Commit graph

46 commits

Author SHA1 Message Date
thatsIch
3a30c6d737 Typo getSelectedBoundingBoxsFromPool 2014-09-21 00:35:59 +02:00
thatsIch
62bbdd4ea4 hyph setfeature 2014-09-20 23:24:29 +02:00
thatsIch
dc6f07af40 Typo setTileEntiy 2014-09-20 23:23:39 +02:00
AlgorithmX2
4b8cc401d8 Initial rv1 beta merge. 2014-09-13 15:12:47 -05:00
AlgorithmX2
e6e5d4bab5 Fixed Bug: #1040 - Cables can be broken by hand in adventure mode 2014-09-09 21:12:49 -05:00
AlgorithmX2
2356b7ce57 Fixed Bug: #0620 - Breaks parts now is consistent with breaking blocks. 2014-09-04 22:42:48 -05:00
AlgorithmX2
e0ef2f4e3d Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-30 20:12:25 -05:00
AlgorithmX2
45c15d2ab9 Register TSER CableBus Tile. 2014-08-29 21:45:39 -05:00
AlgorithmX2
59925c9145 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-27 00:01:59 -05:00
AlgorithmX2
e1c5965505 Disable Neighbor updates on client. 2014-08-25 23:21:03 -05:00
AlgorithmX2
67a8edaade Add Channels as an Optional Feature. 2014-08-25 00:04:26 -05:00
AlgorithmX2
e936b53fdf Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU. 2014-07-27 00:49:56 -05:00
AlgorithmX2
980dff203f IntegrationType Re-factor. 2014-07-23 17:26:23 -05:00
AlgorithmX2
3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
e5e373ce10 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-28 17:34:03 -05:00
AlgorithmX2
1cbda9e7ae 1.7.10 deprecations. 2014-06-28 17:32:20 -05:00
AlgorithmX2
215c097506 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-25 23:02:22 -05:00
AlgorithmX2
9b65cc210d Update MFR Rednet API 2014-06-25 21:19:20 -05:00
AlgorithmX2
f574f7533d Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-19 01:36:07 -05:00
AlgorithmX2
77dcf6c5cf Fix Storage bus when tiles change without blocks. 2014-06-19 01:35:46 -05:00
AlgorithmX2
1632d2d72e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
4763069fab Removed Vec3Pool 2014-06-13 12:42:09 -05:00
AlgorithmX2
734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2
bbfa43dd92 Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2
f6d7762725 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-04 23:05:22 -05:00
AlgorithmX2
1ab7f7c110 Ditch AABBPool 2014-06-04 22:59:56 -05:00
AlgorithmX2
623e3aa228 Revert "Cable Null checks for EVERYTHING!"
This reverts commit 57d4541418.

This was already resolved - this is a duplicate fix.
2014-05-29 15:01:42 -05:00
AlgorithmX2
57d4541418 Cable Null checks for EVERYTHING! 2014-05-29 11:40:42 -05:00
AlgorithmX2
905832ae85 Renamed ExtraTextures and added ExtraItemTextures. 2014-05-25 20:58:44 -05:00
AlgorithmX2
8f474b8baf Fixed http://openeye.openmods.info/crashes/e9ee0132c58b39e5d6b41983e239b77f
Fixed http://openeye.openmods.info/crashes/90d72b392a1e968ef7dab98f5a65d1d8
2014-05-24 23:55:13 -05:00
AlgorithmX2
6e1a0aabb6 Server doesn't have noTesr Tiles. 2014-05-24 10:29:45 -05:00
AlgorithmX2
3080510317 Major Update for Cable Rendering.
TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
37b18d77f4 Fix Block Cable Painting Support. 2014-03-26 22:27:14 -05:00
AlgorithmX2
b96eb3ce33 Added Immibis Microblock Support. 2014-03-22 16:51:37 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
6de529a889 Wireless Terminal now respects WAPs and distances.
Finished Wireless Terminal.
Added WAP Gui.
Added Battery Config.
Added Wireless Config.
Fixed bug with dense cable channels, and the controller.
2014-02-03 22:23:14 -06:00
AlgorithmX2
8460cffd6c Allow Visual/Non Visual Boxes to differ for Custom Collsion / Buses. 2014-01-31 11:11:50 -06:00
AlgorithmX2
da5f8c4ad4 Fixed Incompatibility with FMP. 2014-01-28 21:10:23 -06:00
AlgorithmX2
373f062deb Insulated Server from Client Entities. 2014-01-28 13:27:22 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
57a91c2969 Redstone Logic for Level Emitters 2014-01-06 00:54:51 -06:00
AlgorithmX2
14f8f72b88 stop dropping fake items! 2014-01-01 00:30:52 -06:00
AlgorithmX2
2878030744 Ladders. 2013-12-28 14:54:05 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00