Commit graph

10 commits

Author SHA1 Message Date
AlgorithmX2
3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f3359f619a Insure that the tile entity was not invalidated before initing it. 2014-07-10 17:25:04 -05:00
AlgorithmX2
1541998281 Sync up rv0 branch fixes into rv1 2014-07-08 19:36:20 -05:00
AlgorithmX2
2ea77d35bc Delay Block Updates, and save the world! 2014-07-07 23:54:28 -05:00
AlgorithmX2
f3344f28c0 Added Animation for MAssembler 2014-07-06 21:04:58 -05:00
AlgorithmX2
12c0abbac6 Crafting calculations are now synchronized with the world thread to prevent possible CME's 2014-06-22 23:50:56 -05:00
AlgorithmX2
45c292344f Fixed Dormant Chunk Cache. 2014-05-12 21:15:45 -05:00
AlgorithmX2
50e27d121b Client doesn't need to init tiles, thats for the networks on the server. 2014-05-08 14:41:39 -05:00
AlgorithmX2
572352c18e Networks now run at 1x speed.
Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
Renamed from helpers/TickHandler.java (Browse further)