thatsIch
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d5223e56ea
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Typo IPartCollsionHelper
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2014-09-20 22:20:53 +02:00 |
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thatsIch
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e8d1ddb357
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Typo IConfigurableObject
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2014-09-20 22:20:00 +02:00 |
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AlgorithmX2
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8fbc6bbc67
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Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2
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2014-09-20 15:12:35 -05:00 |
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AlgorithmX2
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4533d1893b
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Fixed Bug: #1109 - Autocraft calculation issue when trying to split
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2014-09-19 21:00:07 -05:00 |
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AlgorithmX2
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68cc7fd5f7
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Fixed Fake Slot Dragging Behavior ( Fixed Bug: #1108 )
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2014-09-19 20:34:25 -05:00 |
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AlgorithmX2
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d9060b7ca5
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Undo broken caching feature; replace with special case for IMEMonitors should at least be more optimized then two loops.
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2014-09-19 11:20:06 -05:00 |
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AlgorithmX2
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961cb8e4a9
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very silly fix cause Reika decided to pair the wheat with its technical block.
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2014-09-18 22:56:31 -05:00 |
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AlgorithmX2
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b7684d37ea
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Removed dragging behavior for fake slots from left right button.
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2014-09-18 20:47:56 -05:00 |
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AlgorithmX2
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1f75e16cee
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Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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2014-09-18 20:33:31 -05:00 |
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AlgorithmX2
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db50a549cf
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Non Networked ME Chests can now have items inserted into them.
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2014-09-18 20:33:19 -05:00 |
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AlgorithmX2
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57d23dd2a7
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Fix Crafting Dupe on Calculation, Test Item types for real quantities as they are needed.
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2014-09-18 20:31:11 -05:00 |
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AlgorithmX2
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73cda63a78
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Fix Crafting Dupe on Extraction, if extraction fails roll back and fail.
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2014-09-18 20:30:26 -05:00 |
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AlgorithmX2
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7745263a47
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Add black cube around Spatial, add super dark grey fog / skycolor to prevent night vision from making you blind.
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2014-09-18 13:14:32 -05:00 |
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AlgorithmX2
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71fc2d1b5c
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Fixed Incomplete Null Check for MEMonitorIInventory
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2014-09-18 11:30:59 -05:00 |
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AlgorithmX2
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306ee9e036
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Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2
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2014-09-17 11:25:30 -05:00 |
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AlgorithmX2
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2913d71acd
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Removed All Dead Integration.
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2014-09-17 10:37:51 -05:00 |
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AlgorithmX2
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d86a05ce39
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Added default case.
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2014-09-17 10:37:40 -05:00 |
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AlgorithmX2
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493cbcd3c2
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Updated RotaryCraft API.
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2014-09-17 10:34:52 -05:00 |
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AlgorithmX2
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2c839493dd
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Removed Extra Import.
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2014-09-17 10:34:43 -05:00 |
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AlgorithmX2
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a18408a619
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Added missing "this"
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2014-09-17 10:34:18 -05:00 |
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AlgorithmX2
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40ace80204
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Make NEI Item Extraction and crafting obey view cells.
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2014-09-16 23:26:25 -05:00 |
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AlgorithmX2
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ce8a34617a
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Move Filter generation to ItemViewCell.
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2014-09-16 23:24:21 -05:00 |
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AlgorithmX2
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f233d5aefc
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Sort pure crystals to have higher priority.
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2014-09-16 23:23:19 -05:00 |
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AlgorithmX2
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3c8c773e2f
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Fixed Bug: #1091 - Crash with Interface
- Also formatted Changes.
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2014-09-16 19:11:52 -05:00 |
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AlgorithmX2
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e13d5097b3
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Swapped from Set to List to prevent Set from removing "duplicate" patterns.
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2014-09-16 00:04:46 -05:00 |
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AlgorithmX2
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10eab71f32
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Fix a bug where IInventories that change size may appear to contain items that were present in removed portion of the inventory.
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2014-09-15 14:28:23 -05:00 |
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AlgorithmX2
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2dc1b4ec05
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Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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2014-09-15 13:15:20 -05:00 |
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AlgorithmX2
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1dc501a263
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Fixed a bug with Crafting Calculator choosing the slower calculation for all types of patterns.
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2014-09-15 13:14:53 -05:00 |
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AlgorithmX2
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9952c1e3da
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Fixed Bug: #1076 - Changing config Crashs NEI Recepie view
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2014-09-14 00:17:34 -05:00 |
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AlgorithmX2
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4e90cd73f6
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Finished Achievements.
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2014-09-14 00:02:02 -05:00 |
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AlgorithmX2
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37aaa8776f
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Update CubeGenerator to use new tile system.
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2014-09-13 15:18:56 -05:00 |
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AlgorithmX2
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4b8cc401d8
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Initial rv1 beta merge.
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2014-09-13 15:12:47 -05:00 |
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AlgorithmX2
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c4b8940c1d
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Changed Version Checker URL.
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2014-09-12 23:06:09 -05:00 |
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AlgorithmX2
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5c5f43a5a9
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Fix networks not posting updates to level emitters and storage monitors.
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2014-09-12 16:29:52 -05:00 |
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AlgorithmX2
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639f99e6ce
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Dense Cables now use Simplified Lighting Model.
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2014-09-12 13:27:04 -05:00 |
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AlgorithmX2
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d0e648f5db
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Added Cube Generator to Unsupported Dev Tools
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2014-09-12 13:26:34 -05:00 |
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AlgorithmX2
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1cb05052f2
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Updated Craft Guide Integration to match new version of Recipe System.
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2014-09-11 23:06:46 -05:00 |
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AlgorithmX2
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f3186adf13
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Storage Grid Now Report changes after reloading the storage list.
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2014-09-11 22:55:54 -05:00 |
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AlgorithmX2
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04ee699afa
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Assembler now shows "powered status" properly.
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2014-09-11 22:55:30 -05:00 |
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AlgorithmX2
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c62f415648
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Power Event should fire when power becomes available, even if the networks idle cost is 0.
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2014-09-11 22:55:14 -05:00 |
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AlgorithmX2
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3329d9455b
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Fixed Bug: #1055 - Some texture issue
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2014-09-11 20:54:52 -05:00 |
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AlgorithmX2
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5b79ad0b8c
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Revamped onChange Events to post lists of items making bulk operations much less cpu intensive.
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2014-09-10 23:12:34 -05:00 |
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AlgorithmX2
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3f91868d5e
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Bug: #1057 - "Automatic" CPU selection is picking the wrong crafting CPU
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2014-09-10 21:43:16 -05:00 |
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AlgorithmX2
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8363aa4310
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Rolled back "Replaced Network Change Event Pipeline, should be more effective." it broke things.
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2014-09-10 17:51:56 -05:00 |
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AlgorithmX2
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7b28f58aca
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Replaced Network Change Event Pipeline, should be more effective.
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2014-09-10 14:46:59 -05:00 |
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AlgorithmX2
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07d106cb03
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Cable Anchor Ladders no longer stop being ladders when you stop going up.
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2014-09-10 14:42:13 -05:00 |
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AlgorithmX2
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38d9f73e8a
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Fixed Localization for Lumen and Automatic
Also cleaned up a stray import.
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2014-09-10 11:01:43 -05:00 |
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AlgorithmX2
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814062fc20
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Custom AE2 Glass Material.
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2014-09-09 21:15:31 -05:00 |
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AlgorithmX2
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e6e5d4bab5
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Fixed Bug: #1040 - Cables can be broken by hand in adventure mode
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2014-09-09 21:12:49 -05:00 |
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AlgorithmX2
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0a08ba4bde
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Added more data to security audits
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2014-09-09 20:39:40 -05:00 |
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