Commit graph

65 commits

Author SHA1 Message Date
AlgorithmX2
734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2
d807812bc8 Buffer changes from Interest List. 2014-06-10 12:16:14 -05:00
AlgorithmX2
652d2e6018 Also Cables no longer glow in the dark :P
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
fbe4eebe17 Prioritize powered networks, fixes a glitch with tunnels connecting. 2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef Pattern progress. 2014-06-08 11:25:46 -05:00
AlgorithmX2
03330d02ba Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-06 21:10:26 -05:00
AlgorithmX2
9ae4ce54d1 Energy Acceptor can now accept RF into the network buffer. 2014-06-06 21:08:14 -05:00
AlgorithmX2
3b394face2 More work on crafting calculations. 2014-06-05 23:26:01 -05:00
AlgorithmX2
ef4cab8f61 Storage grid can now properly see crafting grid. 2014-05-22 21:42:27 -05:00
AlgorithmX2
24e76e5a88 Crafting Cache Registered and added events. 2014-05-19 23:13:12 -05:00
AlgorithmX2
68993534d9 Slowly working towards crafting.
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	client/gui/widgets/GuiImgButton.java
	core/localization/ButtonToolTips.java
2014-05-18 20:05:03 -05:00
AlgorithmX2
b15d3af12b Crafting CPU basics. 2014-05-17 22:19:23 -05:00
AlgorithmX2
25a588f303 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	container/AEBaseContainer.java
	core/sync/AppEngPacketHandlerBase.java
2014-05-13 19:25:07 -05:00
AlgorithmX2
14b7fe8a42 Add better custom security features. 2014-05-12 23:15:46 -05:00
AlgorithmX2
2bba4740a9 removed "___ reports to use MC ticking, but also requests Network Based Ticking." 2014-05-12 21:19:18 -05:00
AlgorithmX2
f031972fcd Started working on crafting infrastructure and C-Cpus 2014-05-08 23:10:12 -05:00
AlgorithmX2
ea7e4b68bb Fixed issue with lower power drains appearing to be "Free power" 2014-04-22 21:55:06 -05:00
AlgorithmX2
021e924098 Fixed issue with error prone Grid Visitors.
Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
3d06bb3ba5 Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 ) 2014-04-17 22:52:21 -05:00
AlgorithmX2
2450267957 You don't have to be active to be removed, that's silly 2014-04-09 19:52:31 -05:00
AlgorithmX2
740e9e27bf Fixed Bug: #0251 - Max Power De-Synced from network components. 2014-03-29 04:03:35 -05:00
AlgorithmX2
c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2
37b18d77f4 Fix Block Cable Painting Support. 2014-03-26 22:27:14 -05:00
AlgorithmX2
a475a3e91f Resolved #0202 - The question of cable power usage.
Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
ca46b3e2d9 Fixed Infinite Power Bug with Energy Acceptor. 2014-03-11 20:54:04 -05:00
AlgorithmX2
f918147b46 Fixed Spatial Pylon Initialization Bug. 2014-03-07 00:15:25 -06:00
AlgorithmX2
adb03c45c6 Added Current/Max Power to Network Tool.
Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
2014-03-05 23:45:14 -06:00
AlgorithmX2
040e948d8e Removed Dropped Features.
Implemented Spatial Storage.
Fixed bug with ME Chest saying the cell was un-readable.
2014-03-05 01:27:42 -06:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
616a613a1e Fortify Inheritance! 2014-02-21 15:04:51 -06:00
AlgorithmX2
cf6b0986fc Fortify ItemLists. 2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68 Added Energy Watcher API
Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
b77cd21628 Removed Connection Logging 2.0. 2014-02-18 11:44:15 -06:00
AlgorithmX2
f6a7e01d7f Removed Logging for Connections. 2014-02-18 10:04:07 -06:00
AlgorithmX2
8808ca63c3 Alerting a non Alertable tile no longer crashes.
Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2
7cf155b520 Fixed Crash in storage code. 2014-02-13 23:27:42 -06:00
AlgorithmX2
3d09f6918f Storage Cache now announces changes for cell containers as they are added and removed. 2014-02-13 20:27:04 -06:00
AlgorithmX2
ae3e240080 Fixed Alertable 2014-02-11 22:43:17 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
071c10f94b Removed random value.
compareToIgnoreCase instead of compareTo
2014-02-05 22:47:52 -06:00
AlgorithmX2
f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
aed1c9b82c Removed Extra Grids Based on API Change. 2014-02-04 10:11:29 -06:00
AlgorithmX2
35d62e4267 Fixed Another crash with Channel / Fluids. 2014-02-02 11:13:35 -06:00
AlgorithmX2
9b3a6c4a95 Fix Item Channel for Fluid Crash. 2014-02-02 10:22:55 -06:00
AlgorithmX2
a9629460bb Fixed Typo REQUIRE_CHANNEL. 2014-01-31 15:12:15 -06:00
AlgorithmX2
08e232ec63 Fixed bug with Quartz Fiber Simulations. 2014-01-30 18:49:50 -06:00