thatsIch
ea762807b5
Typo Sleepyness
2014-09-21 01:35:08 +02:00
thatsIch
396c86cbd4
Typo onPowerStateChage
2014-09-21 00:42:19 +02:00
AlgorithmX2
4b8cc401d8
Initial rv1 beta merge.
2014-09-13 15:12:47 -05:00
AlgorithmX2
04ee699afa
Assembler now shows "powered status" properly.
2014-09-11 22:55:30 -05:00
AlgorithmX2
aebadc3829
When adding a part to a CPU the CPU now properly breaks before reconstructing, Fixes item deletion.
2014-09-06 00:30:33 -05:00
AlgorithmX2
44f86fefa0
Mark Dirty for Assembler Actions.
2014-09-04 21:57:56 -05:00
AlgorithmX2
489d6e4262
Auto Reflection Based TileEvents.
2014-08-28 02:39:52 -05:00
AlgorithmX2
7b298ee301
Molecular Assemblers Should not have passive drain.
2014-08-25 20:22:32 -05:00
AlgorithmX2
53a78fc950
Prevent a number of AE2 blocks from reloading a chunk while its unloading.
2014-08-21 22:45:56 -05:00
AlgorithmX2
0c74b0fe0f
Interfaces functioning in autonomous mode now eject items left over, such as buckets.
2014-08-20 12:07:25 -05:00
AlgorithmX2
a936bb7404
Fixed an NPE
2014-08-02 18:09:50 -05:00
AlgorithmX2
5345f239be
Fixed Bug: #0761 - Molecular Assembler not pushing items out
2014-07-30 00:05:33 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
...
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
683a5ee765
Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks
2014-07-16 23:44:02 -05:00
AlgorithmX2
e49864e295
Nameable CPUs.
2014-07-15 22:26:12 -05:00
AlgorithmX2
0107926bdd
Fixed Bug: #0614 - Network details
2014-07-13 14:42:52 -05:00
AlgorithmX2
8f65aad67b
Fixed MA Crash with processing Patterns.
2014-07-12 17:14:28 -05:00
AlgorithmX2
7fb22a8550
Fixed a bug where Assemblers would fall asleep while there was work to do.
2014-07-11 19:02:09 -05:00
AlgorithmX2
d5989750b4
Fully Implemented Crafting CPU Monitors
2014-07-10 00:44:01 -05:00
AlgorithmX2
f3344f28c0
Added Animation for MAssembler
2014-07-06 21:04:58 -05:00
AlgorithmX2
844b4843c0
Crafting API Added
...
Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084
Graceful saving/loading and breaking of CPUs.
2014-07-02 00:05:21 -05:00
AlgorithmX2
9a2614540d
Implementing Crafting Upgrade.
2014-07-01 20:44:12 -05:00
AlgorithmX2
c99964dad6
Finished Crafting CPU Gui.
2014-06-28 00:20:12 -05:00
AlgorithmX2
20de41caca
Fix forcePlan Flag.
2014-06-27 00:45:10 -05:00
AlgorithmX2
fdf3272fe0
Added Molecular Assembler Render.
2014-06-23 22:55:16 -05:00
AlgorithmX2
d4619fd48e
Adjusted Timing for MAs
...
MAs now save when things change.
Fixed a sleeping issue with MAs
MAs now drop their upgrades properly.
2014-06-22 23:52:14 -05:00
AlgorithmX2
ff9a10b926
Crafting is virtually working 100%
2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953
Recursive crafting works.
...
MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
04797294bb
implemented validForPass on all inventory handlers; allowed crafting to skip second pass.
2014-06-20 02:10:02 -05:00
AlgorithmX2
755e87f006
Fixed bug with accelerator detection.
2014-06-20 02:07:52 -05:00
AlgorithmX2
b8a8f2f202
Crafting is now possible ( not complete but possible )
2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9
Separated Crafting job into a worker thread.
...
Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
a3264d03e2
Crafting CPUs now appear offline unless hey have their channel requirement met.
...
Also their status shows in waila.
2014-05-22 21:43:15 -05:00
AlgorithmX2
68993534d9
Slowly working towards crafting.
...
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
client/gui/widgets/GuiImgButton.java
core/localization/ButtonToolTips.java
2014-05-18 20:05:03 -05:00
AlgorithmX2
b15d3af12b
Crafting CPU basics.
2014-05-17 22:19:23 -05:00
AlgorithmX2
cfeebae5ac
First pass at trying to make a CPU render - is basically a multiblock heat vent at this point.
2014-05-15 09:34:38 -05:00
AlgorithmX2
6a8fafa58d
Working Towards Crafing CPU MultiBlock
2014-05-13 21:42:14 -05:00
AlgorithmX2
08d6942643
Added all the crafting cpu "blocks" - needs textures and renders.
...
Updated API
2014-05-10 00:00:02 -05:00
AlgorithmX2
f031972fcd
Started working on crafting infrastructure and C-Cpus
2014-05-08 23:10:12 -05:00
AlgorithmX2
b0aedc1b01
MAC Now shows progress.
2014-05-08 23:09:42 -05:00
AlgorithmX2
6532af979d
Molecular Assembler Single Pattern Mode "works"
2014-05-08 00:58:43 -05:00
AlgorithmX2
b4e8dada38
Crafting progress might be a thing.
2014-05-07 19:59:05 -05:00
AlgorithmX2
f21bf3e9bc
Added Basic Restrictions on slots in MAC.
2014-04-24 20:55:29 -05:00
AlgorithmX2
e95da25144
Started Work in MAC Gui.
2014-04-24 01:14:26 -05:00
AlgorithmX2
85b3a5ef32
Started Work on Pattern Terminal.
2014-04-07 19:43:57 -05:00