Commit graph

14 commits

Author SHA1 Message Date
thatsIch
7117fe44b3 Typo useSimpliedRendering 2014-09-20 22:29:30 +02:00
thatsIch
d5223e56ea Typo IPartCollsionHelper 2014-09-20 22:20:53 +02:00
AlgorithmX2
e4015b26e8 Store Light and Redstone Env data so to prevent cross chunk lookups. 2014-08-23 01:25:06 -05:00
AlgorithmX2
bbfa43dd92 Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2
db6a958a6f Fix Interface Crash caused by negative items. 2014-04-09 14:22:17 -05:00
AlgorithmX2
85ffe63ebe Toggle Buses Don't need Channels. 2014-04-07 11:27:00 -05:00
AlgorithmX2
644217baf5 Cache Lighting Data. 2014-02-15 00:30:06 -06:00
AlgorithmX2
bfca3e04e0 Toggle Busses no longer use power. 2014-02-10 23:51:48 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
dfbc8a6c79 ME Tunnel + Network Tool 2014-01-23 10:28:12 -06:00
AlgorithmX2
1f3cddb2eb Rendering Fixes / Performance. 2014-01-01 03:00:13 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00