:02 -05:00
AlgorithmX2
843b2cd9c5
Fixed Crafting for real, attempt 2.
2014-07-28 21:51:52 -05:00
AlgorithmX2
9ae5477b90
Don't tell directions unless the compass is in the players inventory.
2014-07-28 21:51:11 -05:00
AlgorithmX2
6e804877de
Added NPE Filters.
2014-07-28 20:57:46 -05:00
AlgorithmX2
de408931af
Network tool can no longer rotate things to impossible angles.
2014-07-28 20:53:04 -05:00
AlgorithmX2
f7e62fa7d3
Applicator can no color secure tiles.
2014-07-28 20:52:40 -05:00
AlgorithmX2
9d339e5e13
Wireless can now craft while standing on partial tiles.
2014-07-28 20:52:26 -05:00
AlgorithmX2
0fd9ea6689
Color Applicator can now use Dyes as well as Paint Balls, this is less efficient however.
2014-07-28 01:24:32 -05:00
AlgorithmX2
ea5f49b80b
API Sync, save drive and chests when modifications are made.
2014-07-28 00:11:34 -05:00
AlgorithmX2
4790ab51e0
Fixed Bug: #0737 - Searching and crafting
2014-07-27 12:31:25 -05:00
AlgorithmX2
823fa4bd73
Fixed Bug: #0734 - ME IO Port GUI/channel
2014-07-27 12:12:45 -05:00
AlgorithmX2
17d390c840
Fixed Bug: #0735 - Color applicator
2014-07-27 12:12:25 -05:00
AlgorithmX2
e936b53fdf
Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU.
2014-07-27 00:49:56 -05:00
AlgorithmX2
efae157a3b
Fixed Bug: #0727 - P2P fluid tunnel not outputting into dissimilar oriented tunnels.
2014-07-26 16:35:02 -05:00
AlgorithmX2
88f2abbfd4
Fixed another FMP related Crash.
2014-07-26 16:34:26 -05:00
AlgorithmX2
ab78f940db
Optimized Imports.
2014-07-25 21:52:21 -05:00
AlgorithmX2
b4d99d3d06
Fixed Bug: #0695 - Itemframes disappearing with Spatial IO
2014-07-25 21:35:48 -05:00
AlgorithmX2
6766f8f0f8
Fixed #0681 - Cable Anchors Disappear when placed on Mekanism Cable
2014-07-25 20:16:00 -05:00
AlgorithmX2
99f15f36b7
Fix NEI Plugin to work with new Recipe Setup.
...
Added Config option to not show colored cables in recipes.
Fortify Recipe System vs OreDicionary Late entries.
2014-07-25 19:31:12 -05:00
AlgorithmX2
31cb594f4d
Moved Recipe Registration to Init, Added Recipe Baking.
2014-07-25 17:49:49 -05:00
AlgorithmX2
846e8a0384
Added Hydraulicraft Crushing Recipes.
2014-07-25 16:38:28 -05:00
AlgorithmX2
0b50d23014
Added Feature: #0711 - Options to change font size in game.
2014-07-24 23:59:58 -05:00
AlgorithmX2
0244bb943f
Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-07-24 22:48:06 -05:00
AlgorithmX2
9223f724bf
Added Feature: #0715 - Mekanism recipes
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Added Feature: #0702 - Mekanism Power for Energy Acceptor
2014-07-24 22:20:52 -05:00
AlgorithmX2
6ef95e0586
Improved Handling of Pattern Corruption.
2014-07-24 10:59:57 -05:00
AlgorithmX2
82d1f8f506
Fixed a crash when writing NBT.
2014-07-23 23:20:32 -05:00
AlgorithmX2
2b6cca0267
Fixed some storage bus related crashes.
...
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
42b6647ec3
Fixed Bug: #0704 - Unable to interact with all me interfaces through terminal
2014-07-23 23:18:23 -05:00
AlgorithmX2
37440cdcbe
Whoops Missing file.
2014-07-23 17:45:21 -05:00
AlgorithmX2
8bcd346226
Storage Buses no longer assume an inventory can be accessed just because it implements IInventory.
2014-07-23 17:39:42 -05:00
AlgorithmX2
980dff203f
IntegrationType Re-factor.
2014-07-23 17:26:23 -05:00
AlgorithmX2
50b0285c15
Some refactoring.
2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
e1fe66adf9
Post Spatial Event.
2014-07-23 13:56:00 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b
Changed Grid Flags
2014-07-23 13:55:20 -05:00
AlgorithmX2
253221e494
Improved Blocking Behavior for interfaces with inventories on multiple sides.
...
AE now ignores inventories that have no sizes this will improve a few strange behaviors.
2014-07-23 11:47:59 -05:00
AlgorithmX2
175e21782a
Fixed Bug: #0693 - Shutting Down (crash) when Interrupting path to crafting.
2014-07-23 09:22:39 -05:00
AlgorithmX2
6aab1c2e35
Show Channel Usage for smart and dense cable in Waila.
...
Waila Plugin now works when parts are in FMP Tiles.
2014-07-22 00:47:24 -05:00
AlgorithmX2
92171d36d3
Storage Buses should only update the grid when their target changes.
...
don't set the item count via IDSU unless the count changes ( ignore full inventories )
2014-07-21 22:50:40 -05:00
AlgorithmX2
3ef02cb485
Interfaces now filter additions to hide crafting from super-nets.
2014-07-21 16:28:52 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
...
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643
Initial Paint Ball Implementation.
2014-07-20 03:53:05 -05:00
AlgorithmX2
1a1025b8c9
API Synced or Spatial, also one last change with grinder.
2014-07-20 01:51:51 -05:00