AlgorithmX2
6b89d27562
Initialize Drives onRead, this prevents rendering errors.
2014-09-01 12:23:57 -05:00
AlgorithmX2
590f0b5f25
Added Numerous "CanMine" Checks to part manipulation and other places.
2014-08-28 21:37:08 -05:00
AlgorithmX2
7b298ee301
Molecular Assemblers Should not have passive drain.
2014-08-25 20:22:32 -05:00
AlgorithmX2
843578c8db
Clean up.
2014-08-25 20:22:00 -05:00
AlgorithmX2
0dff1ad0df
Controllers now use 3ae/t instead of 6ae/t
2014-08-25 20:21:49 -05:00
AlgorithmX2
e4015b26e8
Store Light and Redstone Env data so to prevent cross chunk lookups.
2014-08-23 01:25:06 -05:00
AlgorithmX2
4385fd8414
Removed Unused method.
2014-08-23 01:23:50 -05:00
AlgorithmX2
53a78fc950
Prevent a number of AE2 blocks from reloading a chunk while its unloading.
2014-08-21 22:45:56 -05:00
AlgorithmX2
0c74b0fe0f
Interfaces functioning in autonomous mode now eject items left over, such as buckets.
2014-08-20 12:07:25 -05:00
AlgorithmX2
b2c01ddae8
Fixed Bug: #0932 - Charger creates sub-network
2014-08-18 23:45:23 -05:00
AlgorithmX2
36d8b576d2
Fixed minor derp in inscriber.
2014-08-13 14:57:25 -05:00
AlgorithmX2
b0d4f76874
Fixed Bug: #0871 - Drive priority error after world reload
2014-08-11 18:58:25 -05:00
AlgorithmX2
c6b6a31261
Energy Cells don't block channels silly
2014-08-11 00:09:17 -05:00
AlgorithmX2
36cd261683
Fixed Bug: #0830 - Microblocks disappear after shift-click on cable
...
You can now place AE2 parts in the same block as Immibis Microblocks
2014-08-08 01:40:17 -05:00
AlgorithmX2
e03fa60687
IO Port is sided.
2014-08-08 00:36:41 -05:00
AlgorithmX2
a936bb7404
Fixed an NPE
2014-08-02 18:09:50 -05:00
AlgorithmX2
5345f239be
Fixed Bug: #0761 - Molecular Assembler not pushing items out
2014-07-30 00:05:33 -05:00
AlgorithmX2
ea5f49b80b
API Sync, save drive and chests when modifications are made.
2014-07-28 00:11:34 -05:00
AlgorithmX2
823fa4bd73
Fixed Bug: #0734 - ME IO Port GUI/channel
2014-07-27 12:12:45 -05:00
AlgorithmX2
9223f724bf
Added Feature: #0715 - Mekanism recipes
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Added Feature: #0702 - Mekanism Power for Energy Acceptor
2014-07-24 22:20:52 -05:00
AlgorithmX2
980dff203f
IntegrationType Re-factor.
2014-07-23 17:26:23 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
e1fe66adf9
Post Spatial Event.
2014-07-23 13:56:00 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b
Changed Grid Flags
2014-07-23 13:55:20 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
...
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643
Initial Paint Ball Implementation.
2014-07-20 03:53:05 -05:00
AlgorithmX2
1a1025b8c9
API Synced or Spatial, also one last change with grinder.
2014-07-20 01:51:51 -05:00
AlgorithmX2
fdc263702e
API Synced with Grinder canges.
2014-07-20 01:50:50 -05:00
AlgorithmX2
8ae01a4e38
Added Interface Priority.
2014-07-17 22:38:57 -05:00
AlgorithmX2
bd61261869
Controller and Energy Acceptor now use a shared empty inventory, less memory!
2014-07-17 15:14:44 -05:00
AlgorithmX2
683a5ee765
Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks
2014-07-16 23:44:02 -05:00
AlgorithmX2
e49864e295
Nameable CPUs.
2014-07-15 22:26:12 -05:00
AlgorithmX2
e64bf91789
Keep custom names for TileEntities.
2014-07-15 22:25:59 -05:00
AlgorithmX2
c2259f7b43
Attempted to Fix Bug: #0643 - Level Emitter not update
2014-07-15 21:18:22 -05:00
AlgorithmX2
862c89e1f0
Added Light Detector
2014-07-15 20:26:04 -05:00
AlgorithmX2
9c9598c6fb
FMP Interface Fix.
2014-07-15 12:02:26 -05:00
AlgorithmX2
0107926bdd
Fixed Bug: #0614 - Network details
2014-07-13 14:42:52 -05:00
AlgorithmX2
8f65aad67b
Fixed MA Crash with processing Patterns.
2014-07-12 17:14:28 -05:00
AlgorithmX2
7fb22a8550
Fixed a bug where Assemblers would fall asleep while there was work to do.
2014-07-11 19:02:09 -05:00
AlgorithmX2
d5989750b4
Fully Implemented Crafting CPU Monitors
2014-07-10 00:44:01 -05:00
AlgorithmX2
42840d6936
Fixed Derpy Update Check in ME Chest
2014-07-10 00:43:27 -05:00
AlgorithmX2
1541998281
Sync up rv0 branch fixes into rv1
2014-07-08 19:36:20 -05:00
AlgorithmX2
b42c257afd
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into 1.7.10
2014-07-07 23:54:47 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
f3344f28c0
Added Animation for MAssembler
2014-07-06 21:04:58 -05:00
AlgorithmX2
e658c40381
Interface Crafting, and fixed crash with import bus gui.
2014-07-06 01:48:21 -05:00
AlgorithmX2
fa542c7d15
Add Upgrade Features to Interface, and add Buttons to Interface and Export Bus o alter crafting behavior.
2014-07-04 20:59:50 -05:00
AlgorithmX2
844b4843c0
Crafting API Added
...
Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084
Graceful saving/loading and breaking of CPUs.
2014-07-02 00:05:21 -05:00