Commit graph

180 commits

Author SHA1 Message Date
AlgorithmX2
9b65cc210d Update MFR Rednet API 2014-06-25 21:19:20 -05:00
AlgorithmX2
dd9c85e43e Prevent block updates while loading parts; Should fix http://openeye.openmods.info/crashes/baf3e72a51ad8a5b8680ec24a819bc86 2014-06-20 12:12:48 -05:00
AlgorithmX2
4f4dbc4307 Fixed Crash with Fuzzy Upgrade in Export Bus. 2014-06-11 00:22:55 -05:00
AlgorithmX2
7e737966b8 Fix for Cable BB Update. 2014-06-11 00:20:25 -05:00
AlgorithmX2
bbfa43dd92 Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2
a73109b62e Fixed http://openeye.openmods.info/crashes/1cc02c8016ddc5ec81efb429f5653ad0 2014-06-09 21:22:35 -05:00
AlgorithmX2
76de1cf185 Item Tunnels now cycle Outputs. 2014-06-08 18:54:38 -05:00
AlgorithmX2
8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
e6c80df3c8 Added support for parts too. 2014-06-03 13:00:10 -05:00
AlgorithmX2
fede238251 Formation Planes can now Place Heads. 2014-06-03 12:08:33 -05:00
AlgorithmX2
e8e97a1c20 Changed "Invalid NBT For CableBus Container" to a warning instead of a exception. 2014-05-27 16:02:15 -05:00
AlgorithmX2
45155caeee Annihilation Plane now drops its buffer. 2014-05-27 15:47:36 -05:00
AlgorithmX2
0ac83b04c9 Changed Package Names. 2014-05-27 12:15:49 -05:00
AlgorithmX2
ec58bdb879 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-05-27 12:07:20 -05:00
AlgorithmX2
eb8e8da0a2 Removed Layers from API - I'm sick of people commenting on it. 2014-05-27 12:06:55 -05:00
AlgorithmX2
3ac94550e5 Seeds can now be planted via Formation Planes. 2014-05-26 10:58:41 -05:00
AlgorithmX2
6b0fa0f142 Clear Memory Card When Shift Clicking on a non-machine / air.
Fixed Tooltip to properly localize names.
2014-05-25 18:32:16 -05:00
AlgorithmX2
1b207a17e9 API Update. 2014-05-24 18:23:23 -05:00
AlgorithmX2
82a8e2d045 Fixed http://openeye.openmods.info/crashes/df3cca6850f2c037b6adb8d8d641b22f
Improved Exception for http://openeye.openmods.info/crashes/d2df850ad1915a015a80f9f7cef56ac3
Improved Exception for http://openeye.openmods.info/crashes/c8a3f70288f017726c5acd09ea91a2b0
2014-05-24 11:02:24 -05:00
AlgorithmX2
459239bfba Storage Buses no update their filters when their upgrades change. 2014-05-21 21:09:13 -05:00
AlgorithmX2
0b04d2853e Add backwards support for MJ5 ( from MJ6 )
Add another try catch facade test...
2014-05-20 22:06:37 -05:00
AlgorithmX2
2cf84989d1 IC2 Double Buffer Approach. 2014-05-18 21:36:32 -05:00
AlgorithmX2
37d7675ad7 Darn it Power tunnels need power too! 2014-05-18 21:36:21 -05:00
AlgorithmX2
c35faabfd8 Fixed Bug: #0436 - Fluid Tunnels don't require Power
Fixed bug where fluid tunnels would not function properly.
2014-05-18 14:44:58 -05:00
AlgorithmX2
6f96ae6074 Removed Alpha Migration.
Fixed a crash when AE is rendering as a FMP Part.
Meteorite Loot is now less random.
Added support for CLApi ( might be neat as it develops )
2014-05-15 21:18:30 -05:00
AlgorithmX2
9ba6f195fd Removed Logging from BC Tunnel. 2014-05-12 21:20:22 -05:00
AlgorithmX2
f4e685a0e8 Fix Crashes for MJ5.
Disable MJ6
2014-05-11 17:01:31 -05:00
AlgorithmX2
be645f3e2f MJ 6 + MJ 5 Integration. 2014-05-11 16:13:37 -05:00
AlgorithmX2
ce561ffbe3 Merge in Builder support. 2014-05-11 13:48:14 -05:00
AlgorithmX2
f7e638c172 changing facades now updates the world render. 2014-05-11 11:30:00 -05:00
AlgorithmX2
570f098f81 Fixed a few more rendering/visual update glitches. 2014-05-10 13:27:48 -05:00
AlgorithmX2
3491fe4e33 Did what I could with mj6 2014-05-09 21:08:56 -05:00
AlgorithmX2
1ba7feac9f Fixed minor render issue with glass cables connected to machines. 2014-05-09 20:29:24 -05:00
AlgorithmX2
98fc460da0 Removed Old RF Api. 2014-05-09 09:42:52 -05:00
AlgorithmX2
c11e3ba588 TESR update packets should no longer cause block updates. 2014-05-08 01:00:29 -05:00
AlgorithmX2
5bf8e9d7d0 Updated RF Api ( should work for old api too - at least temporary ). 2014-05-06 18:09:31 -05:00
AlgorithmX2
e60faf5ab0 Remove Meta values from Config.
Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2
3080510317 Major Update for Cable Rendering.
TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
86c096c357 One Last fix for BC Facdes :( 2014-05-04 19:39:29 -05:00
AlgorithmX2
0ed7cd7bb4 BC Facades work again. 2014-05-04 14:54:07 -05:00
AlgorithmX2
e25014fd5b Storage Buses no longer error on load. 2014-05-03 23:15:26 -05:00
AlgorithmX2
21e40a5fb3 Fix failure ghost contents when breaking an inventory on a storage bus. 2014-05-03 19:20:54 -05:00
AlgorithmX2
58763ef17f Removed Pointless value. 2014-05-03 19:20:20 -05:00
AlgorithmX2
6ff118e2b7 Annihilation Plane and Formation Plane no update their renders properly. 2014-05-03 14:25:37 -05:00
AlgorithmX2
b9ef599e13 Network tool can now lock Storage/Conversion Monitors.
Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
cc8c3bb75e Implemented 5% Tunnel Tax. 2014-05-02 00:40:46 -05:00
AlgorithmX2
cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
6b87e36bb3 Bug: #0386 - Memory Card not detect flat ME Interface
Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
c904033567 Fix for FMP facade conflict. 2014-04-29 01:44:13 -05:00
AlgorithmX2
f6a132e19e Null Check. 2014-04-28 13:19:41 -05:00