AlgorithmX2
fbcee6ca12
Facade Creative Tab and Config.
2014-02-01 16:24:13 -06:00
AlgorithmX2
ee99dce791
Removed All Incomplete Items From Build.
...
Fixed Security GUI leaking into other Guis.
Fixed Bug in AE Fluid Stacks.
Fixed Power Drain in Matter Cannon if there is no ammo.
Fixed Not being able to store empty storage cells in Portable Cell.
Fixed Red Background on Upgrade Slots.
2014-02-01 12:13:12 -06:00
AlgorithmX2
97eaf35f6a
Security Block Fully Functional.
2014-01-31 23:37:27 -06:00
AlgorithmX2
e134a9806b
Add packet read methods for API.
2014-01-31 16:26:08 -06:00
AlgorithmX2
ecd7ea67b6
Localized P2P Types.
2014-01-31 11:32:30 -06:00
AlgorithmX2
8aa96bd426
ME Cables now attune to ME in stead of Items
2014-01-30 21:07:22 -06:00
AlgorithmX2
71f95b7d4e
Forgot a file.
2014-01-30 13:03:40 -06:00
AlgorithmX2
c981c637f9
Massive Localization Update.
2014-01-30 12:54:32 -06:00
AlgorithmX2
b54c55a05e
Moved Config File.
2014-01-30 12:50:16 -06:00
AlgorithmX2
1b6455421e
Particle Settings
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Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2
e7575c157b
Fixed BC Power Handler.
2014-01-29 19:21:01 -06:00
AlgorithmX2
7270261963
Added Full Functional Biometric Cards
2014-01-28 23:16:10 -06:00
AlgorithmX2
699e82a889
Fixed World Unload Crash.
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Fixed render crashes for items that are not available.
Parts now load properly.
2014-01-28 16:30:14 -06:00
AlgorithmX2
d65cd0d82d
Added Insulation Around BC handlers.
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Fixed typo in Part Material Registration.
2014-01-28 14:38:06 -06:00
AlgorithmX2
c40d6937d6
Replace Non created materials/parts with null item definitions instead of null.
2014-01-28 14:20:19 -06:00
AlgorithmX2
1a95fb5b0e
Tests parts before adding them.
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Proxied IC2 Events.
2014-01-28 14:08:51 -06:00
AlgorithmX2
f1aeca203d
Fixed Layer Dependency Issue.
2014-01-28 13:36:05 -06:00
AlgorithmX2
373f062deb
Insulated Server from Client Entities.
2014-01-28 13:27:22 -06:00
AlgorithmX2
9a64980443
Build Script Update.
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FMP Fixes
Optional Interfaces for BC
Optional Interfaces for IC2
Removed UE Api on Items
Proxied Effect for C-CQuartz
2014-01-28 11:29:17 -06:00
AlgorithmX2
0f75db5e80
Pretty much all of security minus the gui.
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and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
5a6cd05e20
Gui/Priority Tab/Storage work.
2014-01-26 00:44:50 -06:00
AlgorithmX2
2e8ffc4a09
Work on Storage Bus.
2014-01-24 10:35:58 -06:00
AlgorithmX2
1d539a33a8
Drives/Chests now charge power based on Cell Types.
2014-01-24 10:32:31 -06:00
AlgorithmX2
d6aa666068
Tunnel Registrations
2014-01-24 10:31:29 -06:00
AlgorithmX2
86e11d6e3f
Colored Item Definitions
2014-01-24 10:30:57 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
dfbc8a6c79
ME Tunnel + Network Tool
2014-01-23 10:28:12 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
AlgorithmX2
53c5285ea0
Started Working on CellWorkbench
2014-01-06 00:54:25 -06:00
AlgorithmX2
851d3cca7c
Security Update.
2014-01-05 02:43:49 -06:00
AlgorithmX2
f1b32b4dfa
Changed to EntityPlayer instead of Player, also new Set Value Packet.
2014-01-05 02:39:48 -06:00
AlgorithmX2
35a21d472f
Parts/Materials both now have better registration, and both use DamageValues.
2014-01-03 12:30:08 -06:00
AlgorithmX2
db4cf7aa5d
Redstone Logic for Buses, and Part Image Button goodness
2014-01-01 23:51:41 -06:00
AlgorithmX2
084fcf7d44
Give the Service Threads Names.
2014-01-01 03:01:58 -06:00
AlgorithmX2
587fb893b4
Materials now share an ItemID, seemed silly other wise.
2014-01-01 03:01:38 -06:00
AlgorithmX2
6b37ef8847
Gui/Container over haul to get Bus Guis working.
2014-01-01 02:57:16 -06:00
AlgorithmX2
731471651f
Client + Server in log.
2014-01-01 00:31:36 -06:00
AlgorithmX2
7856d13f16
Bus Guis.
2013-12-29 23:56:43 -06:00
AlgorithmX2
ad1b341ecf
Interface Gui mostly done.
2013-12-28 15:03:20 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00